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[Request]Ooblets
Posted: Wed Jul 15, 2020 10:23 pm
by rudm09
Game Name: Ooblets
Game Engine:Unity
Game Version:Dont know (sorry)
Options Required:Infinite items,money and energy
Other Info:Just want to say thanks to whoever accept this job!
Re: [Request]Ooblets
Posted: Thu Jul 16, 2020 12:14 am
by hisvileness
seconding, awesome game, time freeze would also be great
quick update: energy and stamina are both float, wishes and gummies both are 4 bytes. pretty easy stuff to find.
Re: [Request]Ooblets
Posted: Sat Jul 18, 2020 11:29 am
by Cake-san
Not much...
Update 1
-Add playerInventory, so you can change player's item directly
-Fix add item script from crashing and its dropdown item list should have all item,probably
-Add weather pointer and its dropdownlist to ease changing the value...
Update 2
- Fixed broken script & pointers
- Added playerOoblets pointer
Re: [Request]Ooblets
Posted: Sun Jul 19, 2020 12:16 am
by rafpoop
Cake-san wrote: ↑Sat Jul 18, 2020 11:29 am
Not much...
I'm dumb and can't figure it out, how do I set it to gleamy weather?
Re: [Request]Ooblets
Posted: Sun Jul 19, 2020 1:58 am
by Cake-san
rafpoop wrote: ↑Sun Jul 19, 2020 12:16 am
Cake-san wrote: ↑Sat Jul 18, 2020 11:29 am
Not much...
I'm dumb and can't figure it out, how do I set it to gleamy weather?
paste these code into CE table section replacing current todayDayTag pointer(by deleting it)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>13</ID>
<Description>"todayDayTag"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">05 00 00 00 73 00 75 00 6E 00 6E 00 79 00 00 00:sunny
05 00 00 00 72 00 61 00 69 00 6E 00 79 00 00 00:rainy
06 00 00 00 73 00 74 00 6F 00 72 00 6D 00 79 00:stormy
06 00 00 00 67 00 6C 00 65 00 61 00 6D 00 79 00:gleamy
</DropDownList>
<LastState Value="06 00 00 00 67 00 6C 00 65 00 61 00 6D 00 79 00" RealAddress="267920DB0A0"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>+GameManager.todayDayTag</Address>
<Offsets>
<Offset>10</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>82</ID>
<Description>"tomorrowDayTag"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">05 00 00 00 73 00 75 00 6E 00 6E 00 79 00 00 00:sunny
05 00 00 00 72 00 61 00 69 00 6E 00 79 00 00 00:rainy
06 00 00 00 73 00 74 00 6F 00 72 00 6D 00 79 00:stormy
06 00 00 00 67 00 6C 00 65 00 61 00 6D 00 79 00:gleamy
</DropDownList>
<LastState Value="06 00 00 00 73 00 74 00 6F 00 72 00 6D 00 79 00" RealAddress="267920DB070"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>+GameManager.tomorrowDayTag</Address>
<Offsets>
<Offset>10</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
And you should be able to change to whatever weather you want...
Or just change the todayDayTag value into gleamy & its string length(todayDayTag-4) to 6
Re: [Request]Ooblets
Posted: Tue Jul 21, 2020 5:01 am
by Crystalanthology
Cake-san wrote: ↑Sun Jul 19, 2020 1:58 am
rafpoop wrote: ↑Sun Jul 19, 2020 12:16 am
Cake-san wrote: ↑Sat Jul 18, 2020 11:29 am
Not much...
I'm dumb and can't figure it out, how do I set it to gleamy weather?
paste these code into CE table section replacing current todayDayTag pointer(by deleting it)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>13</ID>
<Description>"todayDayTag"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">05 00 00 00 73 00 75 00 6E 00 6E 00 79 00 00 00:sunny
05 00 00 00 72 00 61 00 69 00 6E 00 79 00 00 00:rainy
06 00 00 00 73 00 74 00 6F 00 72 00 6D 00 79 00:stormy
06 00 00 00 67 00 6C 00 65 00 61 00 6D 00 79 00:gleamy
</DropDownList>
<LastState Value="06 00 00 00 67 00 6C 00 65 00 61 00 6D 00 79 00" RealAddress="267920DB0A0"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>+GameManager.todayDayTag</Address>
<Offsets>
<Offset>10</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>82</ID>
<Description>"tomorrowDayTag"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">05 00 00 00 73 00 75 00 6E 00 6E 00 79 00 00 00:sunny
05 00 00 00 72 00 61 00 69 00 6E 00 79 00 00 00:rainy
06 00 00 00 73 00 74 00 6F 00 72 00 6D 00 79 00:stormy
06 00 00 00 67 00 6C 00 65 00 61 00 6D 00 79 00:gleamy
</DropDownList>
<LastState Value="06 00 00 00 73 00 74 00 6F 00 72 00 6D 00 79 00" RealAddress="267920DB070"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>+GameManager.tomorrowDayTag</Address>
<Offsets>
<Offset>10</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
And you should be able to change to whatever weather you want...
Or just change the todayDayTag value into gleamy & its string length(todayDayTag-4) to 6
I tried this and it didn't work, It had no values.
Re: [Request]Ooblets
Posted: Tue Jul 21, 2020 8:32 am
by Cake-san
Crystalanthology wrote: ↑Tue Jul 21, 2020 5:01 am
I tried this and it didn't work, It had no values.
Fixed... redownload the table then
Re: [Request]Ooblets
Posted: Tue Jul 21, 2020 12:15 pm
by ilan1009
I'm new to Cheatengine, When running it it pastes: "Failure injecting the MonoDatacollector dll"
Re: [Request]Ooblets
Posted: Wed Jul 22, 2020 2:44 am
by Cake-san
ilan1009 wrote: ↑Tue Jul 21, 2020 12:15 pm
I'm new to Cheatengine, When running it it pastes: "Failure injecting the MonoDatacollector dll"
How to use this cheat table?
[Link]
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
If problem still persist, try to run the game without epic laucher eg: creating a shortcut and adding the -EpicPortal command line argument
Re: [Request]Ooblets
Posted: Sat Jul 25, 2020 3:43 pm
by rafpoop
I love this cheat table and just wanted to say thanks for posting it again.
Re: [Request]Ooblets
Posted: Fri Jul 31, 2020 2:42 am
by lovelycinnamonroll
Excuse me but would it be possible to change the chance of gleamy ooblets or change the chance of a certain ooblet?
I just want a way to cheat in new ooblets
Re: [Request]Ooblets
Posted: Sat Aug 01, 2020 8:41 am
by lovelycinnamonroll
0.3.57_e_da is the latest version as of August 1.
how do i use this
Posted: Fri Aug 21, 2020 7:15 pm
by redpandawithahat
im confused i want to use this to aqquire items but i dont know how to
Re: [Request]Ooblets
Posted: Mon Aug 24, 2020 10:01 pm
by rafpoop
I would love if this cheat table got updated. Certain features aren't working anymore, such as adding items.
Re: [Request]Ooblets
Posted: Sat Oct 10, 2020 4:56 am
by miabi
Would also love to see an update if possible please.