Phasmophobia

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kraken89
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Re: Phasmophobia

Post by kraken89 »

hi im looking for someone that know how to “hack games” and know how make a gui (ModMenu)

codes that i have already for phasmophobia
coords
sanity
timer countdown
etc

email me or dm

rubedo128
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Re: Phasmophobia

Post by rubedo128 »

can you update

ghost
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Name
Age
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zephirot
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Re: Phasmophobia

Post by zephirot »

Here's an update of my table (0.176.36)
Info/show ghost, salt, photo, truck timer...
And an info on where to locate the part of the code to update it later if needed.

Edit: Oh well.. new update on steam so.. have to update to 0.176.39 :lol:
Table updated
Attachments
Phasmophobia_0.176.39_v1.CT
(448.31 KiB) Downloaded 403 times

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SkyLacex
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Re: Phasmophobia

Post by SkyLacex »

gj zephirot

lcmiracle
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Re: Phasmophobia

Post by lcmiracle »

Would appreciate a sanity freezer.

Edit: according to [Link], insanity is internally used to perform sanity checks. The displayed sanity value = (100 - insanity value) + random value between (-2, 3).

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cfemen
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Re: Phasmophobia

Post by cfemen »

well, there are already tables/trainer for the usual stuff like money/xp

the updates after the dev added the obfuscation(+melon loader block) added also new bugs ... mostly that the ghost does not move/attack.
coz this i've coded this hook, so i could track the ghost after each update to check if its fixed :lol:

and yeah now im sharing it, i probably won't add more stuff to it.

Image



it shows the ghost infos, mission infos and you can force the ghost to start flashing visible.
you also can activate a ghost radar that shows you the [ ] distance to the ghost.

the UI windows can be collapsed/expanded/dragged/resized(if you press escape or in a game menu)
the UI pos/size will be saved, so next time you wont need to adjust them again.

im to lazy to code a injector so:
how to use:
-you can use a injector like ExtremeInjector
-or attach cheat engine
-Memory View -> Tools -> Inject DLL
-click no if cheat engine ask to execute a function of the DLL


Password : cfefrf


you may have to install x64 Visual Studio C++ Redists from Microsoft (i used Visual Studio 2019)
Attachments
CFE Hook.rar
Phasmophobia
November 4th Update
0.176.39
+Ouija Radar
(132.29 KiB) Downloaded 8 times
Last edited by cfemen on Mon Nov 23, 2020 4:03 pm, edited 7 times in total.

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1H4Ck3Rru5
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Re: Phasmophobia

Post by 1H4Ck3Rru5 »

cfemen wrote:
Thu Nov 19, 2020 4:48 am
well, there are already tables/trainer for the usual stuff like money/xp

the updates after the dev added the obfuscation(+melon loader block) added also new bugs ... mostly that the ghost does not move/attack.
coz this i've coded this hook, so i could track the ghost after each update to check if its fixed :lol:

and yeah now im sharing it, i probably won't add more stuff to it.

Image



it shows the ghost infos, mission infos and you can force the ghost to start flashing visible.
you also can activate a ghost radar that shows you the [ ] distance to the ghost.
note : the radar height position is a bit strange ... didn't figure out why ...

the UI windows can be dragged/resized(if you press escape or in a game menu)
the UI pos/size will be saved, so next time you wont need to adjust them again.

im to lazy to code a injector so:
how to use:
-you can use a injector like ExtremeInjector
-or attach cheat engine
-Memory View -> Tools -> Inject DLL
-click no if cheat engine ask to execute a function of the DLL


Password : cfefrf


you may have to install x64 Visual Studio C++ Redists from Microsoft (i used Visual Studio 2019)
Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too

alked
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Re: Phasmophobia

Post by alked »

cfemen wrote:
Thu Nov 19, 2020 4:48 am
Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too
look what he said
-click no if cheat engine ask to execute a function of the DLL

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cfemen
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Re: Phasmophobia

Post by cfemen »

1H4Ck3Rru5 wrote:
Fri Nov 20, 2020 11:28 am


Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too
make sure you have the C++ redists installed, or probably its your AV thats blocking the inject.

//


reuploaded a new version, i fixed a bug in the camera that could lead to a crash while ending the round.
also added a ouija board radar, you will see a blue Ouija label if the level contains a board.

Image

note : sometimes you will see the ouja-board behind the truck - thats not a bug in my hook, the game just has a bug and spawns it there (i checked it with a quickly coded noclip, to make sure that the board is really there)

alked
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Re: Phasmophobia

Post by alked »

cfemen wrote:
Sat Nov 21, 2020 8:53 am
note : sometimes you will see the ouja-board behind the truck - thats not a bug in my hook, the game just has a bug and spawns it there (i checked it with a quickly coded noclip, to make sure that the board is really there)
can you include noclip :D too ?

eleofharmony
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Re: Phasmophobia

Post by eleofharmony »

cfemen wrote:
Sat Nov 21, 2020 8:53 am
1H4Ck3Rru5 wrote:
Fri Nov 20, 2020 11:28 am


Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too
make sure you have the C++ redists installed, or probably its your AV thats blocking the inject.

//


reuploaded a new version, i fixed a bug in the camera that could lead to a crash while ending the round.
also added a ouija board radar, you will see a blue Ouija label if the level contains a board.

Image

note : sometimes you will see the ouja-board behind the truck - thats not a bug in my hook, the game just has a bug and spawns it there (i checked it with a quickly coded noclip, to make sure that the board is really there)
This is awesome, table works great! But still crashes on round end or at the start of a next round

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cfemen
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Re: Phasmophobia

Post by cfemen »

eleofharmony wrote:
Sun Nov 22, 2020 5:56 am
This is awesome, table works great! But still crashes on round end or at the start of a next round

its not a table :lol:

hmmm i've made a few changes to make sure the game is not loading while trying to get infos/read pointers. maybe this helps.
reuploaded a new DLL.

yamisakura
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Re: Phasmophobia

Post by yamisakura »

cfemen wrote:
Sun Nov 22, 2020 11:13 am
eleofharmony wrote:
Sun Nov 22, 2020 5:56 am
This is awesome, table works great! But still crashes on round end or at the start of a next round

its not a table :lol:

hmmm i've made a few changes to make sure the game is not loading while trying to get infos/read pointers. maybe this helps.
reuploaded a new DLL.
thank u ...

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