Re: Legends of Idleon
Posted: Thu Oct 21, 2021 2:48 pm
is there a command for viewing items missing from LootyMcShooty talent?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
I have written similar functionality a while ago. I'm using iBelg's tool for it.tibasichelp wrote: ↑Tue Oct 19, 2021 10:09 amAnother user from a different community recently shared his edited app.asar and it has an auto loot feature, but I haven't the idea how it was accomplished. I've looked through the z.js and can't find it. And it's the most up-to-date version 1.30b (1.30.1)
@Creater0822, can you take a look at it?
[Link]
Code: Select all
registerCheat('autoloot', function () {
cheatState.autoloot = !cheatState.autoloot;
return `${cheatState.autoloot ? 'Activated' : 'Deactived'} autoloot.`
});
function setupAutoLootProxy() {
const bEngine = this['com.stencyl.Engine'].engine;
const script = this['com.stencyl.behavior.Script'];
const getRecycledActor = bEngine.getRecycledActorOfTypeOnLayer;
const handler = {
apply: function(originalFn, context, argumentsList) {
const actor = Reflect.apply(originalFn, context, argumentsList);
if (cheatState.autoloot) {
const [item, x, y, layer] = argumentsList;
if (actor.__name === "ItemDrop" && actor.mouseOverListeners.length > 0)
script.runLater(1500, () => {
if (actor && actor.__name === "ItemDrop" && actor.mouseOverListeners.length > 0)
actor.mouseOverListeners[0](4, null);
}, actor);
}
return actor;
}
};
const proxy = new Proxy(getRecycledActor, handler);
bEngine.getRecycledActorOfTypeOnLayer = proxy;
}
Is it still working for you? I can't get it to work.aquarius wrote: ↑Sat Oct 23, 2021 5:17 pmI have written similar functionality a while ago. I'm using iBelg's tool for it.tibasichelp wrote: ↑Tue Oct 19, 2021 10:09 amAnother user from a different community recently shared his edited app.asar and it has an auto loot feature, but I haven't the idea how it was accomplished. I've looked through the z.js and can't find it. And it's the most up-to-date version 1.30b (1.30.1)
@Creater0822, can you take a look at it?
[Link]
If you want to use it here's the code.
note: it utilized the mouse over event for picking up loot, thus it won't work when you opens other menus ie. option, inventory, skillsCode: Select all
registerCheat('autoloot', function () { cheatState.autoloot = !cheatState.autoloot; return `${cheatState.autoloot ? 'Activated' : 'Deactived'} autoloot.` }); function setupAutoLootProxy() { const bEngine = this['com.stencyl.Engine'].engine; const script = this['com.stencyl.behavior.Script']; const getRecycledActor = bEngine.getRecycledActorOfTypeOnLayer; const handler = { apply: function(originalFn, context, argumentsList) { const actor = Reflect.apply(originalFn, context, argumentsList); if (cheatState.autoloot) { const [item, x, y, layer] = argumentsList; if (actor.__name === "ItemDrop" && actor.mouseOverListeners.length > 0) script.runLater(1500, () => { if (actor && actor.__name === "ItemDrop" && actor.mouseOverListeners.length > 0) actor.mouseOverListeners[0](4, null); }, actor); } return actor; } }; const proxy = new Proxy(getRecycledActor, handler); bEngine.getRecycledActorOfTypeOnLayer = proxy; }
jump to page 35 or 37 u will see the thing we are using. Lava got wise to CEMorgot wrote: ↑Wed Oct 27, 2021 10:59 amHello mates,
First of all many thanks to you all, posts have been very supportive.
I have a problem and need your help: when I try to change a value, gems for example, using CE the steam game crash immediately.
Is it still possible to use CE on the steam game or am I missing something ?
Should I try the online web version to solve this ?
Thanks a million on advance !