REQUEST:EMPIRE OF SIN (PARADOX)

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dharmang1910
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by dharmang1910 »

pacifista wrote:
Sun Dec 06, 2020 7:44 pm
dharmang1910 wrote:
Sun Dec 06, 2020 8:25 am
Here is the temporary table until Stable table comes out.
viewtopic.php?f=4&t=14595
this is giving others unlimited ap either.
Yeah I have already mentioned in that topic too and also mentioned to activate table when you need it. It is not final table that you can activate it and forgot it. You don't have to do manual search every time with this table.

pacifista
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by pacifista »

well, thank you. even that has worked so good.

i hope you get well soon.

watdezig
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change/set status every char and boss

Post by watdezig »

have found to change your stats, but only boss with setting developer mode on
press "~" to open console
the code is
Dev.adjustSkill("marksmanship", 140) -- >> t's for boss char only
Dev.selectedChar.skills:set("marksmanship", 300) ---->> for crew/recruit must be selected first
boss skill
"leadership"
"intimidation"

-----------
"marksmanship"
"defense"
"explosives"
"melee"
"thievery"
"medical"
"movement"
"initiative"
"persuasion"
"thievery"
"medical"

Does anyone how to change stat the crew i mean like the person i recruit? because this code only the boss.

i got the skills from
StreamingAssets\GameData_Win64~\Lua\Config
skillconfig.lua
the command from commondevutils.lua

note:update change status crew
Last edited by watdezig on Tue Dec 15, 2020 2:41 pm, edited 3 times in total.

Dr.Y
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by Dr.Y »

This is how to turn your crew into God Mode ,You must select the crew first and then input this :

Dev.selectedChar:addState("Invulnerable")

For your crew to get Ability, you must select the crew first and then input :

Dev.addItemToTarget("ITEM.ABILITY.AbilityID")
Ex:
Dev.addItemToTarget("ITEM.ABILITY.LIGHT_FOOTED")

You can find Ability ID at Empire of Sin\EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Abilities

Edge1920
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by Edge1920 »

Try Editing the save.
C:\Users\%username%\AppData\LocalLow\RomeroGames\EmpireOfSin\GameSaves
Open the correct save folder and select the most recent file.
Open it with notepad and search for a particular value.
Every character has a high particular skill, search for it. Example: Goldie has persuasion 100 and marksmanship at 75 at the beginning.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!

This line is for a new character goldie search for it since I tried for one character but works the same on the others.{"persuasion":100,"marksmanship":75,"explosives":30,"leadership":60,"intimidation":55,"medical":75,"melee":61,"movement":6,"thievery":30,"initiative":60,"defense":5},

watdezig
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by watdezig »

Dr.Y wrote:
Mon Dec 14, 2020 6:48 am
This is how to turn your crew into God Mode ,You must select the crew first and then input this :

Dev.selectedChar:addState("Invulnerable")

For your crew to get Ability, you must select the crew first and then input :

Dev.addItemToTarget("ITEM.ABILITY.AbilityID")
Ex:
Dev.addItemToTarget("ITEM.ABILITY.LIGHT_FOOTED")

You can find Ability ID at Empire of Sin\EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Abilities
wow nice Invulnerable is really helpful for my recruit (crew).
i tried Dev.selectedChar.adjustSkill("marksmanship", 200) and found 'error (null)'. Is there any way to change stat the recruit (crew) with console?
Edge1920 wrote:
Mon Dec 14, 2020 7:55 am
Try Editing the save.
C:\Users\%username%\AppData\LocalLow\RomeroGames\EmpireOfSin\GameSaves
Open the correct save folder and select the most recent file.
Open it with notepad and search for a particular value.
Every character has a high particular skill, search for it. Example: Goldie has persuasion 100 and marksmanship at 75 at the beginning.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!

This line is for a new character goldie search for it since I tried for one character but works the same on the others.{"persuasion":100,"marksmanship":75,"explosives":30,"leadership":60,"intimidation":55,"medical":75,"melee":61,"movement":6,"thievery":30,"initiative":60,"defense":5},
I found one of my crew, i saw it from morale, kills (numkills), and basehirecost. I found the characterdata.lua from scripts\datasheets is rpc_47 (man running), but i didnt find status that i can change maybe it dont have it?
savegame
"morale":250,"numKills":32,"temperament":50,"x":3.2043750286102,"_baseHireCost":17640,"bioRecentHistory":{"@#":660000847},"_faction":{"@#":70000003},"behaviours":{"@#":110003886},"_memory":{"@#":20084327},"currentTalentTier":4,"navigation":{"@#":1070000714},"configId":"_!2788","moraleDeltaAggregate":0,"log":{"@#":660000846},"profession":{"@#":1060000715},"_currTriggers":{"@#":20084581},"y":0.2750000357627,"skills":{"@#":20084352},"agency":{"@#":670000008},"brain":{"@#":1080000715},"_missedPayments":0,"z":-0.4880803525447,"_currInts":{"@#":20084582},"status":"ready","commands":{"@#":1130001224},"hasTalkedToPlayer":false,"_name":"$CHARACTER_DATA_RPC_47_name"
and i found it from Characterdata.lua
RPC_47
background = "$CHARACTER_DATA_RPC_47_background" --$ A boxer and a child laborer, many rough, nomadic years and hard times have left {@man_running:name} sullen. Despite this he has a strong sense of honor, always keeping his word.
age = 24
heritage = "Yaqui"
heightType = "Tall"
bodyType = "Thin"
hireCost = 17640
takeFloor = 900

Kaedus
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by Kaedus »

Edge1920 wrote:
Mon Dec 14, 2020 7:55 am
Try Editing the save.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!
This must be done after 1000 notoriety. Otherwise, there will be a negative bonus after the next level increase.. It was very interesting to see the boss have 89 leadership and a -160 bonus :D

Dr.Y
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by Dr.Y »

watdezig wrote:
Mon Dec 14, 2020 4:55 pm
Dr.Y wrote:
Mon Dec 14, 2020 6:48 am
This is how to turn your crew into God Mode ,You must select the crew first and then input this :

Dev.selectedChar:addState("Invulnerable")

For your crew to get Ability, you must select the crew first and then input :

Dev.addItemToTarget("ITEM.ABILITY.AbilityID")
Ex:
Dev.addItemToTarget("ITEM.ABILITY.LIGHT_FOOTED")

You can find Ability ID at Empire of Sin\EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Abilities
wow nice Invulnerable is really helpful for my recruit (crew).
i tried Dev.selectedChar.adjustSkill("marksmanship", 200) and found 'error (null)'. Is there any way to change stat the recruit (crew) with console?
Edge1920 wrote:
Mon Dec 14, 2020 7:55 am
Try Editing the save.
C:\Users\%username%\AppData\LocalLow\RomeroGames\EmpireOfSin\GameSaves
Open the correct save folder and select the most recent file.
Open it with notepad and search for a particular value.
Every character has a high particular skill, search for it. Example: Goldie has persuasion 100 and marksmanship at 75 at the beginning.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!

This line is for a new character goldie search for it since I tried for one character but works the same on the others.{"persuasion":100,"marksmanship":75,"explosives":30,"leadership":60,"intimidation":55,"medical":75,"melee":61,"movement":6,"thievery":30,"initiative":60,"defense":5},
I found one of my crew, i saw it from morale, kills (numkills), and basehirecost. I found the characterdata.lua from scripts\datasheets is rpc_47 (man running), but i didnt find status that i can change maybe it dont have it?
savegame
"morale":250,"numKills":32,"temperament":50,"x":3.2043750286102,"_baseHireCost":17640,"bioRecentHistory":{"@#":660000847},"_faction":{"@#":70000003},"behaviours":{"@#":110003886},"_memory":{"@#":20084327},"currentTalentTier":4,"navigation":{"@#":1070000714},"configId":"_!2788","moraleDeltaAggregate":0,"log":{"@#":660000846},"profession":{"@#":1060000715},"_currTriggers":{"@#":20084581},"y":0.2750000357627,"skills":{"@#":20084352},"agency":{"@#":670000008},"brain":{"@#":1080000715},"_missedPayments":0,"z":-0.4880803525447,"_currInts":{"@#":20084582},"status":"ready","commands":{"@#":1130001224},"hasTalkedToPlayer":false,"_name":"$CHARACTER_DATA_RPC_47_name"
and i found it from Characterdata.lua
RPC_47
background = "$CHARACTER_DATA_RPC_47_background" --$ A boxer and a child laborer, many rough, nomadic years and hard times have left {@man_running:name} sullen. Despite this he has a strong sense of honor, always keeping his word.
age = 24
heritage = "Yaqui"
heightType = "Tall"
bodyType = "Thin"
hireCost = 17640
takeFloor = 900
This only can give your crew marksmanship, melee and damage stat to 1000 :

Dev.selectedChar:addState("PerfectlyLethal")

Edge1920
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by Edge1920 »

Kaedus wrote:
Mon Dec 14, 2020 7:01 pm
Edge1920 wrote:
Mon Dec 14, 2020 7:55 am
Try Editing the save.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!
This must be done after 1000 notoriety. Otherwise, there will be a negative bonus after the next level increase.. It was very interesting to see the boss have 89 leadership and a -160 bonus :D
Yeah just found it when I played but it's better than paid trainers.
For notoriety just use "fearlessrevolution" trainer and activate the developer option and then try this cheat. It really makes your character invincible and increases the fun. Use this cheat until a proper CT is released.

watdezig
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by watdezig »

Dr.Y wrote:
Tue Dec 15, 2020 9:03 am
[This only can give your crew marksmanship, melee and damage stat to 1000 :

Dev.selectedChar:addState("PerfectlyLethal")
From it i found how change trait but it's said behaviour
it's from folder EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Behaviours
Dev.selectedChar.behaviours:add("ThirstForViolence")
but many of them not included there, so i just copy from every crew or boss that i found, i type on console without space.
Example, "Barroom Brawler" so i type "BarroomBrawler"

update change status not just boss only but now crew can be modified

pacifista
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Re: change/set status every char and boss

Post by pacifista »

watdezig wrote:
Mon Dec 14, 2020 1:31 am
have found to change your stats, but only boss with setting developer mode on
press "~" to open console
the code is
Dev.adjustSkill("marksmanship", 140) -- >> t's for boss char only
Dev.selectedChar.skills:set("marksmanship", 300) ---->> for crew/recruit must be selected first
boss skill
"leadership"
"intimidation"

-----------
"marksmanship"
"defense"
"explosives"
"melee"
"thievery"
"medical"
"movement"
"initiative"
"persuasion"
"thievery"
"medical"

Does anyone how to change stat the crew i mean like the person i recruit? because this code only the boss.

i got the skills from
StreamingAssets\GameData_Win64~\Lua\Config
skillconfig.lua
the command from commondevutils.lua

note:update change status crew
this is crazy man! i'm making my street gangsters 200 aim and 200 movement. the rest is piece of cake..

this method is amazing when you are 1 to 4 or more. Like pistol sniper.

Floont
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by Floont »

Has anyone ever tried to change the empire bonuses? I made several attempts with commands like:

Dev.selectedChar:addState("EmpireCasinoDrawIncrease")

However, it doesn't work, the bonus appears on the boss but the effects don't apply.

A working solution would be appreciated. :)

benitto
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by benitto »

Could I know the console order; how to remove the ability like the "Suppressing Fire:?

eyghon
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by eyghon »

Max health:
Dev.selectedChar.health:set("maxHp", 200)

Current health:
Dev.selectedChar.health:set("hp", 100)

edit: reload revert back value

AmateurCheater9001
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Re: REQUEST:EMPIRE OF SIN (PARADOX)

Post by AmateurCheater9001 »

Here is the removal code for all skills and behaviors. This works for ALL traits, etc...

Dev.selectedChar.behaviours:add("PickPocket")
Using this code 30 times will stack PickPocket and you will be able to loot many things.

Dev.selectedChar.behaviours:removeWithId("PickPocket")
You will have to use this multiple times

---
Dev.selectedChar.behaviours:addWithExtraDuration(behaviourId, false/true, duration)

Ways to use

Dev.selectedChar.behaviours:addWithExtraDuration("AdrenalineShotBonus", 9999) - WIll give 9999 turns/rounds before it goes away

Dev.selectedChar.behaviours:addWithExtraDuration("AdrenalineShotBonus", true) - There will be no cooldown and you can permanently have the bonus

If you dont want the bonus anymore you can use the code
Dev.selectedChar.behaviours:removeWithId("AdrenalineShotBonus")

Im going to keep checking for more codes, see yall later
Last edited by AmateurCheater9001 on Wed May 26, 2021 6:34 am, edited 1 time in total.

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