[COMPLETED] [Request] Cunt Empire

Ask about cheats/tables for single player games here
FriendlyGhost
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Re: [COMPLETED] [Request] Cunt Empire

Post by FriendlyGhost »

Good afternoon, who can update the script, otherwise you are not working correctly.
Does not work/does not start

Thank you in advance!

zibi
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Re: [COMPLETED] [Request] Cunt Empire

Post by zibi »

Do not search in processes, only in applications

myrendil
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Re: [COMPLETED] [Request] Cunt Empire

Post by myrendil »

Getting <<Lua error in the script at line 1:[string "local syntaxcheck,memrec=...
..."]:105: bad argument #2 to 'format' (no value)>> whenever I try to activate the Room subgroup. Any idea what the deal is?

Also the options in this are not very well defined...

DDISO
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Re: [COMPLETED] [Request] Cunt Empire

Post by DDISO »

it is very good!OK

Fischbart
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Re: [COMPLETED] [Request] Cunt Empire

Post by Fischbart »

Not working for me as well.
Cards worked exactly once with the game crashing after changing values.
After that the only message coming up for the cards option is "aob not found".

Rest is not working at all.

myrendil
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Re: [Request] Cunt Empire

Post by myrendil »

Cake-san wrote:
Sat Jun 27, 2020 5:07 am
Made for firefox browser... & doesn't work for edge because js is jit and each browser used their own engine...

Takes some time to scan for process & aob...

Not the best solution which I think the best solution is packet editing/spoofing...

Update 1
Added Card script...

Update 2
Added Card Cost script...
&Revamp Card& Room script

Update 3
Added Quest always collect & Dummy transaction script

Update 4
-Room-customer-customercost
-Fixed offset
Note: This table will just scan for data structures of the game so it's either hit or miss, if it doesn't work now, it might work later.
This table will most likely break when dev change the data structure of the game....

Credits goes to GreenHouse & iBelg for providing info about the game's data...

Usage
  • Room script
-Numpad+ Enable script
-Numpad- Disable script
-Numpad1 Set all room to automate
-Numpad2 Set all baseTimeIncomeInterval to max
-Numpad3 Set all reduceTimeIncomeByClick to min
-Numpad4 Set all baseIncome to the highest room
  • Reset customerCount after certain amount script
  • Reset customerCount numpad0
You need to edit the script according to your need which you need a bit of programming knowledge...
I used this script mostly for farming coins using macro...
  • Card
-Numpad5 Set all Card level to 1
-Numpad6 Set all Card level to 50
This script will filtered out card level that is below than 2 which you need to either promote your card first before using this script...
Set all card to level 1 & upgrade your card to decrease coin cost...
Or set all to 50 & you can fulfill the requirement to hire girl
  • Card Cost
-Numpad7 multiply all card cost by -1
Free card upgrade $$
  • CardGirlMaxedValueInt
  • CardMaxedValueFloat
Used before activating toys & before hiring girls else it will not be effected & change will gone after refresh...
Money can go to infinity & crash...
  • Quest always collect & Dummy transaction
Activate before clicking Let's Go!
iBelg wrote:
Thu Jul 30, 2020 9:44 am
If you open the cheat window and enable "Dummy transaction" the game becomes F2P, when you buy gems it opens up an empty window and when you close it, it just awards you the gems. Also if you enable "Quest always collect" you don't need to satisfy the requirements to collect the rewards of a quest and you can progress without even hiring any girls.
This should be modified. Nothing works now. Loading anything other than the Card options throws various lua script faults, trying to load on "Let's Go" now throws an AOB fault, in essence, this is now bugged. The thread title should be unlisted as "Completed" as well.

osbkjlk
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Re: [COMPLETED] [Request] Cunt Empire

Post by osbkjlk »

Same problem here, nothing works, it would be nice if someone could update the scripts.

Thank you!

MisterMars
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Re: [COMPLETED] [Request] Cunt Empire

Post by MisterMars »

Today I finished the episode 45 (hardes tasks: collect cards 100.000 from 100.000 / Upgade toys 140/140) but there is NO button to get to episode 46 like in the priveous episodes. :? Please refer to the attached picture.
Image

I see that there are more episodes [planed to be in future?] "JACUZZI", "WARD", "SCHOOL".
For me this is the end with this "GAME". I agree to HolyShit memberlist.php?mode=viewprofile&u=46578, the game is boring.
Before 1 month I played "HERO WARS" but it is also boring even if you have more options.
Spring is comming so I'll spend more time outside. :)

CU!

P.S.: I use Firefox 87.0 (64-Bit) and with CE only the room-script (Numpad2,3,4) is working (Num 1 and 0 not).
How to work with CheatEngine72 (is installed with the installer) and the script4 (26KB) by using Windows (7-10) and firefox:

1. Close all tasks.
2. Open Firefox and login to [Link] (only one tab!!!!)
3. Open script cuntempire_script4.ct or cuntempire.ct (on the desctop or from filebrowser) from "Cake-san"
download/file.php?id=26812
4. "File" --> "Open Process" or Button "Select a process to open"
5. On the "Process List" select "00xxxxxx-Cunt Empire - Mozilla Firefox" and click the "Open" button
6. Confirmation "Keep the current adress list/code list?" --> Click the "Yes" button
7. In the lower part of CheatEngine (7.2) you have several options

Box
Active Description Adress Type Value
[ ] Room <script>
[ ] Card <script>
...
[ ] Quest allways colle... <script>

Click in the empty box infront of the word "Room" to "Activate" the room-script. Wait.... more than 10 secounds. Be patient and leave your mouse and keybord untouched. If the box is with a red cross all is fine and you can go on otherwise you have to start new again with step 1

8. The box has a red cross, so the room-script is activated... Go back to firefox and here to the "Game".
9. Check if the notepad is active and play with the (Numpad2,3,4) to raise your income.

Hints:
a. Use AutoClicker30 (freeware to automate the mouse-clicks) and FreeCountdownTimer (plan your time to collect time based items or wait for eventstart and -end) !!!!
b. Don't uses CE at the beginning of an episode, only if generated income talkes longer than 5 minutes to level up a business and don´t max the level of the businesses to fast otherwise you may not can get to the next episode.
c. In the EVENT (tournament/challange) first finish your tasks without CE! If it takes more than 5 minutes to level up an business use CE. DON'T automate Your businesses at the beginning because the game addapt the income of the "other fake players/bots". Open all businesses, so that you have more chances to get better GIRLS & TOYS in the castings.
10-15minutes before the EVENT ends:
- automate all businesses and
- level them up with the money by using CE but
- only use beer/champaine/absint/.... on GIRLS & TOYS in the AUTOMATED!!! businesse(s) where the income per secound has the highest value.
- If you level up girls, than first level up only one (single) girl, than the other girl(s) and than the toys in order to maximize the income
Last edited by MisterMars on Thu Apr 08, 2021 9:22 am, edited 2 times in total.

legitguy456
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Re: [COMPLETED] [Request] Cunt Empire

Post by legitguy456 »

Hi
Nothing works for me and i cheat it myself. If you need help email me: legitguy456@protonmail.com

Arthur
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Re: [COMPLETED] [Request] Cunt Empire

Post by Arthur »

legitguy456 wrote:
Tue Apr 06, 2021 4:42 pm
Hi
Nothing works for me and i cheat it myself. If you need help email me: legitguy456@protonmail.com
I had sent an email to you,expecting your reply,or you can show us in this forum,thanks a lot!

Arthur
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Re: [COMPLETED] [Request] Cunt Empire

Post by Arthur »

iBelg wrote:
Sat Sep 12, 2020 1:10 pm
I quickly checked and the menu only opens on the splash screen, before you click "Let's go". So activate the "Always collect" cheat before clicking "Let's go".

I currently don't have the time to update the script to something better, but the tamper monkey script contains all the information you need to get started on it yourself.
the script doesn't work anymore,the image of the browser page of the game explodes when I load the script,wonder if there's a second way to achieve it again,thanks for your contribution!

Arthur
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Re: [Request] Cunt Empire

Post by Arthur »

Cake-san wrote:
Sat Jun 27, 2020 5:07 am
Made for firefox browser... & doesn't work for edge because js is jit and each browser used their own engine...

Takes some time to scan for process & aob...

Not the best solution which I think the best solution is packet editing/spoofing...

Update 1
Added Card script...

Update 2
Added Card Cost script...
&Revamp Card& Room script

Update 3
Added Quest always collect & Dummy transaction script

Update 4
-Room-customer-customercost
-Fixed offset
Note: This table will just scan for data structures of the game so it's either hit or miss, if it doesn't work now, it might work later.
This table will most likely break when dev change the data structure of the game....

Credits goes to GreenHouse & iBelg for providing info about the game's data...

Usage
  • Room script
-Numpad+ Enable script
-Numpad- Disable script
-Numpad1 Set all room to automate
-Numpad2 Set all baseTimeIncomeInterval to max
-Numpad3 Set all reduceTimeIncomeByClick to min
-Numpad4 Set all baseIncome to the highest room
  • Reset customerCount after certain amount script
  • Reset customerCount numpad0
You need to edit the script according to your need which you need a bit of programming knowledge...
I used this script mostly for farming coins using macro...
  • Card
-Numpad5 Set all Card level to 1
-Numpad6 Set all Card level to 50
This script will filtered out card level that is below than 2 which you need to either promote your card first before using this script...
Set all card to level 1 & upgrade your card to decrease coin cost...
Or set all to 50 & you can fulfill the requirement to hire girl
  • Card Cost
-Numpad7 multiply all card cost by -1
Free card upgrade $$
  • CardGirlMaxedValueInt
  • CardMaxedValueFloat
Used before activating toys & before hiring girls else it will not be effected & change will gone after refresh...
Money can go to infinity & crash...
  • Quest always collect & Dummy transaction
Activate before clicking Let's Go!
iBelg wrote:
Thu Jul 30, 2020 9:44 am
If you open the cheat window and enable "Dummy transaction" the game becomes F2P, when you buy gems it opens up an empty window and when you close it, it just awards you the gems. Also if you enable "Quest always collect" you don't need to satisfy the requirements to collect the rewards of a quest and you can progress without even hiring any girls.
Thank you very much for your contribution!!!and may I ask what's the difference between those four scripts?Is there any difference between their functions?should I use one or all of them?
Looking forward to your reply!

MisterMars
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Re: [COMPLETED] [Request] Cunt Empire

Post by MisterMars »

>> and may I ask what's the difference between those four scripts?
- Function: read the text or see the folling lines for Update 1-4
Update 1
Added Card script...

Update 2
Added Card Cost script...
&Revamp Card& Room script

Update 3
Added Quest always collect & Dummy transaction script

Update 4
-Room-customer-customercost
-Fixed offset

- Code: use a diff programm



>> I use one or all of them?
I use the Update 4 - script
download/file.php?id=26812
cuntempire__.CT
Update 4
(25.47 KiB) Downloaded 10938 times

from Cake-San viewtopic.php?p=140857#p140857

(and here the ROOM option, where only Num 2,3,4 is working).
Just follow my viewtopic.php?p=184026&sid=217fe0074175 ... bf#p184026 instructions or from AsmondenA viewtopic.php?p=143198#p143198.

legitguy456
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Re: [COMPLETED] [Request] Cunt Empire

Post by legitguy456 »

legitguy456 wrote:
Tue Apr 06, 2021 4:42 pm
Hi
Nothing works for me and i cheat it myself. If you need help email me: legitguy456@protonmail.com
If you know js there's

Code: Select all

createReward(t)
function in /src/app... Sample t object:

Code: Select all

{
  "reward_type": "resource",
  "reward_id": "soft_money",
  "reward_qty": "50000"
}
For example you can multiply quantity. I use Telerik debbuger to change js. There's girls id-s (character[number]):

Code: Select all

jessica - 1
little caprice - 2 rare
alice - 3
rebecca - 4
liya silver - 5
Dominia - 6
chris - 7
pink princess - 8
katarina - 9
marry jane - 10
apolonia - 11
aphrodite - 12
kate - 13
coco - 14
lucia - 15
miranda - 16
alexandra - 17
rorie - 18
sarah - 19
so young - 20
bunny girl - 21
naomi - 22
cop girl - 23
harley - 24
anna - 25
jeanne - 26
erin - 27
melissa - 28
frederica - 29
mika - 30 (legend)
maid - 31
elizabeth - 32
bruanna - 33 (legend)
beatrice - 34 common
samantha - 35 rare
stella & bella - 36 legend
Event girls have another id-s(example: character80001)

I think best way to cheat is modify this:

Code: Select all

{
  "rewards": {
    "0": {
      "reward_type": "character",
      "reward_id": "character80002",
      "reward_qty": 11
    },
    "1": {
      "reward_type": "resource",
      "reward_id": "hard_money",
      "reward_qty": 11
    },
    "2": {
      "reward_type": "resource",
      "reward_id": "prestige_money",
      "reward_qty": "46"
    }
  },
  "extra": {
    "config": {
      "delta": "4;prestige_money:10",
      "display_rewards": "cards:8-12,hard_money:8-12,prestige_money:40-50",
      "drop_count": "3",
      "guaranteed_id": "id:character80002,hard_money,prestige_money",
      "guaranteed_qty": "8-12,10-12,40-50",
      "guaranteed_type": "character,resource,resource",
      "id": "8_1_3EventLoot",
      "rarity": "common",
      "rew_chance": "",
      "rew_id": "",
      "rew_qty": "",
      "rew_type": "",
      "type": "quest"
    },
    "rarity": "common"
  }
}
from this function:

Code: Select all

createQuestLootbox(t) {
        const e = dn.mergeRewardDescriptions(Object.values(t.rewards)).map((t) => this.rewardFactory.createReward(t)),
          i = Ev.parseDeltaConfig(t.extra.config.delta || "0");
        e.forEach((t) => {
          const e = Ev.extractRewardDisplayDeltaSet(t, i),
            s = Ev.getDisplayValueFromDelta(t, e);
          t.setDisplayValue(s);
        });
I'm not sure how much you can do with it(idk what server check)

This is panel code. You can paste it in the beggining of /src/app... file:

Code: Select all

var elemDiv = document.createElement("div");
(elemDiv.style.cssText =
  "display:none;color:black;position:absolute;width:200px;height:100%;opacity:0.8;z-index:50;background-color:#ccc;top:0;left:0;"),
  document.body.appendChild(elemDiv);
let html = [
    "Multiply gold<input type='checkbox'id='1'>by<input type='number' id='11'value='100'>",
    "Multiply diamonds<input type='checkbox'id='2'>by<input type='number' id='22' value='100'>",
    "Multiply cards<input type='checkbox'id='3'>by<input type='number' id='33' value='100'>",
    "Multiply upgrades<input type='checkbox'id='4'>by<input type='number' id='44' value='100'>",
    "Change Cards<input type='checkbox'id='5' disabled>recive<input name='characterss' id='55' list='characterss'value='character1' /><datalist id='characterss'><option>character12</option></datalist>",
    "Change Upgrades<input type='checkbox'id='6'disabled>",
  ],
  divs = [];
for (let e = 0; e < 6; e++)
  (divs[e] = document.createElement("div")),
    (divs[e].style.cssText = "width:200px;height:100px;z-index:100;background-color:#ccc;top:0;left:0;"),
    (divs[e].innerHTML = html[e]),
    elemDiv.appendChild(divs[e]),
    console.log(divs);
let optionss = {
  gold: { active: 0, multi: 100 },
  diamonds: { active: 0, multi: 100 },
  cards: { active: 0, multi: 100 },
  upgrades: { active: 0, multi: 100 },
};
document.getElementById("1").addEventListener("change", (e) => (optionss.gold.active = e.target.checked)),
  document.getElementById("2").addEventListener("change", (e) => (optionss.diamonds.active = e.target.checked)),
  document.getElementById("3").addEventListener("change", (e) => (optionss.cards.active = e.target.checked)),
  document.getElementById("4").addEventListener("change", (e) => (optionss.upgrades.active = e.target.checked)),
  document.getElementById("11").addEventListener("change", (e) => (optionss.gold.multi = e.target.value)),
  document.getElementById("22").addEventListener("change", (e) => (optionss.diamonds.multi = e.target.value)),
  document.getElementById("33").addEventListener("change", (e) => (optionss.cards.multi = e.target.value)),
  document.getElementById("44").addEventListener("change", (e) => (optionss.upgrades.multi = e.target.value)),
  document.addEventListener("keypress", (e) => {
    "c" == e.key && ("none" == elemDiv.style.display ? (elemDiv.style.display = "block") : (elemDiv.style.display = "none"));
  });
(press c to show panel)then in createReward(t) do something like this:
createReward(t) {
switch (t.reward_type) {
case Wt.RESOURCE: return this.createResourceReward(t.reward_id, t.reward_qty);
case Wt.CHARACTER: {
if(optionss.cards.active)t.reward_qty*=optionss.cards.multi
const e = this.characterModels.get(t.reward_id);
if (null == e) throw new Error("Character not found: " + t.reward_id);
if (e.hasBonusSkill()) {
const i = this.skillModels.get(e.getSkillKey());
return new av(e, Number(t.reward_qty), i);
}
return new av(e, Number(t.reward_qty));
}
case Wt.UPGRADE:{
if(optionss.upgrades.active)t.reward_qty*=optionss.upgrades.multi
return new rv(this.upgradeModels.get(t.reward_id), Number(t.reward_qty));
}
case Wt.TOTEM:
return new hv(this.totemModels.get(t.reward_id), Number(t.reward_qty));
case Wt.TIMESKIP:
return new cv(this.timeskipModels.get(t.reward_id), Number(t.reward_qty));
case Wt.BOOST:
return new dv(this.boostModels.get(t.reward_id), Number(t.reward_qty));
case Wt.VIDEO:
return new lv(this.galleryVideoModels.get(t.reward_id));
default:
throw new Error("Unsupported reward type: " + t.reward_type);
}
}

and
createResourceReward(t, e) {
switch (t) {
case Gt.SOFT_MONEY:
return new sv(this.softMoneyModel, e.toString());
case Gt.PRESTIGE_MONEY:{
if(optionss.gold.active)e=optionss.gold.multi
return new nv(this.prestigeMoneyModel, Number(e));
}
case Gt.HARD_MONEY:{
if(optionss.diamons.active)e*=optionss.diamonds.multi
return new ov(this.hardMoneyModel, Number(e));
}
default:
throw new Error("Unsupported resource id: " + t);
}

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