[Completed] XIII - Classic

Ask about cheats/tables for single player games here
Post Reply
User avatar
VampTY
Table Makers
Table Makers
Posts: 809
Joined: Tue Mar 05, 2019 10:52 am
Reputation: 1052

[Completed] XIII - Classic

Post by VampTY »

- Game Name: XIII - Classic
- Game Engine: Unreal Engine 2
- Game Version: 1.0
- Options Required:

Code: Select all

Health
Armor Vest
Armor Helmet
Ammo and throwables (reload on, only this, i don't need reload off)
Oxigen
- Steam Website:

Other Info:

I can provide you these below, i made them really fast (you can do others), these are for the Steam version, these might work on other versions:
EDIT : the table is finished by me, no need for that anymore!

HEALTH


EDIT : the table is finished by me, no need for that anymore!

OXIGEN

EDIT : the table is finished by me, no need for that anymore!

________________________

I can buy you also the game, just let me know, well it depends who's asking..and i'll pm you the key!

EDIT : the table is finished by me, no need for that anymore!

Reason why i'm asking is because i've finished this game on a pirated version ( from IGG) like 5 times and now that i have it on Steam, i want for once to play it with cheats, without me making them (i made two cheats though), i can make them, but it would mean playing again and spending time with them, so no, just action...so who can make scripts (no pointers wanted) is more than welcomed to do this!

EDIT : the table is finished by me, no need for that anymore!
Last edited by VampTY on Thu Mar 25, 2021 4:24 am, edited 5 times in total.

aSwedishMagyar
Table Makers
Table Makers
Posts: 672
Joined: Mon Jul 06, 2020 3:19 am
Reputation: 1192

Re: XIII - Classic

Post by aSwedishMagyar »

Can I have it?

Here is Inf Ammo for my version (CD not steam). Maybe the AOB is the same or if symbols are enabled you can go to: Engine.AWeapon::execHasAmmo+123

Code: Select all

[ENABLE]
aobscanmodule(infAmmo,Engine.dll,8B 88 78 02 00 00 85 C9 8B)
registersymbol(infAmmo)
alloc(newinfAmmo,100,infAmmo)
label(codeinfAmmo)
label(returninfAmmo)

newinfAmmo:
  cmp [eax+210],0
  jne codeinfAmmo
  fild [eax+274]
  fistp [eax+278]
codeinfAmmo:
  mov ecx,[eax+00000278]
  jmp returninfAmmo

infAmmo:
  jmp newinfAmmo
  nop
returninfAmmo:

[DISABLE]
infAmmo:
  db 8B 88 78 02 00 00

unregistersymbol(infAmmo)
dealloc(newinfAmmo)

User avatar
VampTY
Table Makers
Table Makers
Posts: 809
Joined: Tue Mar 05, 2019 10:52 am
Reputation: 1052

Re: XIII - Classic

Post by VampTY »

Thanks for the reply, your ammo script is the same as mine, in a way, i've moved those values directly, works without problems, if you have that version from IGG Games, that one works for Steam as well...so anyway, i've said that i wanted to have cheats done not by me, but i did them anyway.. i'm stupid. :lol:

I'll add the table i've done for this game on Steam, under testing so far..


@ aSwedishMagyar thank you so much sweetheart for your help, a big kiss for you :wub: keep it sexy!

Also i've tested your ammo script, works around 50%, still need work...M16 Grenade Launcher is separated and missing ..or can be compared and merged into it an also missing dual ammo and ammo also for uzzi, ..keep it up!

NOTE: in my final scripts i've made them proper and work very good;)

Post Reply

Who is online

Users browsing this forum: Anglican, Google [Bot], Nippah, Nivot698, Roakheth