[REQUEST]FAE Tactics

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Lyonass
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Re: [REQUEST]FAE Tactics

Post by Lyonass »

[Spoilers]

Hi guys, I didnt save Ruby in the prison to unlock the quest to evolve Pio and Im too far deep in the game now :(((

Is there any way I can edit my save or does anyone have a save file where Pio can be evolved?

Thankies.

glyth
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Re: [REQUEST]FAE Tactics

Post by glyth »

did this game update cause no trainer i find works for this game

CasanovaCsCk
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Re: [REQUEST]FAE Tactics

Post by CasanovaCsCk »

Lyonass wrote:
Mon Aug 17, 2020 2:35 pm
[Spoilers]

Hi guys, I didnt save Ruby in the prison to unlock the quest to evolve Pio and Im too far deep in the game now :(((

Is there any way I can edit my save or does anyone have a save file where Pio can be evolved?

Thankies.
Dpn't know bro
I did restart game on begin for saving Ruby

HimeSeira
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Re: [REQUEST]FAE Tactics

Post by HimeSeira »

Hello, still no table for this game?

aSwedishMagyar
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Re: [REQUEST]FAE Tactics

Post by aSwedishMagyar »

Made a table for this here. Hopefully it works for you guys.

some dude
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Re: [REQUEST]FAE Tactics

Post by some dude »

Is there a way to play as boss characters like in the disgaea games? I'd like to play as the succubus and the harpy.

AFellowHuman
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Re: [REQUEST]FAE Tactics

Post by AFellowHuman »

wen918 wrote:
Sun Aug 09, 2020 3:56 pm
There are 30 summons available, but I don’t know where the value of Monster 1 is converted to Monster 2?
If anyone's still wondering, they're here, in the same order as your list. Even variable names are the "available" flags, odd are the "currently active" flags:

Code: Select all

alt_14="1.000000"
alt_15="0.000000"
alt_16="1.000000"
alt_17="0.000000"
alt_18="1.000000"
alt_19="0.000000"
alt_110="0.000000"
alt_111="0.000000"
alt_112="1.000000"
alt_113="0.000000"
alt_114="1.000000"
alt_115="0.000000"
alt_116="1.000000"
alt_117="0.000000"
alt_118="0.000000"
alt_119="0.000000"
alt_120="0.000000"
alt_121="0.000000"
alt_122="1.000000"
alt_123="0.000000"
alt_124="1.000000"
alt_125="0.000000"
alt_126="1.000000"
alt_127="0.000000"
alt_128="1.000000"
alt_129="0.000000"
alt_130="1.000000"
alt_131="0.000000"
alt_132="0.000000"
alt_133="0.000000"
alt_134="0.000000"
alt_135="0.000000"
alt_136="1.000000"
alt_137="0.000000"
alt_138="1.000000"
alt_139="0.000000"
alt_140="1.000000"
alt_141="0.000000"
alt_142="0.000000"
alt_143="0.000000"
alt_144="1.000000"
alt_145="0.000000"
alt_146="0.000000"
alt_147="0.000000"
alt_148="1.000000"
alt_149="0.000000"
alt_150="1.000000"
alt_151="0.000000"
alt_152="0.000000"
alt_153="0.000000"
alt_154="0.000000"
alt_155="0.000000"
alt_156="1.000000"
alt_157="0.000000"
alt_158="0.000000"
alt_159="0.000000"
alt_160="0.000000"
alt_161="0.000000"
alt_162="1.000000"
alt_163="0.000000"
alt_164="0.000000"
alt_165="0.000000"
alt_166="1.000000"
alt_167="0.000000"
alt_168="1.000000"
alt_169="0.000000"
alt_170="1.000000"
alt_171="0.000000"
alt_172="1.000000"
alt_173="0.000000"
alt_174="1.000000"
alt_175="0.000000"
The above should enable all alternate forms for summon talismans that have an alternate.

parashara
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Re: [REQUEST]FAE Tactics

Post by parashara »

Hi all,

Does anyone know what line I have to edit in the save file to switch the difficulty back to hard?

UPDATE: I started a new game on normal and on hard to see the difference in the file. In some parts of the [prof] section, some spec_ lines were set to 1.000000 in hard but 0.000000 in normal. I updated my save file's spec_ lines to all 1.000000 -- I'm not sure if it did anything else but it definitely set the save back to hard! woot.

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