[REQUEST]Drakengard PCSX2 1HitKill

Ask about cheats/tables for single player games here
Post Reply
miczl57
What is cheating?
What is cheating?
Posts: 2
Joined: Tue May 18, 2021 1:22 pm
Reputation: 0

[REQUEST]Drakengard PCSX2 1HitKill

Post by miczl57 »

Game Name:Drakengard
Game Engine:PCSX2
Game Version:PAL EUR
Options Required:1 Hit Kill

Hello,

I try to find by myself but it's hard to find.
I founded the address for Player life at 203B0878
I founded the address for one mob life, for exemple 21A2BF00 with value 25
With the debuger i found an instruction :
Image

But after that if i change edx by 0 on the script it crash,

Code: Select all

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

3079E096:
mov [ecx],0

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
3079E096:
mov [ecx],edx
Thanks for your help.

miczl57
What is cheating?
What is cheating?
Posts: 2
Joined: Tue May 18, 2021 1:22 pm
Reputation: 0

Re: [REQUEST]Drakengard PCSX2 1HitKill

Post by miczl57 »

I tried this new scipt but now the enemies are invicible:

Code: Select all

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp [ecx],400
jne originalcode
jmp exit

originalcode:
mov [ecx],0
mov [pcsx2.exe+A99C2A8],0018695C

exit:
jmp returnhere

3079E096:
jmp newmem
nop 7
returnhere:



 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
3079E096:
mov [ecx],edx
mov [pcsx2.exe+A99C2A8],0018695C
//Alt: db 89 11 C7 05 A8 C2 CA 0A 5C 69 18 00

User avatar
notpikachu
Table Makers
Table Makers
Posts: 311
Joined: Wed Apr 01, 2020 10:32 am
Reputation: 331

Re: [REQUEST]Drakengard PCSX2 1HitKill

Post by notpikachu »

miczl57 wrote:
Tue May 18, 2021 2:43 pm
I tried this new scipt but now the enemies are invicible:
...
I only have the USA (undub) version but I'm going to assume both of it working in the same way.

did you consider 1 rather than 0 ;)

Best regards,
notpikachu

Post Reply

Who is online

Users browsing this forum: Google Adsense [Bot], korell, Maki2222, YandexBot