[REQUEST] Cartel Tycoon

Ask about cheats/tables for single player games here
theuzfoz
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What is cheating?
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Re: [REQUEST] Cartel Tycoon

Post by theuzfoz »

Cake-san wrote:
Wed Mar 24, 2021 1:53 pm
hentai-sama wrote:
Wed Mar 24, 2021 12:05 pm
I found 2 values for amount of trucks in warehouses in 4b but anytime i change one of them game crashes.Did anyone manage it?
It crashed because your're directly increase the array size without actually adding any element object into it, so, when the game trying to read the data, it gets invalid object...

The easiest way is to edit the blueprint before loading save game or reload the save game, so game will create the object according to blueprint...
Image

Code: Select all

local list=getAddress('[[[GEngine]+GameEngine.GameInstance]+GameInstance.BlueprintLinker]+BlueprintLinker.Buildings')
local Name=getAddress('BuildingData.Name')
for i=0,readInteger(list+8)-1 do
  local pointer=readPointer(readPointer(list)+i*8)
  local name=readPointer(pointer+Name)
  local len=readInteger(name+0x30)
  name=readString(readPointer(name+0x28),len*2,true)
  print(string.format('%016X : %s',pointer,name))
end
its possible use something like this to choose lieutenants?

markswe
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Re: [REQUEST] Cartel Tycoon

Post by markswe »

I beg for a cheat tables

markswe
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Re: [REQUEST] Cartel Tycoon

Post by markswe »

Bump 1.

markswe
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Re: [REQUEST] Cartel Tycoon

Post by markswe »

BUMP 2...

markswe
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Re: [REQUEST] Cartel Tycoon

Post by markswe »

Thanks dude! It works still :)

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