[Request]-Phantom Brigade

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kenzo51
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Re: [Request]-Phantom Brigade

Post by kenzo51 »

Found the console by hitting the ~ key by accident. Some useful ones:

cm.godmode 1
cm.noheat 1
cr.res_add supplies 100000
cr.res_add components_r2 1000
cr.res_add components_r3 1000

and all kinds of other stuff.

Ashar
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Re: [Request]-Phantom Brigade

Post by Ashar »

If anyone wants to edit their savs, i was able to add every workshop project into my save, its easy to do, ive attached a file containing every project name, jsut paste it over yoru current list in yoru save file.

In the save file search for the line charges:
and you will see all the projects between charges and parts:
paste everything from the txt file there, save and put back into yoru save zip file to unlock all workshop projects,
Attachments
Projects.txt
Unlock All Projects
(2.62 KiB) Downloaded 919 times

HighgravityCane
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Re: [Request]-Phantom Brigade

Post by HighgravityCane »

kenzo51 wrote:
Thu Mar 02, 2023 5:28 pm
Found the console by hitting the ~ key by accident. Some useful ones:

cm.godmode 1
cm.noheat 1
cr.res_add supplies 100000
cr.res_add components_r2 1000
cr.res_add components_r3 1000

and all kinds of other stuff.
Good find, one thing it seems to be a dash not underscore for the add commands.

"cr.res-add-all" seems to add supplies and rare components still messing with it.

WIESSX
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Re: [Request]-Phantom Brigade

Post by WIESSX »

found out that you can enable the developer console by opening the YAML file debug in Phantom Brigade/configs/Data/Settings and changing developermode to true, the files in setting also contain setting for scavaging cost and other various things

Minotaur
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Re: [Request]-Phantom Brigade

Post by Minotaur »

How do you edit your save files now? It seems to be compressed, and I can't type anything into the file, but I don't see any read-only flag

Ashar
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Re: [Request]-Phantom Brigade

Post by Ashar »

just extract a file, edit in notepad, save then move back into zip

Minotaur
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Re: [Request]-Phantom Brigade

Post by Minotaur »

Much appreciated.

Btw, I can't find the projects. Which file exactly is it in the saves folder?

Thanks again.

EDIT: never mind, found it. The save file to edit for the workshop seems to be squad_mobilebase in the Overworldentities folder

Bicio
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Re: [Request]-Phantom Brigade

Post by Bicio »

Hi,
have any of you tried to find a way to edit savaging points at the end of the battle?

I tried using the cheat engine to edit the points, but they update each time a component is clicked, resetting themselves. So you can change them, but to update the counter the game "resets" every time you click something :(

kanifeli
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Re: [Request]-Phantom Brigade

Post by kanifeli »

i would just like instruction onto creating parts. i have seen some files but i am having a bit of trouble understanding them and don't want to destroy my game

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Empress_Ravenna
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Re: [Request]-Phantom Brigade

Post by Empress_Ravenna »

you have to keep enabling God mode on each battle btw

Malazar
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Re: [Request]-Phantom Brigade

Post by Malazar »

Does anyone know what function governs the level of items you craft in the workshop?

at the start of the game I made some level 3 stuff, but as early as the third province I start finding level 6 stuff. I'd love to be able to actually make the items I want instead of having to constant get lucky scavenging.

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Empress_Ravenna
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Re: [Request]-Phantom Brigade

Post by Empress_Ravenna »

Dev console u can add Weapons and Parts i made level 999 value 9999999 who knows if theres a cap, but type in Spawn and u will see the list of Commands in Dev console

joeglens
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Re: [Request]-Phantom Brigade

Post by joeglens »

kanifeli wrote:
Sat Mar 04, 2023 1:05 am
i would just like instruction onto creating parts. i have seen some files but i am having a bit of trouble understanding them and don't want to destroy my game
[Link]

orangecrowe
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Re: [Request]-Phantom Brigade

Post by orangecrowe »

Does anyone know how to increase workshop production speed? Other than the buying the base upgrades.

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aanpsx
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Re: [Request]-Phantom Brigade

Post by aanpsx »

Image
- Undead, No Heat, Free Salvage Part, Inf Battery and Inf Repair Actives when & after combat
- Workshop tweak = No supplies required + fast production speed

======================================================
for UPDATE 1.04, change ENABLE script on line:
- line 221 from readmem(PSX_GetResource,15) to readmem(PSX_GetResource,16)
- line 235 from nop to nop 2
- line 252 from readmem(Code_GetResource,15) to readmem(Code_GetResource,16)
Attachments
PhantomBrigade.CT
v1.03
(242.41 KiB) Downloaded 1049 times

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