Phasmophobia

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kraken89
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Re: Phasmophobia

Post by kraken89 »

hi im looking for someone that know how to “hack games” and know how make a gui (ModMenu)

codes that i have already for phasmophobia
coords
sanity
timer countdown
etc

email me or dm

rubedo128
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Re: Phasmophobia

Post by rubedo128 »

can you update

ghost
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Name
Age
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zephirot
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Re: Phasmophobia

Post by zephirot »

Here's an update of my table (0.176.36)
Info/show ghost, salt, photo, truck timer...
And an info on where to locate the part of the code to update it later if needed.

Edit: Oh well.. new update on steam so.. have to update to 0.176.39 :lol:
Table updated
Attachments
Phasmophobia_0.176.39_v1.CT
(448.31 KiB) Downloaded 58 times

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SkyLacex
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Re: Phasmophobia

Post by SkyLacex »

​​​​​​​
Last edited by SkyLacex on Thu Apr 14, 2022 2:31 pm, edited 1 time in total.

lcmiracle
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Re: Phasmophobia

Post by lcmiracle »

Would appreciate a sanity freezer.

Edit: according to [Link], insanity is internally used to perform sanity checks. The displayed sanity value = (100 - insanity value) + random value between (-2, 3).

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cfemen
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Re: Phasmophobia

Post by cfemen »

well, there are already tables/trainer for the usual stuff like money/xp

the updates after the dev added the obfuscation(+melon loader block) added also new bugs ... mostly that the ghost does not move/attack.
coz this i've coded this hook, so i could track the ghost after each update to check if its fixed :lol:

and yeah now im sharing it, i probably won't add more stuff to it.

Image



it shows the ghost infos, mission infos and you can force the ghost to start flashing visible.
you also can activate a ghost radar that shows you the [ ] distance to the ghost.

the UI windows can be collapsed/expanded/dragged/resized(if you press escape or in a game menu)
the UI pos/size will be saved, so next time you wont need to adjust them again.

im to lazy to code a injector so:
how to use:
-you can use a injector like ExtremeInjector
-or attach cheat engine
-Memory View -> Tools -> Inject DLL
-click no if cheat engine ask to execute a function of the DLL


Password : cfefrf


you may have to install x64 Visual Studio C++ Redists from Microsoft (i used Visual Studio 2019)
Attachments
CFE_Hook_0.2_Update.rar
Phasmophobia 0.2 Build 5990424
(133.89 KiB) Downloaded 39 times
CFE Hook_0.2.rar
Phasmophobia 0.2 Update
OUTDATED
(133.87 KiB) Downloaded 38 times
CFE Hook.rar
Phasmophobia
November 4th Update
OUTDATED
(132.29 KiB) Downloaded 37 times
Last edited by cfemen on Thu Dec 24, 2020 12:18 pm, edited 9 times in total.

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1H4Ck3Rru5
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Re: Phasmophobia

Post by 1H4Ck3Rru5 »

cfemen wrote:
Thu Nov 19, 2020 4:48 am
well, there are already tables/trainer for the usual stuff like money/xp

the updates after the dev added the obfuscation(+melon loader block) added also new bugs ... mostly that the ghost does not move/attack.
coz this i've coded this hook, so i could track the ghost after each update to check if its fixed :lol:

and yeah now im sharing it, i probably won't add more stuff to it.

Image



it shows the ghost infos, mission infos and you can force the ghost to start flashing visible.
you also can activate a ghost radar that shows you the [ ] distance to the ghost.
note : the radar height position is a bit strange ... didn't figure out why ...

the UI windows can be dragged/resized(if you press escape or in a game menu)
the UI pos/size will be saved, so next time you wont need to adjust them again.

im to lazy to code a injector so:
how to use:
-you can use a injector like ExtremeInjector
-or attach cheat engine
-Memory View -> Tools -> Inject DLL
-click no if cheat engine ask to execute a function of the DLL


Password : cfefrf


you may have to install x64 Visual Studio C++ Redists from Microsoft (i used Visual Studio 2019)
Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too

alked
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Re: Phasmophobia

Post by alked »

cfemen wrote:
Thu Nov 19, 2020 4:48 am
Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too
look what he said
-click no if cheat engine ask to execute a function of the DLL

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cfemen
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Re: Phasmophobia

Post by cfemen »

1H4Ck3Rru5 wrote:
Fri Nov 20, 2020 11:28 am


Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too
make sure you have the C++ redists installed, or probably its your AV thats blocking the inject.

//


reuploaded a new version, i fixed a bug in the camera that could lead to a crash while ending the round.
also added a ouija board radar, you will see a blue Ouija label if the level contains a board.

Image

note : sometimes you will see the ouja-board behind the truck - thats not a bug in my hook, the game just has a bug and spawns it there (i checked it with a quickly coded noclip, to make sure that the board is really there)

alked
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Re: Phasmophobia

Post by alked »

cfemen wrote:
Sat Nov 21, 2020 8:53 am
note : sometimes you will see the ouja-board behind the truck - thats not a bug in my hook, the game just has a bug and spawns it there (i checked it with a quickly coded noclip, to make sure that the board is really there)
can you include noclip :D too ?

eleofharmony
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Re: Phasmophobia

Post by eleofharmony »

cfemen wrote:
Sat Nov 21, 2020 8:53 am
1H4Ck3Rru5 wrote:
Fri Nov 20, 2020 11:28 am


Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too
make sure you have the C++ redists installed, or probably its your AV thats blocking the inject.

//


reuploaded a new version, i fixed a bug in the camera that could lead to a crash while ending the round.
also added a ouija board radar, you will see a blue Ouija label if the level contains a board.

Image

note : sometimes you will see the ouja-board behind the truck - thats not a bug in my hook, the game just has a bug and spawns it there (i checked it with a quickly coded noclip, to make sure that the board is really there)
This is awesome, table works great! But still crashes on round end or at the start of a next round

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cfemen
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Re: Phasmophobia

Post by cfemen »

eleofharmony wrote:
Sun Nov 22, 2020 5:56 am
This is awesome, table works great! But still crashes on round end or at the start of a next round

its not a table :lol:

hmmm i've made a few changes to make sure the game is not loading while trying to get infos/read pointers. maybe this helps.
reuploaded a new DLL.

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yamisakura
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Re: Phasmophobia

Post by yamisakura »

cfemen wrote:
Sun Nov 22, 2020 11:13 am
eleofharmony wrote:
Sun Nov 22, 2020 5:56 am
This is awesome, table works great! But still crashes on round end or at the start of a next round

its not a table :lol:

hmmm i've made a few changes to make sure the game is not loading while trying to get infos/read pointers. maybe this helps.
reuploaded a new DLL.
thank u ...

zachillios
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Re: Phasmophobia

Post by zachillios »

cfemen wrote:
Sat Nov 21, 2020 8:53 am
1H4Ck3Rru5 wrote:
Fri Nov 20, 2020 11:28 am


Using Extreme injector shows me "injection failed" Cheat Engine doesnt work too
make sure you have the C++ redists installed, or probably its your AV thats blocking the inject.

//


reuploaded a new version, i fixed a bug in the camera that could lead to a crash while ending the round.
also added a ouija board radar, you will see a blue Ouija label if the level contains a board.



note : sometimes you will see the ouja-board behind the truck - thats not a bug in my hook, the game just has a bug and spawns it there (i checked it with a quickly coded noclip, to make sure that the board is really there)
Thanks so much for this, it's been great. But it looks like the latest update broke it. See below:

Image

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cfemen
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Re: Phasmophobia

Post by cfemen »

zachillios wrote:
Sat Nov 28, 2020 9:44 pm
~
Thanks so much for this, it's been great. But it looks like the latest update broke it. See below:
~
Hi zachillios,

i've just launched the game and it still works - so i assume you are on the beta branch?
i will update the hook if the main branch is updated, coz it would be additional work to update it for beta and then again if its recompiled for the main branch :?

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