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[Request] Archmage Rises

Posted: Thu Jul 09, 2020 4:11 am
by Lord Blade


Any sort of table for this game would be awesome.
Naturally things like health, stamina, money, etc would be great to have. I've not been able to have much luck with any values.

Re: [Request] Archmage Rises

Posted: Fri Jul 10, 2020 8:44 am
by Lord Blade
So, for some more specifics...

You have Health (30 is max)
Stamina (which is out of 100%)
Naturally having those infinite would help a lot.
Most actions use up Stamina, including magic. You can make spells stronger by using more Stamina while casting.

There's Hunger and Wellbeing. They fluctuate a lot. Being able to set them to specific values would be great.

There's also an AP bar. Your action points (the size is modified by armor and such). Gets used each turn in combat, as well as by various events.

Then there's all the various skills you learn and improve through use. Being able to tweak them would be nice (though building them up is a big part of the game).

There's also gold, which is pretty straightforward.

You have an inventory that's limited by weight. Being able to increase the max weight would be nice if possible, so we can hoard stuff. :p

Also, your character ages as time passes. If there's some way to basically lock your age (or at least edit it now and then) that would be amazing, as we'd be able to enjoy immortality. :)

Re: [Request] Archmage Rises

Posted: Sat Aug 08, 2020 3:39 am
by Lord Blade
So... nobody able to take a look?

Re: [Request] Archmage Rises

Posted: Tue Aug 11, 2020 6:07 pm
by ODimm
Hi,

i wanted to look...but steam doesn't give me a option to download/buy the game?

Re: [Request] Archmage Rises

Posted: Sat Aug 22, 2020 5:25 am
by Lord Blade
You have to buy the game from the official site.

[Link]

That will get you a Steam key.
They're not doing Early Access on Steam like most things. So it will only be for sale on Steam when it's finished.

Re: [Request] Archmage Rises

Posted: Tue Apr 25, 2023 12:02 am
by Registered_Guest
I know this is thread necromancy, but the game released today - at least in [Link] - and I think I would enjoy it. However, the aging mechanics sounds really, really annoying - as it was in older titles like Smugglers.

So if anybody can have a look and basically nullify that I am sure many of us would be very grateful.

Re: [Request] Archmage Rises

Posted: Tue Apr 25, 2023 5:24 pm
by fearlessengineer333
There's a save file you can edit all of your main char attributes. Its not easy as you'll have to search through hundreds of entries to find your character but I managed to do this in about a minute after finding the correct values. My suggestion is to train one of your core attributes in the new game character creation to a high level, this will make your character stand out in a text editor.

When you open the save file you'll see three timers:
"playerBirthDateInMinutes": 5341485600,
"gameWorldDateInMinutes": 5349978480,
"saveTimeInTicks": 638180236854630041,
Search all 3 in 4 byte and freeze them if you want a time stop.

HP, Stamina is a float value.
Gold and everything else can be found in 4 byte.

Re: [Request] Archmage Rises

Posted: Tue Apr 25, 2023 10:25 pm
by hisvileness
fearlessengineer333 wrote:
Tue Apr 25, 2023 5:24 pm
There's a save file you can edit all of your main char attributes.
Where is it located?

edit: console commants still work with tilde

Re: [Request] Archmage Rises

Posted: Wed Apr 26, 2023 9:50 am
by Griffihn
fearlessengineer333 wrote:
Tue Apr 25, 2023 5:24 pm
There's a save file you can edit all of your main char attributes. Its not easy as you'll have to search through hundreds of entries to find your character but I managed to do this in about a minute after finding the correct values. My suggestion is to train one of your core attributes in the new game character creation to a high level, this will make your character stand out in a text editor.

When you open the save file you'll see three timers:
"playerBirthDateInMinutes": 5341485600,
"gameWorldDateInMinutes": 5349978480,
"saveTimeInTicks": 638180236854630041,
Search all 3 in 4 byte and freeze them if you want a time stop.

HP, Stamina is a float value.
Gold and everything else can be found in 4 byte.
isn't that save time a double or at least an 8 byte? the number seems a bit too large for a small 4 byte.

HP, Stamina and Hunger are floats that tend to maintain the same address distance from each other (so a simple pointer to one can get you all of them). gold can be 8 bytes, not just 4. inventory items are 4 bytes (and 2 bytes as well) but the max you can have is 32 (which kind of makes sense when you consider the value type). you put in more than that and no matter what you try to pick up, gets wasted (aka not added) and makes the game crash upon exit or trying to save (happened twice before i figured that one out).
you can search for magic xp and power as float as well. 14k is all you need to max out your char to T3, as long as you don't use it on power. about 200 power for either school ensures you can 1 shot anything (except the bosses) with the basic attack spell.

Re: [Request] Archmage Rises

Posted: Wed Apr 26, 2023 3:21 pm
by fearlessengineer333
There's no need to search for the exact values as they are right in the save file. Maybe its 8 byte, it shows up in a 4 byte search. Just search it, pass an hour and refine the search to increased values. I will revisit this game later when there's more content.

Re: [Request] Archmage Rises

Posted: Sun Apr 30, 2023 10:01 am
by johan01
hi can you make a table for the new one please

Re: [Request] Archmage Rises

Posted: Sun Jun 11, 2023 12:47 am
by Cold
Would anyone be able to make a table for this game please??? I am technologically impaired!