Mass Effect Legendary Edition

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VonConler12
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Re: Mass Effect Legendary Edition

Post by VonConler12 »

mods on vortex/ mod manager/ Mass Effect™ Legendary Edition Vortex has no support for mods i tryed it out it did not work it might be me but ill well be happpy well something comes out

Tiffany
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Re: Mass Effect Legendary Edition

Post by Tiffany »

Anyone happen to know how to presently get infinite thrusters on the Mako?

VonConler12
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Re: Mass Effect Legendary Edition

Post by VonConler12 »

so is there no cheat for mass effect 2 or 3>

Tiffany
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Re: Mass Effect Legendary Edition

Post by Tiffany »

VonConler12 wrote:
Wed May 19, 2021 10:05 pm
so is there no cheat for mass effect 2 or 3>
Use this:
eTheBlack wrote:
Mon May 17, 2021 11:08 pm
masseffectlegendaryedition/mods/9 at nexus
ME1LE commands [Link]
ME2LE commands [Link]
ME3LE commands [Link]
I've personally been using masseffectlegendaryedition/mods/40 cause it's real useful for batch commands and easy 1 key press commands. But you can use both at the same time and I don't think the /9 one will get outdated with patches.

VonConler12
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Re: Mass Effect Legendary Edition

Post by VonConler12 »

jusy fyi the mod only works for mass 1 not mass 2 you have to get a difrenet one for that

brtnik3
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Re: Mass Effect Legendary Edition

Post by brtnik3 »

zachillios wrote:
Fri May 14, 2021 6:46 pm
Here's my personal table for the first game. Not adding to it but will hopefully keep you guys entertained until modding gets sorted out. Not updating it or adding anything further, so don't ask.
I test this trianer but i't look like pointers are shifted because trainer doesn't work.

If anyone can help me understand CT files I can try find new location
Lets start with money:

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="31">
<CheatEntries>
<CheatEntry>
<ID>3</ID>
<Description>"Money Pointer"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : MassEffect1.exe
Version:
Date : 2021-05-14
Author : Zach

This script does blah blah blah
}

[ENABLE]

aobscanmodule(FN_MN,MassEffect1.exe,66 0F 6E 81 B8 00 00 00) <- this search EXE or MEMORY for this pattern right?
alloc(newmem,$1000,"MassEffect1.exe"+132CADCC) <- this is where patter was found?
globalalloc(FNMN,4) <- allocate 4bytes memory at previous memory?
label(code) <-?
label(return) <-?

newmem: <-this is NEW program code entered at allocated memory?
push rax
lea rax,[rcx+000000B8]
mov [FNMN],rax
pop rax
code:
movd xmm0,[rcx+000000B8]
jmp return

FN_MN:
jmp newmem
nop 3
return:
registersymbol(FN_MN) <-?

[DISABLE]

FN_MN: <- this is NEW or OLD content?
db 66 0F 6E 81 B8 00 00 00

unregistersymbol(FN_MN)
dealloc(newmem)
dealloc(FNMN)


Anything what help me undestand how this CE entry work help a lot.
If I understand correctly this cofe find location with exact code and change this part for something else (code or values)
So If I try find same code I can modify trainer for new masseffect1.exe right?

THNX a LOT for any feedback.

Tuuuup!
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Re: Mass Effect Legendary Edition

Post by Tuuuup! »

My contibution to mass effect 1. You can add this to zachillios table to complete it.
Mass effect 1 table contains 6 scripts:
2 skill point scripts
unl turbo mako
unl shield mako
unl stamina player
paragon/renegade script
For the paragon/renegade script, you need to get some paragon/ renegade points and it will max that one out. And the last charm/intimidate skills will unlock.

MassEffect1.CT
(16.98 KiB) Downloaded 321 times

Fix and added somethings. This works for me for know. Still testing things.
Mass effect 3 table has:
unl shield
unl health
no fuel loss
unl max ammo
unl clip ammo/no reload
skill point script
paragon/renegade..same like me1 get paragon points to get max.
and weight script...get max weight/equip all weapons and gain max power charge


MassEffect3-v2.CT
(26.07 KiB) Downloaded 337 times
Last edited by Tuuuup! on Sat Jun 05, 2021 7:05 am, edited 2 times in total.

tontsa00
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Re: Mass Effect Legendary Edition

Post by tontsa00 »

On Mass Effect 1, i'm not gaining any levels on prologue, and changed experience points to max. Is this normal on prologue, so you will gain levels after prologue?

gideon25
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Re: Mass Effect Legendary Edition

Post by gideon25 »

I made a table for 1:
viewtopic.php?f=4&t=16380

Larboss
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Re: Mass Effect Legendary Edition

Post by Larboss »

Any tables for Mass Effect 2 LE?

gideon25
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Re: Mass Effect Legendary Edition

Post by gideon25 »

Small Addon Table for LEgendary Mass Effect 2
viewtopic.php?f=4&t=16607

For everything else use the fearlessrevolution or fearless trainer:
viewtopic.php?t=16214

gideon25
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Re: Mass Effect Legendary Edition

Post by gideon25 »

Small Addon For Mass Effect 3 Legendary Edition
viewtopic.php?f=4&t=16610

zhaofeng
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Re: Mass Effect Legendary Edition

Post by zhaofeng »

mass effect 3 infinite health and sheilds not working one shot screen red and second shot dead also brute, mech and grenade doing one hit kill(both trainer and cheat table).

gideon25
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Re: Mass Effect Legendary Edition

Post by gideon25 »

zhaofeng wrote:
Mon Jul 12, 2021 2:27 pm
mass effect 3 infinite health and sheilds not working one shot screen red and second shot dead also brute, mech and grenade doing one hit kill(both trainer and cheat table).
Just do a search for trainers for the game you need on google. In google paste this into search:
mass effect legendary edition mass effect 3 trainer

zhaofeng
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Re: Mass Effect Legendary Edition

Post by zhaofeng »

gideon25 wrote:
Mon Jul 12, 2021 2:30 pm
zhaofeng wrote:
Mon Jul 12, 2021 2:27 pm
mass effect 3 infinite health and sheilds not working one shot screen red and second shot dead also brute, mech and grenade doing one hit kill(both trainer and cheat table).
Just do a search for trainers for the game you need on google. In google paste this into search:
mass effect legendary edition mass effect 3 trainer
used trainer of fearlessrevolution(others too) and also a cheat table above

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