[REQUEST] - Hitman 3

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darkzonez
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[REQUEST] - Hitman 3

Post by darkzonez »

Game Name: Hitman 3
Game Version: 1
Options Required: Cheat Table with:
Infinite Health
Stealth mode
Infinite Ammo
invisible mode

[Link]

ODimm
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Re: [REQUEST] - Hitman 3

Post by ODimm »

here is a semi stealth mode: enemies will react to player actions but they won't shoot at you.
i was also looking for health/ammo BUT game runs like shit ... and a unknown scan gives me 1.8 billion results and crashes my computer.

i looked at a table that was made for hitman 1, coz this i know that the "anti cheat" is obfuscating the values, so i really need to use uknown scans...sorry i would do more options but its physically impossible for me (my machine)


but maybe this semi stealth script will help you.

and any other table maker : feel free to use my detection script to include it in your tables or use it to dig deeper to make it more "invisible"... i wont work further on it, too bad that the game runs so bad, cheating & playing is no fun here :(
Attachments
HITMAN3.CT
(819 Bytes) Downloaded 1261 times

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xorps
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Re: [REQUEST] - Hitman 3

Post by xorps »

:)
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Hitman 3-.CT
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imjustmaxie
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Re: [REQUEST] - Hitman 3

Post by imjustmaxie »

xorps wrote:
Tue Jan 26, 2021 10:48 am
:)
Does this disable AI Detection altogether? and does it affect cameras too?
I managed to make one too but saw this so i was wondering about it.

Edit:
Okay, I managed to backtrace mine more until i managed to find the same address as yours, but it seems like if you're compromised once and by enabling your script, you won't be able to subdue. You have to restart the mission. Plus, doesn't it prevent AI from moving even? Some mission stories won't be able to complete if you do that.

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xorps
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Re: [REQUEST] - Hitman 3

Post by xorps »

imjustmaxie wrote:
Tue Jan 26, 2021 10:52 am
Some mission stories won't be able to complete if you do that.
Spoiler

Code: Select all

[ENABLE]
aobscanmodule(_invisible_,hitman3.exe,66 83 * * * * * 03 0F * * C3 * * * * 48 83 EC)
 _invisible_+08:
  db 90 B0 01
registersymbol(_invisible_)
[DISABLE]
 _invisible_+08:
  db 0F 94 C0
unregistersymbol(_invisible_)

Aztec2012
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Re: [REQUEST] - Hitman 3

Post by Aztec2012 »

Inventory editor?

Bidasci
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Re: [REQUEST] - Hitman 3

Post by Bidasci »

HITMAN 3 was updated to add a Freelancer game mode which as credits you earn from each mission, a weapon system ranging from common to rare weapons, and every weapon you bring you must keep, if you lose it (drop it, etc) it's gone forever.

Can someone make a table for this to edit the tokens, etc? Thank you!

blackoutof64
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Re: [REQUEST] - Hitman 3

Post by blackoutof64 »

Bidasci wrote:
Fri Jan 27, 2023 4:22 pm
HITMAN 3 was updated to add a Freelancer game mode which as credits you earn from each mission, a weapon system ranging from common to rare weapons, and every weapon you bring you must keep, if you lose it (drop it, etc) it's gone forever.

Can someone make a table for this to edit the tokens, etc? Thank you!
Bump

qw_zzz
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Re: [REQUEST] - Hitman 3

Post by qw_zzz »

bump for able to add x multiplier of merc tokens

Talzion
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Re: [REQUEST] - Hitman 3

Post by Talzion »

When it comes to old games like this that have little to no traction to it, there's very unlikely going to be a trainer/table for this game from anyone. It's probably going to be way easier and take way less time trying to do it yourself or learning how to do it yourself... Sad reality but, It's what I'm gonna try doing.

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