[Request] Bleach Brave Souls

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Blanka
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Re: [Request] Bleach Brave Souls

Post by Blanka »

MBRKiNG wrote:
Wed Apr 28, 2021 10:49 am
Blanka wrote:
Tue Apr 27, 2021 7:11 pm
Hey. Your CT is so amazing sir and it has helped me a lot. Can I ask you to add a fake timer on the single-player quests like senkaimon and other solo quests. For instance if I clear the room in 12 seconds using speed option the timer will register it as 1 minute or above.
BleachBraveSouls_v12.1.2

added

--QuestRecords (should help to keep the account as clean as possible)
"doubleclick QuestRecords script to set custom values"

-my default values are
#100 //comboMax
#2000 //damageMaxToEnemey with single hits
#0 //damagePlayerTotal
#0 //damagePlayerTotalFromBoss
#25000 //damageEnemyTotal total damage deal
#10 //countNormalAttack
#5 //countSpAttack
#1 //countExAttack
(float)100 //questBattleClearedTime 1float = 1sec
(float)100 //countAutoTime


viewtopic.php?p=149047#p149047
thank you so much this will be such a great addition :wub:

FirelancerCZ
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Re: [Request] Bleach Brave Souls

Post by FirelancerCZ »

Hey dude, wonderful CT table, I was just wondering if it would be possible for you to add no strong attack cooldown to Guild Quest or some way to stop the timer in it.

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Re: [Request] Bleach Brave Souls

Post by Hunter_Souls »

MBRKiNG wrote:
Wed Apr 28, 2021 10:49 am
Blanka wrote:
Tue Apr 27, 2021 7:11 pm
Hey. Your CT is so amazing sir and it has helped me a lot. Can I ask you to add a fake timer on the single-player quests like senkaimon and other solo quests. For instance if I clear the room in 12 seconds using speed option the timer will register it as 1 minute or above.
BleachBraveSouls_v12.1.2

added

--QuestRecords (should help to keep the account as clean as possible)
"doubleclick QuestRecords script to set custom values"

-my default values are
#100 //comboMax
#2000 //damageMaxToEnemey with single hits
#0 //damagePlayerTotal
#0 //damagePlayerTotalFromBoss
#25000 //damageEnemyTotal total damage deal
#10 //countNormalAttack
#5 //countSpAttack
#1 //countExAttack
(float)100 //questBattleClearedTime 1float = 1sec
(float)100 //countAutoTime


viewtopic.php?p=149047#p149047
This table is very good I only have one question in the Guild Guest can you add Damage Multiplied because with the Enemy 1 HP option, a good score is not registered to climb the rank, thanks for the help

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MBRKiNG
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Re: [Request] Bleach Brave Souls

Post by MBRKiNG »

Hunter_Souls wrote:
Sun May 09, 2021 8:47 pm
MBRKiNG wrote:
Wed Apr 28, 2021 10:49 am
Blanka wrote:
Tue Apr 27, 2021 7:11 pm
Hey. Your CT is so amazing sir and it has helped me a lot. Can I ask you to add a fake timer on the single-player quests like senkaimon and other solo quests. For instance if I clear the room in 12 seconds using speed option the timer will register it as 1 minute or above.
BleachBraveSouls_v12.1.2

added

--QuestRecords (should help to keep the account as clean as possible)
"doubleclick QuestRecords script to set custom values"

-my default values are
#100 //comboMax
#2000 //damageMaxToEnemey with single hits
#0 //damagePlayerTotal
#0 //damagePlayerTotalFromBoss
#25000 //damageEnemyTotal total damage deal
#10 //countNormalAttack
#5 //countSpAttack
#1 //countExAttack
(float)100 //questBattleClearedTime 1float = 1sec
(float)100 //countAutoTime


viewtopic.php?p=149047#p149047
This table is very good I only have one question in the Guild Guest can you add Damage Multiplied because with the Enemy 1 HP option, a good score is not registered to climb the rank, thanks for the help
just edit the table and set the max HP Value u like or use the DMG Multiplier in StoryMode or Raid dont remember which one was working with guild quest but one should work.

and again the reason why i dont added this to guild quest is because there is a super high chance to get banned during guildquest..
TO MUCH POINTS = BAN

I warned you if you're banned it is your fault, use at your own risk

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Re: [Request] Bleach Brave Souls

Post by Hunter_Souls »

MBRKiNG wrote:
Mon May 10, 2021 10:46 am
Hunter_Souls wrote:
Sun May 09, 2021 8:47 pm
MBRKiNG wrote:
Wed Apr 28, 2021 10:49 am


BleachBraveSouls_v12.1.2

added

--QuestRecords (should help to keep the account as clean as possible)
"doubleclick QuestRecords script to set custom values"

-my default values are
#100 //comboMax
#2000 //damageMaxToEnemey with single hits
#0 //damagePlayerTotal
#0 //damagePlayerTotalFromBoss
#25000 //damageEnemyTotal total damage deal
#10 //countNormalAttack
#5 //countSpAttack
#1 //countExAttack
(float)100 //questBattleClearedTime 1float = 1sec
(float)100 //countAutoTime


viewtopic.php?p=149047#p149047
This table is very good I only have one question in the Guild Guest can you add Damage Multiplied because with the Enemy 1 HP option, a good score is not registered to climb the rank, thanks for the help
just edit the table and set the max HP Value u like or use the DMG Multiplier in StoryMode or Raid dont remember which one was working with guild quest but one should work.

and again the reason why i dont added this to guild quest is because there is a super high chance to get banned during guildquest..
TO MUCH POINTS = BAN

I warned you if you're banned it is your fault, use at your own risk

Thank you very much brother for bringing us this table for free, you are great and I will try to use another method in the Guild Guest at my risk, with the other functions it is more than fine

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Re: [Request] Bleach Brave Souls

Post by Venom_Intellect »

Yo dope table but could you possibly fix the trials mode in coop? I cant get past the pot stage since my character is focusing on mini boss acting like he's still alive when he is dead.

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Re: [Request] Bleach Brave Souls

Post by Hunter_Souls »

Venom_Intellect wrote:
Mon May 10, 2021 5:50 pm
Yo dope table but could you possibly fix the trials mode in coop? I cant get past the pot stage since my character is focusing on mini boss acting like he's still alive when he is dead.
You can solve it by deactivating the INF HP box in the mini bosses and activate later when you go to the next stage

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Re: [Request] Bleach Brave Souls

Post by Venom_Intellect »

Hunter_Souls wrote:
Mon May 10, 2021 10:18 pm
Venom_Intellect wrote:
Mon May 10, 2021 5:50 pm
Yo dope table but could you possibly fix the trials mode in coop? I cant get past the pot stage since my character is focusing on mini boss acting like he's still alive when he is dead.
You can solve it by deactivating the INF HP box in the mini bosses and activate later when you go to the next stage
Thanks for this works better now appreciate your help :)

orlenthos
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Re: [Request] Bleach Brave Souls

Post by orlenthos »

MBRKiNG wrote:
Tue Aug 18, 2020 4:17 pm
BleachBraveSouls_v12.1.2
thanks to "D. Rose" for the 10€ donation (mod the gacha drop rates is not possible it is server sided)
thanks to "itachi44" for opening/joining the coop quests and for the 20€ donation
thanks to "renDegade" for opening/joining the coop quests

never set the DMG Multiplier to high bleach logs your dmg output and people can report.
your damage output is saved in your profile every player can see it the same for to the combocounter.


if someone got problems with the max #1 HP to the AI just double click the Heath Scipts and change the #1 to the Health Amount u like.
masakiandou wrote:
Sat Apr 03, 2021 5:08 am
Wow, so much options. somehow..
I cant checkbox -- noStateEffect (poison etc.) -I can still paralyze by spark floor in IZ stages.

*****Btw, B.Battle options is GOD. holy! how can you do that!?
-all B.Battle options works.
**- on tested -When I use 1 hit kill in Brave Battle, I'm confirmed that some Enemies will not die and revive as 0 HP ,run around, keep attack you endlessly
BECAUSE THEY HAVE LAST-DITCH skill itselves (auto revive)
**Now I have a fixed**
now I have some a bit knowledge of assembly, to edited some line in CE' scripts to make Brave battle Enemy HP to 10 BECAUSE LAST-DITCH SKILL made they revive to 10% HP, if their HP is 1 = after revive HP is less than 0 = can't die
So thats solution

-all Guild quests works.

-Coop 1 hit kill: make my char. 1 HP AGAIN. maybe I should try Inf hp only?
[Somehow -all Guild quests option works in Coop too]



options:

STORY
--movementspeed/auto
--invincibleCount
--combocount
--inf hp
--ohk
--no skillcooldown
--noStateEffect (poison etc.)
--CanBoostAp without 1st clear (able to use 5ap option without 1st clear)
--CanUseMultiConsumptionAp (no limit for 5ap use, some missions got a 1x use per day)
--DMG Multiplier
--Defense Multiplier
--QuestRecords (should help to keep the account as clean as possible)
-my default values are "doubleclick QuestRecords script to set custom values"
#100 //comboMax
#2000 //damageMaxToEnemey with single hits
#0 //damagePlayerTotal
#0 //damagePlayerTotalFromBoss
#25000 //damageEnemyTotal total damage deal
#10 //countNormalAttack
#5 //countSpAttack
#1 //countExAttack
(float)100 //questBattleClearedTime 1float = 1sec
(float)100 //countAutoTime

BATTLE
-inf health
-one hit kills

COOP
-inf health
-one hit kills
COOP Inf Health still not working try this
double click coop health script and try this

change

line 40 - cmp byte ptr [rsi+000001B0],01
line 42 - cmp byte ptr [rsi+000001B0],02

or

line 40 - cmp byte ptr [rsi+000001B4],02
line 42 - cmp byte ptr [rsi+000001B4],00

GUILD QUEST
-inf health
-one hit kills

RAID
-noCheatDetection (no raid bans for afk or fast kills, host only)
-inf health
-set raid boss health
-defense multiplier
-damage multiplier

for ultimate boss dont kill him instant, wait and die 1x, boss will force dead after that u will be auto revive now set hp to 500 and kill him
Hi, does this work for v12.1.3 ?

sissoftware
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Re: [Request] Bleach Brave Souls

Post by sissoftware »

orlenthos wrote:
Thu May 13, 2021 10:26 am
MBRKiNG wrote:
Tue Aug 18, 2020 4:17 pm
BleachBraveSouls_v12.1.2
thanks to "D. Rose" for the 10€ donation (mod the gacha drop rates is not possible it is server sided)
thanks to "itachi44" for opening/joining the coop quests and for the 20€ donation
thanks to "renDegade" for opening/joining the coop quests

never set the DMG Multiplier to high bleach logs your dmg output and people can report.
your damage output is saved in your profile every player can see it the same for to the combocounter.


if someone got problems with the max #1 HP to the AI just double click the Heath Scipts and change the #1 to the Health Amount u like.
masakiandou wrote:
Sat Apr 03, 2021 5:08 am
Wow, so much options. somehow..
I cant checkbox -- noStateEffect (poison etc.) -I can still paralyze by spark floor in IZ stages.

*****Btw, B.Battle options is GOD. holy! how can you do that!?
-all B.Battle options works.
**- on tested -When I use 1 hit kill in Brave Battle, I'm confirmed that some Enemies will not die and revive as 0 HP ,run around, keep attack you endlessly
BECAUSE THEY HAVE LAST-DITCH skill itselves (auto revive)
**Now I have a fixed**
now I have some a bit knowledge of assembly, to edited some line in CE' scripts to make Brave battle Enemy HP to 10 BECAUSE LAST-DITCH SKILL made they revive to 10% HP, if their HP is 1 = after revive HP is less than 0 = can't die
So thats solution

-all Guild quests works.

-Coop 1 hit kill: make my char. 1 HP AGAIN. maybe I should try Inf hp only?
[Somehow -all Guild quests option works in Coop too]



options:

STORY
--movementspeed/auto
--invincibleCount
--combocount
--inf hp
--ohk
--no skillcooldown
--noStateEffect (poison etc.)
--CanBoostAp without 1st clear (able to use 5ap option without 1st clear)
--CanUseMultiConsumptionAp (no limit for 5ap use, some missions got a 1x use per day)
--DMG Multiplier
--Defense Multiplier
--QuestRecords (should help to keep the account as clean as possible)
-my default values are "doubleclick QuestRecords script to set custom values"
#100 //comboMax
#2000 //damageMaxToEnemey with single hits
#0 //damagePlayerTotal
#0 //damagePlayerTotalFromBoss
#25000 //damageEnemyTotal total damage deal
#10 //countNormalAttack
#5 //countSpAttack
#1 //countExAttack
(float)100 //questBattleClearedTime 1float = 1sec
(float)100 //countAutoTime

BATTLE
-inf health
-one hit kills

COOP
-inf health
-one hit kills
COOP Inf Health still not working try this
double click coop health script and try this

change

line 40 - cmp byte ptr [rsi+000001B0],01
line 42 - cmp byte ptr [rsi+000001B0],02

or

line 40 - cmp byte ptr [rsi+000001B4],02
line 42 - cmp byte ptr [rsi+000001B4],00

GUILD QUEST
-inf health
-one hit kills

RAID
-noCheatDetection (no raid bans for afk or fast kills, host only)
-inf health
-set raid boss health
-defense multiplier
-damage multiplier

for ultimate boss dont kill him instant, wait and die 1x, boss will force dead after that u will be auto revive now set hp to 500 and kill him
Hi, does this work for v12.1.3 ?
Yes

Bahamut1110
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Re: [Request] Bleach Brave Souls

Post by Bahamut1110 »

Thank you for the table, major improvement but the movement speed is not working, auto movement speed works fine.

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Re: [Request] Bleach Brave Souls

Post by zero84 »

BATTLE
-inf health

those code only problem is if one from 3 members died. then those died can use special move but the character already died thus can't proceed(can't finish the special move since already died). the only solution exit then open again.

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Re: [Request] Bleach Brave Souls

Post by pixelbitzombie »

The script is partially working for 12.3. Coop gets you infinite health but the 1 hit kill works and doesn't work. If you mess around with activating and deactivating and reselecting the bbs process it will work only for that specific room and you have to redo it and it's still a chance it may not work.

Epic raids works fine if you select AI/Hp and drop it to 1 or whatever number to kill it. However, after the match, it stays stuck at 10 seconds left till the lobby and doesn't go down. You have to restart the game, it still gives you the win but it just requires you to exit the game. I'm guessing Klabs knows about CE and is actively trying to stop it.

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Re: [Request] Bleach Brave Souls

Post by Hunter_Souls »

pixelbitzombie wrote:
Thu Jun 10, 2021 7:28 pm
The script is partially working for 12.3. Coop gets you infinite health but the 1 hit kill works and doesn't work. If you mess around with activating and deactivating and reselecting the bbs process it will work only for that specific room and you have to redo it and it's still a chance it may not work.

Epic raids works fine if you select AI/Hp and drop it to 1 or whatever number to kill it. However, after the match, it stays stuck at 10 seconds left till the lobby and doesn't go down. You have to restart the game, it still gives you the win but it just requires you to exit the game. I'm guessing Klabs knows about CE and is actively trying to stop it.
Something is known about the new Arena mode and if some of the options in this table will work

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Re: [Request] Bleach Brave Souls

Post by Mio-Mio »

MBRKiNG wrote:
Tue Aug 18, 2020 4:17 pm
BleachBraveSouls_v12.1.2
...
Hi, could you update your Table for the last version please ?

Options that no longer work:
- Combo count
- Damage multiplier

Thanks in advance ;)

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