[Request] Resident Evil Village Gameplay Demo

Ask about cheats/tables for single player games here
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Ragarth
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[Request] Resident Evil Village Gameplay Demo

Post by Ragarth »

Henlo there, i would like to request an Trainer Table for that title game x3
by passing by the wait until start game (could do with speedhack)
and unlimit time through playing (it has a 60 minutes time limit!)

Game Name: Resident Evil Village Gameplay Demo
Game Engine: 0.0.0.0 ?
Game Version: 0.0.0.0 ?
Options Required: Unlimit Play time, (Optional) passby to start game
Steam Website: OR [Link]
Other Info:

Thank you :)


So here i Edit

To Freeze Time, which worked Fine Follow this link
This can be used to kill the timer: cdn.discordapp.com/attachments/829378373401837618/838343592602239016/dinput8.dll

Put into same directory as the games .exe. All this does is remove one assembly op at re8demo.exe+0x47EB9F. Let me know if it doesn't work.
and for Cheat Engine Table, which also Worked very much fine, Credits to Upload to: Mister Modification

Image
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villageDemo(2).CT
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Last edited by Ragarth on Mon May 03, 2021 6:03 am, edited 2 times in total.

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phnf27
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Re: [Request] Resident Evil Village Gameplay Demo

Post by phnf27 »

+1

chrisreddot3
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Re: [Request] Resident Evil Village Gameplay Demo

Post by chrisreddot3 »

+1

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Ragarth
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Ragarth »

is there something new on this? europe is still server shut down :o

PureReality
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Re: [Request] Resident Evil Village Gameplay Demo

Post by PureReality »

+1

chrisreddot3
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Re: [Request] Resident Evil Village Gameplay Demo

Post by chrisreddot3 »

lets go,the servers is up,everyone can play now!

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phnf27
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Re: [Request] Resident Evil Village Gameplay Demo

Post by phnf27 »

Time out good demo nor played ever sold out crapcom thx

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Ragarth
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Ragarth »

ahhh yes, it working again, but need table to explore all nicely this time and not rush

FUBA
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Re: [Request] Resident Evil Village Gameplay Demo

Post by FUBA »

+1

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Dragonvalius
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Dragonvalius »

+1

kinjx11
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Re: [Request] Resident Evil Village Gameplay Demo

Post by kinjx11 »

You don't need it, turn steam cloud for the game,use SAM to reset the achievements and delete the save folder which should be this one
F:\steam\userdata\1111111\1541780


Now that 1hr limit is back

RaiRaiTheRaichu
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Re: [Request] Resident Evil Village Gameplay Demo

Post by RaiRaiTheRaichu »

+1, also recommend the "open all doors" hack that was in the RE2 remake demo to explore more areas if possible

zachillios
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Re: [Request] Resident Evil Village Gameplay Demo

Post by zachillios »

So from me taking an extremely quick look at play time:

It actually looks like time is stored as a server value, hence having to connect to it in order to play the game. I tried doing the trick that worked with the 2nd remake, resetting your achievements, but that didn't work. Also tried scanning through it in the game, and I think I found it a value connected to it, but it was display only. Could be I'm just missing it, but almost positive at this point it's not something we can tapper with.

Anywho, here's No Reload and Infinite Ammo. Hopefully that helps at least.
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WT3WD
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Re: [Request] Resident Evil Village Gameplay Demo

Post by WT3WD »

Perhaps disabling game time with hexadecimal directly in the .exe, may work.
I found several points that could be playing time, but I'm still not sure which is the real one

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Ragarth
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Ragarth »

zachillios wrote:
Sun May 02, 2021 2:52 am
So from me taking an extremely quick look at play time:

It actually looks like time is stored as a server value, hence having to connect to it in order to play the game. I tried doing the trick that worked with the 2nd remake, resetting your achievements, but that didn't work. Also tried scanning through it in the game, and I think I found it a value connected to it, but it was display only. Could be I'm just missing it, but almost positive at this point it's not something we can tapper with.

Anywho, here's No Reload and Infinite Ammo. Hopefully that helps at least.
i sorta had a bad feeling for that in the beginn with.... but i wanna thank you for your try anyway! will wait then till full release :3

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