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[REQUEST] Five Nations

Posted: Thu May 06, 2021 9:50 pm
by ZeroR1
Game Name: Five Nations
Game Engine: unknow??
Game Version: v1.0.0
Options Required: Cheat Table with
. Infinite Health(God Mode)
. unlimited Resource
. fast build/Research
.fast build ships
Steam Website:

Other Info: i try to cheat Resource with 2/4/8 bytes dont work dont know how use float so i give up on that :(

Re: [REQUEST] Five Nations

Posted: Fri May 07, 2021 9:49 am
by lemaun
+1

Re: [REQUEST] Five Nations

Posted: Fri May 07, 2021 3:26 pm
by Damir
+1

Re: [REQUEST] Five Nations

Posted: Fri May 07, 2021 4:36 pm
by Alebastrowitch
+1

Re: [REQUEST] Five Nations

Posted: Sun May 09, 2021 1:08 pm
by electrocker
This game launches 8 processes with the same name at once. Which one to scan?

Re: [REQUEST] Five Nations

Posted: Sun May 09, 2021 4:53 pm
by notpikachu
electrocker wrote:
Sun May 09, 2021 1:08 pm
This game launches 8 processes with the same name at once. Which one to scan?
The one with the most memory, open up task manager and wait for game to load up, then at CPU, Memory tab r.click and make sure PID is tick. Take that number convert to hex and that's the right process. The real value is x2 than the visual value.

but why used cheat engine when the sauce is all there :shock:

Image

whatever floats your boat ~

Re: [REQUEST] Five Nations

Posted: Sun May 09, 2021 6:18 pm
by Damir
Can you clarify second part "the real value is ...."?
Where to search part?

Re: [REQUEST] Five Nations

Posted: Sun May 09, 2021 6:21 pm
by notpikachu
Damir wrote:
Sun May 09, 2021 6:18 pm
Can you clarify second part "the real value is ...."?
Where to search part?
mineral is 200, you search 400, yes, 4 bytes

Re: [REQUEST] Five Nations

Posted: Sun May 09, 2021 6:39 pm
by Damir
notpikachu wrote:
Sun May 09, 2021 6:21 pm
Damir wrote:
Sun May 09, 2021 6:18 pm
Can you clarify second part "the real value is ...."?
Where to search part?
mineral is 200, you search 400, yes, 4 bytes
Ok, ty.

Re: [REQUEST] Five Nations

Posted: Mon May 10, 2021 8:21 pm
by kadirak74@gmail.com
notpikachu wrote:
Sun May 09, 2021 4:53 pm
electrocker wrote:
Sun May 09, 2021 1:08 pm
This game launches 8 processes with the same name at once. Which one to scan?
The one with the most memory, open up task manager and wait for game to load up, then at CPU, Memory tab r.click and make sure PID is tick. Take that number convert to hex and that's the right process. The real value is x2 than the visual value.

but why used cheat engine when the sauce is all there :shock:

Image

whatever floats your boat ~
Please can you make screenshots of what you are describing as you did before?

Re: [REQUEST] Five Nations

Posted: Tue May 25, 2021 11:57 am
by Ermin
changing resource values crashes game almost all the time

Re: [REQUEST] Five Nations

Posted: Tue May 25, 2021 12:41 pm
by notpikachu
Ermin wrote:
Tue May 25, 2021 11:57 am
changing resource values crashes game almost all the time
nwjs javascript type of game will relocate your resource value randomly after certain time. You can just find one resource address and left the game to its own device before finding the address become ????????. So, if you freeze any of those value, I'm pretty sure it will crash the game.

Like I wrote in an earlier post, the sauce is all there in the game folder, which we don't need to use cheat engine at all for the resource.

Here's how I do it.
1.Go to "\Five Nations\build\assets\maps\campaign\chapter01" if you're on the first mission chapter 1 - distress call
2.Backup and open up "chapter01_01.json" [ Always backup whatever u trying to modify ]
3.Search this line
Image
4. I won't insult anyone intelligence and pretty sure anybody can guess what to do from here.

Best regards,
notpikachu

Re: [REQUEST] Five Nations

Posted: Sat May 29, 2021 5:48 pm
by ZeroR1
sigh kind of sad no one wants to do Cheat Table as far as i google it even cheat happen say it's not possible to make one
well at least their a Console_commands if anyone wants to do that instead of mod it as notpikachu say about ^

[Link]

be careful its a deathmatch it works on both the player and NPC and it works on the story too but if anyone knows how to change the Console commands to work on the player only?

Re: [REQUEST] Five Nations

Posted: Sun Jun 13, 2021 11:08 am
by CannonFodder
It's easy.
fivenations.game.eventEmitter.synced.players(1).alter({titanium: 200000, silicium: 200000, uranium: 200000, energy: 20000})
I tested on campaign chapter 1, not sure for other chapters, but human player is usually player1 in campaign, and you can always save before try.