Legends of Idleon

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kribir
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Re: Legends of Idleon

Post by kribir »

Has anyone found a way to change the% improvement of the upgrade stones?
Specifically from the Warped Stones

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salmon85
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Re: Legends of Idleon

Post by salmon85 »

chase123789 wrote:
Sat Jun 12, 2021 12:35 am
hey! i downloaded it and replaced the file in the destination but then i switched the file name to .js instead of .7z but when i launched i just see the forrest backround and no load, did i do something incorrect? ( this was after extracting to a folder of course and renaming folder to app.asar
I can't download the file to test, but I suspect the file is only Z.js inside the 7z file.

Follow the information on page 12 by Devilisious

Creater0822 wrote:
Sat Jun 12, 2021 1:12 am
Nice discovery! Search8ing for _customBlock_StampCostss = function indeed yields the function we're looking for.
This piece of annoying to read code basically has an if( material cost ) else obviously coins construction

To nullify the upgrade cost look for:

Code: Select all

A.push(..a lot of ugly code..)
And change both to

Code: Select all

A.push(0)
These are the final lines inside the if and else, which my VS Code's beautifier didn't really beautify for me so I had to manually add new lines between comma's before I could read it well :(
You've saved me a job this morning :)

for anyone too lazy to look it's

Code: Select all

A.push(r * Math.pow(i, Math.pow(Math.round(o / (null == s ? 0 : "number" == typeof s ? e.__cast(s, k) : "number" == typeof s && (0 | s) === s ? e.__cast(s, n) : "boolean" == typeof s ? e.__cast(s, l) ? 1 : 0 : "string" == typeof s ? parseFloat(s) : parseFloat(g.string(s)))) - 1, .8)))

Code: Select all

A.push(r * Math.pow(i - o / (u + 5 * m) * .25, c * (10 / (null == s ? 0 : "number" == typeof s ? e.__cast(s, k) : "number" == typeof s && (0 | s) === s ? e.__cast(s, n) : "boolean" == typeof s ? e.__cast(s, l) ? 1 : 0 : "string" == typeof s ? parseFloat(s) : parseFloat(g.string(s))))))
change both to

Code: Select all

A.push(0)




I'm just searching the code for math.pow and found something which may be interesting.

Code: Select all

"WorshipMobHpMulti" == e ? Math.pow(3, t - 2) * Math.pow(3 + .3 * n, n) : 1
which looks to be for some worship stuff

Code: Select all

 }
                    if ("CostsMulti" == t) return Math.floor(Math.pow(s, 1.5));
                    if ("CapMulti" == t) return Math.ceil(Math.pow(4, s - 1));
                    if ("PowerPerCycle" == t) return Math.floor(Math.pow(s, 1.3));
                    if ("CycleInitialTime" == t) return s = 900 * Math.pow(4, Math.floor(s)), t = b.engine.getGameAttribute("DNSM"), t = null != d.AlchVials ? t.getReserved("AlchVials") : t.h.AlchVials, t = null != d.RefSpd ? t.getReserved("RefSpd") : t.h.RefSpd, Math.ceil(s / (1 + ((null == t ? 0 : "number" == typeof t ? e.__cast(t, k) : "number" == typeof t && (0 | t) === t ? e.__cast(t, n) : "boolean" == typeof t ? e.__cast(t, l) ? 1 : 0 : "string" == typeof t ? parseFloat(t) : parseFloat(g.string(t))) + Ib._customBlock_SaltLick(2)) / 100));
which looks like some refining stuff

Code: Select all

var Ya = Math.ceil(z._customBlock_ForgeEtcDetails("CardChanceBONUS", 0)) * Math.pow(Math.max(0, this._dummynumber2), .6),
forge card chance?

Code: Select all

h.runPeriodically(100, (function (e) {
                            if (s.wrapper.enabled && b.engine.getGameAttribute("PlayerHP") != z._customBlock_PlayerHPmax()) {
                                var t = b.engine;
                                e = z._customBlock_PlayerHPmax(), t = t.gameAttributes, null != d.PlayerHP ? t.setReserved("PlayerHP", e) : t.h.PlayerHP = e
                            }
hp calculations.. possible god mode?

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salmon85
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Re: Legends of Idleon

Post by salmon85 »

I think I've found a way to unbrick accounts, but it only works if you're quick. (I.E not allowed the game to save to the cloud)

Your game is saved locally, and it uploads to the server every so often.
I've not tested this with gem shop purchases yet, however.

I found this out when I changed all the quest requirements to 0 and I completed the last quest from the town npc in world 2 (which shouldn't be a thing) it does something to your character which crashes the game. You can't re-load this character as it crashes again.

Same with the beginner to journeyman quest. I accidentally completed a quest which shouldn't be possible, and it stopped me from changing to journeyman.

I changed the code for the class swap stone mentioned in previous posts (which didn't work and bricked this character as it set it to id 0)

here's the fun part
once you crash your game
don't re-open it yet. go to %appdata% (in windows) and delete the contents inside the legends-of-idleon
re-open the game
log back in (as you've cleared the local cache of the game)
it will re-download your save from the cloud and hopefully not have the bugged items / state in it.

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salmon85
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Re: Legends of Idleon

Post by salmon85 »

Godmode Anyone :D

Code: Select all

h.runPeriodically(100, (function (a) {
                            if (s.wrapper.enabled) {
                                if (0 == s._ScrollCircleINFO[68]) {
                                    if (s._DummyNumber = z._customBlock_PlayerHPmax(), b.engine.getGameAttribute("PlayerHP") > s._DummyNumber) {
                                        a = b.engine.gameAttributes;
                                        var A = s._DummyNumber;
                                        null != d.PlayerHP ? a.setReserved("PlayerHP", A) : a.h.PlayerHP = A
                                    }
                                    s._DummyNumber = z._customBlock_PlayerMPmax(), b.engine.getGameAttribute("PlayerMP") > s._DummyNumber && (a = b.engine.gameAttributes, A = s._DummyNumber, null != d.PlayerMP ? a.setReserved("PlayerMP", A) : a.h.PlayerMP = A)
                                }
                                

change to

Code: Select all

h.runPeriodically(100, (function (a) {
                            if (s.wrapper.enabled) {
                                a = b.engine.gameAttributes;
                                var A = s._DummyNumber;
                                null != d.PlayerHP ? a.setReserved("PlayerHP", z._customBlock_PlayerHPmax()) : a.h.PlayerHP = z._customBlock_PlayerHPmax()
                               

Note: You can still get 1 shotted.

Code: Select all

b.engine.getGameAttribute("TakeDmgTimer")
is worth looking at for full invulnerability


kribir
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Re: Legends of Idleon

Post by kribir »

salmon85 wrote:
Sat Jun 12, 2021 10:22 am
Godmode Anyone :D

Code: Select all

h.runPeriodically(100, (function (a) {
                            if (s.wrapper.enabled) {
                                if (0 == s._ScrollCircleINFO[68]) {
                                    if (s._DummyNumber = z._customBlock_PlayerHPmax(), b.engine.getGameAttribute("PlayerHP") > s._DummyNumber) {
                                        a = b.engine.gameAttributes;
                                        var A = s._DummyNumber;
                                        null != d.PlayerHP ? a.setReserved("PlayerHP", A) : a.h.PlayerHP = A
                                    }
                                    s._DummyNumber = z._customBlock_PlayerMPmax(), b.engine.getGameAttribute("PlayerMP") > s._DummyNumber && (a = b.engine.gameAttributes, A = s._DummyNumber, null != d.PlayerMP ? a.setReserved("PlayerMP", A) : a.h.PlayerMP = A)
                                }
                                

change to

Code: Select all

h.runPeriodically(100, (function (a) {
                            if (s.wrapper.enabled) {
                                a = b.engine.gameAttributes;
                                var A = s._DummyNumber;
                                null != d.PlayerHP ? a.setReserved("PlayerHP", z._customBlock_PlayerHPmax()) : a.h.PlayerHP = z._customBlock_PlayerHPmax()
                               

Note: You can still get 1 shotted.

Code: Select all

b.engine.getGameAttribute("TakeDmgTimer")
is worth looking at for full invulnerability

U known how to use console commands in game?

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salmon85
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Re: Legends of Idleon

Post by salmon85 »

kribir wrote:
Sat Jun 12, 2021 10:56 am
U known how to use console commands in game?
Not looked into it, Ibelg has done some work on it as you may see from previous posts (about a page back)

warhuntsius
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Re: Legends of Idleon

Post by warhuntsius »

Working on another big 'patched version' which I'll release either today or Monday

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salmon85
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Re: Legends of Idleon

Post by salmon85 »

Code: Select all

if ("CauldronCosts" == s)
if ("VialCosts" == s)
Replace these 2 if statements, so they return 0 to get free purchases in the brewing, liquid and vial tabs in alchemy

example

Code: Select all

                    if ("CauldronCosts" == s) {
                        return 0
                    }
                    if ("VialCosts" == s) {
                        return 0
                     }
Since we don't need math.. why keep the stupid code :D


you can do the same for the chance for a bubble

Code: Select all

if ("PctChanceNewBubble" == s) {
                        return 100
                        }

Code: Select all

I._customBlock_AnvilProduceStats("Costs1")
I._customBlock_AnvilProduceStats("Costs2")
replace all of these found in the code (should be 4 each) to 0 for free anvil upgrades.. despite that we can already change the exp values of the crafts + bypass the craft at once limit

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Creater0822
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Re: Legends of Idleon

Post by Creater0822 »

salmon85 wrote:
Sat Jun 12, 2021 12:38 pm

Code: Select all

if ("CauldronCosts" == s)
if ("VialCosts" == s)
Replace these 2 if statements, so they return 0 to get free purchases in the brewing, liquid and vial tabs in alchemy

example

Code: Select all

                    if ("CauldronCosts" == s) {
                        return 0
                    }
                    if ("VialCosts" == s) {
                        return 0
                     }
Since we don't need math.. why keep the stupid code :D


you can do the same for the chance for a bubble

Code: Select all

if ("PctChanceNewBubble" == s) {
                        return 100
                        }

Code: Select all

I._customBlock_AnvilProduceStats("Costs1")
I._customBlock_AnvilProduceStats("Costs2")
replace all of these found in the code (should be 4 each) to 0 for free anvil upgrades.. despite that we can already change the exp values of the crafts + bypass the craft at once limit
Nice!! Changing these is astronomically faster than changing the definition of each bubble and so on, perfect discovery!

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Creater0822
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Re: Legends of Idleon

Post by Creater0822 »

chase123789 wrote:
Sat Jun 12, 2021 2:07 am
Have you found code for starsigns? How to unlock more and what not?
Yes, you can search for:

Code: Select all

StarQuests = function ()
And choose any quest, for example:

Code: Select all

"0 908 21 30 99 4 3 Reach_Lv_30_on_four_players_@_Progress:{/} 1".split(" "), 
Here the second last numeric parameter stands for the amount needed (e.g. 4 players) while the final numeric parameter stands for the amount of star points you get for completion. So if you change the 3 to like 999 you're good to go. Not sure if this results in a shadow ban though (probably will, but never tested)

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Lucifer M
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Re: Legends of Idleon

Post by Lucifer M »

salmon85 wrote:
Sat Jun 12, 2021 12:38 pm

Code: Select all

if ("CauldronCosts" == s)
if ("VialCosts" == s)
Replace these 2 if statements, so they return 0 to get free purchases in the brewing, liquid and vial tabs in alchemy

example

Code: Select all

                    if ("CauldronCosts" == s) {
                        return 0
                    }
                    if ("VialCosts" == s) {
                        return 0
                     }
Since we don't need math.. why keep the stupid code :D


you can do the same for the chance for a bubble

Code: Select all

if ("PctChanceNewBubble" == s) {
                        return 100
                        }

Code: Select all

I._customBlock_AnvilProduceStats("Costs1")
I._customBlock_AnvilProduceStats("Costs2")
replace all of these found in the code (should be 4 each) to 0 for free anvil upgrades.. despite that we can already change the exp values of the crafts + bypass the craft at once limit
I implemented your skill mana cost and cooldown timer, I also put the infinite teleports in and it all works perfectly.

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salmon85
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Re: Legends of Idleon

Post by salmon85 »

Code: Select all

ItemToCraftCostTYPE = function ()
Is for all the anvil crafting costs (items)

its a few thousand lines long but using regex + notepad++ I replaced it all with

Code: Select all

["Copper", "0"]
so crafting is free now.

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Lucifer M
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Re: Legends of Idleon

Post by Lucifer M »

salmon85 wrote:
Sat Jun 12, 2021 2:28 pm

Code: Select all

ItemToCraftCostTYPE = function ()
Is for all the anvil crafting costs (items)

its a few thousand lines long but using regex + notepad++ I replaced it all with

Code: Select all

["Copper", "0"]
so crafting is free now.
How exactly did you achieve that?

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salmon85
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Re: Legends of Idleon

Post by salmon85 »

Lucifer M wrote:
Sat Jun 12, 2021 3:45 pm
salmon85 wrote:
Sat Jun 12, 2021 2:28 pm

Code: Select all

ItemToCraftCostTYPE = function ()
Is for all the anvil crafting costs (items)

its a few thousand lines long but using regex + notepad++ I replaced it all with

Code: Select all

["Copper", "0"]
so crafting is free now.
How exactly did you achieve that?


Copied the whole function into notepad++ (it's about a thousand lines of code)

used the find and replace feature with the following

find (with regex enabled)

Code: Select all

\[.*\]
replace with

Code: Select all

\["Copper", "0"\]
then do a normal find and search for

Code: Select all

["Copper", "0"],
replace with

Code: Select all

["Copper", "0"]
so it removes all the ,'s after the lines

then in notepad++ go edit -> Line operations -> remove consecutive duplicate lines (not remove duplicate lines)

you should be just left with single lines that looks like

Code: Select all

["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
then you juct copy and paste it over the top of the code in the .js file

Code: Select all

 Dc.ItemToCraftCostTYPE = function () {
                    return [
                        [
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ]
                        ],
                        [
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
                                ["Copper", "0"]
                            ],
                            [
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CrazyJoker
Noobzor
Noobzor
Posts: 8
Joined: Fri Dec 11, 2020 12:23 pm
Reputation: 0

Re: Legends of Idleon

Post by CrazyJoker »

so complicated.. either nerd talk or im dumb :p

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