[Request] Siralim Ultimate

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Cyborg009
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Re: [Request] Siralim Ultimate

Post by Cyborg009 »

Mochan wrote:
Fri Mar 19, 2021 7:04 am
Needs moar Legendary Crafting Mats -- hard to figure that out.
Can you list the names of a few of those mats or provide a screenshot of the menu showing them. Cause I have no clue what those are.

nightmareLVX
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Re: [Request] Siralim Ultimate

Post by nightmareLVX »

they are the things you pick up to put in your weapons and spells i just beat the final boss so i dont know much else beyond that they might have something to do with other things later on to

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Cyborg009
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Re: [Request] Siralim Ultimate

Post by Cyborg009 »

Mochan wrote:
Fri Mar 19, 2021 7:04 am
Needs moar Legendary Crafting Mats -- hard to figure that out.
Here you go Mochan, my save with a bunch of Artifact Mats.
[Link]
just close the login popup and click download.
Cheers

edit: didn't know how to attache file. and could not delete post in this forum.
Last edited by Cyborg009 on Fri Mar 26, 2021 9:55 pm, edited 2 times in total.

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Cyborg009
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Re: [Request] Siralim Ultimate

Post by Cyborg009 »

Mochan wrote:
Fri Mar 19, 2021 7:04 am
Needs moar Legendary Crafting Mats -- hard to figure that out.
slot3.7z
floor 647
(20.45 KiB) Downloaded 28 times
Edit: enemy level 647, realm depth 150
PW is Mochan

ciph
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Re: [Request] Siralim Ultimate

Post by ciph »

Thanks all for sharing the hard works. I love this game :). I agree with Mochan and many others, would be nice to modify the number of rare artifact material like Pandemonium Bead (give you trait if this creature die, all other creatures are resurrected with 100% health or recover 50% health if they are alive).

For these rare material usually I only have 1, can I use it and load save file while scanning 1-0-1-0 to get address?

SenaBlue
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Re: [Request] Siralim Ultimate

Post by SenaBlue »

ciph wrote:
Thu Apr 08, 2021 2:01 pm
For these rare material usually I only have 1, can I use it and load save file while scanning 1-0-1-0 to get address?
Depends on how the game is built; if you don't have to restart in between it may work

ciph
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Re: [Request] Siralim Ultimate

Post by ciph »

Ah...I just found out you can't scan value by loading file, pointer/address is changed after loading :(. Hopefully we can find rare material address by browsing nearby memory from known material address.

How about knowledge %, is it possible to find its address? It will save tons of grinding time to S knowledge..

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Re: [Request] Siralim Ultimate

Post by SenaBlue »

ciph wrote:
Thu Apr 08, 2021 2:13 pm
Ah...I just found out you can't scan value by loading file, pointer/address is changed after loading :(. Hopefully we can find rare material address by browsing nearby memory from known material address.
If you suspect this variable is within known range you can switch to memory view, select a resonable amount of bytes, right click Data Breakpoint -> Switch to Exception Breakpoint. Then "Find out what writes this address" and use your rare material. You may see some instruction writing new material value.

If you don't you can use Ultimap to find the function which shows this variable on the screen and go from there.

Either way, good luck :)

ciph
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Re: [Request] Siralim Ultimate

Post by ciph »

Thank you for elaborating how to screen value around nearby memory. I haven't found one successfully but good to learn this technique :)

What is Ultimap do? I will try to find some tutorial about Ultimap while having fun with Siralim.

Keep in touch.

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Re: [Request] Siralim Ultimate

Post by SenaBlue »

ciph wrote:
Mon Apr 12, 2021 6:14 pm
What is Ultimap do?
In contrast to normal scans where you are looking for values in the memory, CE introduced a new feature called 'Ultimap' allowing you to look for code that was executed (or not). By sieving through the results, you find functions and procedures rather than values.

More: [Link]

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