[Request] Nexomon: Extinction

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Noire Blackheart
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[Request] Nexomon: Extinction

Post by Noire Blackheart »

Game Name: Nexomon: Extinction
Game Engine: Unity
Game Version: New release
Options Required: 100% catch rate, Inf HP, Stamina and whatever can be found
Steam Website:
Other Info: This is a sequal to the mobile game ported to PC Nexomon, this one seems to be made fully for pc and from what iv seen it is more like pokemon when it comes to the gameplay and layout with a few changes like being able to show catch rate, I do not know the engine used for this, it may be the same as the first games. The game is released on the 28th August.
Last edited by Noire Blackheart on Fri Aug 28, 2020 2:44 pm, edited 3 times in total.

krmit
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Re: [Early Request] Nexomon: Extinction

Post by krmit »

Engine is most likely "Unity", because screens looks almost like original Nexomon.
PS: didn't know about this game, will look into it. Original was VERY simple, hope this one will be more entertaining.

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Noire Blackheart
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Re: [Early Request] Nexomon: Extinction

Post by Noire Blackheart »

From what iv seen its being made fully for PC (and maybe consoles?) but not mobile, there are a few videos of it floating about out there if your curious, but its lost alot of its mobile limitations so hopefully it'll make for a more entertaining game.

krmit
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Re: [Early Request] Nexomon: Extinction

Post by krmit »

Let's hope so. Basically, I likes the original, but it was stupidly simple -_-

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Noire Blackheart
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Re: [Early Request] Nexomon: Extinction

Post by Noire Blackheart »

Game is out in a couple of hour but I will be sleeping so I will just bump this and remove the early out of the early request.

Jessie31
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Re: [Request] Nexomon: Extinction

Post by Jessie31 »

I hope someone creates a table for Nexomon Extinction

capeleto
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Re: [Request] Nexomon: Extinction

Post by capeleto »

Me too, thanks in advance!

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Noire Blackheart
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Re: [Request] Nexomon: Extinction

Post by Noire Blackheart »

I can confirm that the engine is unity, though trying to find the money value kept coming back with no values found.

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daniman
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Re: [Request] Nexomon: Extinction

Post by daniman »

+1

capeleto
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Re: [Request] Nexomon: Extinction

Post by capeleto »

Noire Blackheart wrote:
Fri Aug 28, 2020 2:43 pm
I can confirm that the engine is unity, though trying to find the money value kept coming back with no values found.
I tried the same with exp value, and kept happening the same is happening to you.

krmit
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Re: [Request] Nexomon: Extinction

Post by krmit »

^ Data protection from original game.

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Noire Blackheart
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Re: [Request] Nexomon: Extinction

Post by Noire Blackheart »

So will it need mono like the orignal game?

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Re: [Request] Nexomon: Extinction

Post by Hexogen »

Looks like the game uses BeeByte Obfuscator, CodeStage AntiCheat Toolkit and IL2CPP. I was able to dump the assembly files but thats as far as I've gotten. I'm not experienced enough to disable the CodeStage AntiCheat in a compiled IL2CPP .dll, unfortunately. The Cheat Engine 7.1 il2cpp mono features seem to work but I have no clue on how to use them.

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Noire Blackheart
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Re: [Request] Nexomon: Extinction

Post by Noire Blackheart »

Me either, I only really know the basics.

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Re: [Request] Nexomon: Extinction

Post by Rainbow28 »

+1 I hope someone can upload trainer or tabel for this game soon:-)

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