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Re: [Request] Siralim Ultimate
Posted: Fri Mar 26, 2021 1:44 pm
by nightmareLVX
they are the things you pick up to put in your weapons and spells i just beat the final boss so i dont know much else beyond that they might have something to do with other things later on to
Re: [Request] Siralim Ultimate
Posted: Fri Mar 26, 2021 6:07 pm
by Cyborg009
Mochan wrote: ↑Fri Mar 19, 2021 7:04 am
Needs moar Legendary Crafting Mats -- hard to figure that out.
Here you go Mochan, my save with a bunch of Artifact Mats.
[Link]
just close the login popup and click download.
Cheers
edit: didn't know how to attache file. and could not delete post in this forum.
Re: [Request] Siralim Ultimate
Posted: Fri Mar 26, 2021 9:51 pm
by Cyborg009
Mochan wrote: ↑Fri Mar 19, 2021 7:04 am
Needs moar Legendary Crafting Mats -- hard to figure that out.
- slot3.7z
- floor 647
- (20.45 KiB) Downloaded 147 times
Edit: enemy level 647, realm depth 150
PW is Mochan
Re: [Request] Siralim Ultimate
Posted: Thu Apr 08, 2021 2:01 pm
by ciph
Thanks all for sharing the hard works. I love this game
. I agree with Mochan and many others, would be nice to modify the number of rare artifact material like Pandemonium Bead (give you trait if this creature die, all other creatures are resurrected with 100% health or recover 50% health if they are alive).
For these rare material usually I only have 1, can I use it and load save file while scanning 1-0-1-0 to get address?
Re: [Request] Siralim Ultimate
Posted: Thu Apr 08, 2021 2:10 pm
by SenaBlue
ciph wrote: ↑Thu Apr 08, 2021 2:01 pm
For these rare material usually I only have 1, can I use it and load save file while scanning 1-0-1-0 to get address?
Depends on how the game is built; if you don't have to restart in between it may work
Re: [Request] Siralim Ultimate
Posted: Thu Apr 08, 2021 2:13 pm
by ciph
Ah...I just found out you can't scan value by loading file, pointer/address is changed after loading
. Hopefully we can find rare material address by browsing nearby memory from known material address.
How about knowledge %, is it possible to find its address? It will save tons of grinding time to S knowledge..
Re: [Request] Siralim Ultimate
Posted: Thu Apr 08, 2021 2:38 pm
by SenaBlue
ciph wrote: ↑Thu Apr 08, 2021 2:13 pm
Ah...I just found out you can't scan value by loading file, pointer/address is changed after loading
. Hopefully we can find rare material address by browsing nearby memory from known material address.
If you suspect this variable is within known range you can switch to memory view, select a resonable amount of bytes, right click Data Breakpoint -> Switch to Exception Breakpoint. Then "Find out what writes this address" and use your rare material. You may see some instruction writing new material value.
If you don't you can use Ultimap to find the function which shows this variable on the screen and go from there.
Either way, good luck
Re: [Request] Siralim Ultimate
Posted: Mon Apr 12, 2021 6:14 pm
by ciph
Thank you for elaborating how to screen value around nearby memory. I haven't found one successfully but good to learn this technique
What is Ultimap do? I will try to find some tutorial about Ultimap while having fun with Siralim.
Keep in touch.
Re: [Request] Siralim Ultimate
Posted: Tue Apr 13, 2021 2:44 am
by SenaBlue
ciph wrote: ↑Mon Apr 12, 2021 6:14 pm
What is Ultimap do?
In contrast to normal scans where you are looking for values in the memory, CE introduced a new feature called 'Ultimap' allowing you to look for code that was executed (or not). By sieving through the results, you find functions and procedures rather than values.
More:
[Link]
Re: [Request] Siralim Ultimate
Posted: Sat Apr 17, 2021 12:56 am
by UrWrstN8Mare
Anyone have the pointers to Gate of the Gods keys?
Re: [Request] Siralim Ultimate
Posted: Mon Apr 19, 2021 7:34 am
by UrWrstN8Mare
UrWrstN8Mare wrote: ↑Sat Apr 17, 2021 12:56 am
Anyone have the pointers to Gate of the Gods keys?
And Mana for the Dumpling?
Re: [Request] Siralim Ultimate
Posted: Mon Apr 19, 2021 8:13 pm
by Cyborg009
UrWrstN8Mare wrote: ↑Mon Apr 19, 2021 7:34 am
UrWrstN8Mare wrote: ↑Sat Apr 17, 2021 12:56 am
Anyone have the pointers to Gate of the Gods keys?
And Mana for the Dumpling?
Please make Piety as easy to change as resources. Pretty please with cherry on top.
(not a coder, so what's easy to some is difficult for others.)
Re: [Request] Siralim Ultimate
Posted: Sun Apr 25, 2021 3:32 pm
by UrWrstN8Mare
UrWrstN8Mare wrote: ↑Mon Apr 19, 2021 7:34 am
UrWrstN8Mare wrote: ↑Sat Apr 17, 2021 12:56 am
Anyone have the pointers to Gate of the Gods keys?
And Mana for the Dumpling?
Scratch both of these cause i got them lol, can anyone help me get the address for King Dumpling mana?
Re: [Request] Siralim Ultimate
Posted: Thu Apr 29, 2021 9:00 pm
by Cyborg009
0.9.x is out of beta and live on main branch.
Table update please.
Re: [Request] Siralim Ultimate
Posted: Mon Aug 30, 2021 11:14 pm
by nightmareLVX
is there any one at all that can make a working table for this ?