Silmaris: Dice Kingdom

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Tartarus62
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Silmaris: Dice Kingdom

Post by Tartarus62 »



Hello,
does anyone know this game?
I'm an amateur, I can't find the values for the number of dice, if anyone can help or have a cheat table ...
thank you :mrgreen:

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hal9000
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Re: Silmaris: Dice Kingdom

Post by hal9000 »

I'm having the same problem, the game is fun but the RNG is kinda unbalanced so I'd like a table to always succeed...

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hal9000
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Re: Silmaris: Dice Kingdom

Post by hal9000 »

Tartarus62 wrote:
Fri Jan 01, 2021 6:53 pm


Hello,
does anyone know this game?
I'm an amateur, I can't find the values for the number of dice, if anyone can help or have a cheat table ...
thank you :mrgreen:
So, I wasn't able to cheat with cheat engine but using dnSpy I've managed to make a MOD that gives you free/infinite fate with which you can bypass basically all rolls in the game and hire immediately the best possible team.
I've never done anything similar and know almost nothing about coding, I've merely fumbled my way through so you'll notice that if you use it your score will drop by the thousands into the negative also, though I'm not sure about this one, in the playthrough in which I used the mod I seemed to get less events so it may mean that the events are distributed by tokens range and using this mod may cause the game to skip some (since you're immediately rich)... Anyhow, I'm sure that these before mentioned issues could easily be fixed if someone that actually know how to code would give it a try.

Here's attached the mod, it's a .dll file that you simply have to drop in the ...\ Silmaris Dice Kingdom\Silmaris_Data\Managed folder. (remember to backup the file named "Assemby-CSharp.dll" so you may uninstall the MOD!)
Password: FEARLESS

Edit: :P derp, in all this post I forgot to tell you how to use the mod! Just go into the campaign options when you start a new game and press the button you would usually press to remove fate, each button press will add 999 instead.
Edit 2: For any new reader, my MOD works only with the GOG version of the game, if you use Steam you'll have to mod it yourself using my instruction further down ↓ in this thread.
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FREE FATE MOD.rar
(1005.97 KiB) Downloaded 38 times
Last edited by hal9000 on Sat Jan 02, 2021 9:30 pm, edited 2 times in total.

Tartarus62
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Re: Silmaris: Dice Kingdom

Post by Tartarus62 »

Ok i will try this, thanks

I think the negative score comes from the fact that each additional fate point gives -300 game points
can we change the number of teeth once the game starts?

EDit : there is a problem, it is not the correct password

I can't try suddenly :mellow:

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hal9000
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Re: Silmaris: Dice Kingdom

Post by hal9000 »

Tartarus62 wrote:
Sat Jan 02, 2021 2:55 pm
Ok i will try this, thanks

I think the negative score comes from the fact that each additional fate point gives -100 game points


there is a problem, it is not the correct password

I can't try suddenly :mellow:
I have re-uploaded the archive, try again and remember the CAPS LOCK... Let me know if you have other issues ;)

AritzMR
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Re: Silmaris: Dice Kingdom

Post by AritzMR »

The game crashes after the title is shown once de .dll file is overwritten with the new one (the mod).
It works once I change back to the original .dll, and thus, the original 5 fate points are back. I want more :(

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hal9000
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Re: Silmaris: Dice Kingdom

Post by hal9000 »

AritzMR wrote:
Sat Jan 02, 2021 4:12 pm
The game crashes after the title is shown once de .dll file is overwritten with the new one (the mod).
It works once I change back to the original .dll, and thus, the original 5 fate points are back. I want more :(
What version are you using? I use the GOG version so it the file could be incompatible with Steam... If you want I can explain to you what you need to change in the file so that you may do the mod yourself

AritzMR
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Re: Silmaris: Dice Kingdom

Post by AritzMR »

The Steam version; I've tried to open and modified the .dll with notepadd++ but it turns into giblirish (full of NUNLs and similar).
If you dont mind I'd gladly read your explanation of which program (dnSpy?) and how to modify the file.
Thank you :)

Tartarus62
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Re: Silmaris: Dice Kingdom

Post by Tartarus62 »

yes I also use Steam

Couldn't we change the fate points once the game is started? to avoid the negative score?

thank you

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hal9000
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Re: Silmaris: Dice Kingdom

Post by hal9000 »

Tartarus62 wrote:
Sat Jan 02, 2021 6:10 pm
yes I also use Steam

Couldn't we change the fate points once the game is started? to avoid the negative score?

thank you
Yes you probably could change the values of fate rewards but as I explained before I don't know how to code so I didn't dig deep into the scripts...

You use the Steam version of the game so the mod I made is incompatible, you need to mod it yourself... Here's how you do it:

- Download dnSpy from here: [Link]
- Open "Assemby-CSharp.dll" with dnSpy
- Follow the 7 steps illustrated in the images below ↓
[Link]

If you aren't capable of following the tutorial you can upload your "Assemby-CSharp.dll" and I can see if I'm able to mod it for you ;)

Edit: In the tutorial forgot to tell you that to edit the lines you need to click on it and then press CTRL+SHIFT+E, make the changes in the pop-up window and then click on the COMPILE button in the right bottom corner to apply them.
Last edited by hal9000 on Sat Jan 02, 2021 7:42 pm, edited 1 time in total.

AritzMR
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Re: Silmaris: Dice Kingdom

Post by AritzMR »

THANK YOU
It worked; I wanted to slay the game so bad... now its possible (the cheating part we will not talk about jajaja).

The steps hal9000 mentioned work. The score suffers, but if you want to enjoy the game without care its an easy cheat.

Thank you again :)

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hal9000
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Re: Silmaris: Dice Kingdom

Post by hal9000 »

AritzMR wrote:
Sat Jan 02, 2021 7:36 pm
THANK YOU
It worked; I wanted to slay the game so bad... now its possible (the cheating part we will not talk about jajaja).

The steps hal9000 mentioned work. The score suffers, but if you want to enjoy the game without care its an easy cheat.

Thank you again :)
Glad that I could help! :lol: Happy cheating... Don't worry I won't tell on you! ;)

Tartarus62
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Re: Silmaris: Dice Kingdom

Post by Tartarus62 »

great, I will try to make the mod myself
thank you

Tartarus62
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Re: Silmaris: Dice Kingdom

Post by Tartarus62 »

it works, too bad for the score, but for now it will be enough :D

i give the zip for the mod, just replace the dll file, Steam version, again thanks
Attachments
Assembly-CSharp.rar
(1.12 MiB) Downloaded 34 times

Tartarus62
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Re: Silmaris: Dice Kingdom

Post by Tartarus62 »

updated the game, I redid the mod 8-)
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Assembly-CSharp.rar
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