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Griftlands
Posted: Wed Jun 17, 2020 8:44 am
by maynard
Another deck-building rogue-lite, but made by Klei (Don't Starve, Oxygen Not Included, etc). Early access game but there's a lotttt of content already, and this one seems extremely high quality and fun.
Requests:
Shills (gold, money): this is very easy to find just searching 4 bytes, no problems whatsoever
A card editor or any type of in-battle cheats would be really cool
A reputation editor for each npc would be cool (if you max a relationship they give you a permanent passive buff for that run; if they hate you you get a permanent passive debuff)
Mostly just trying to draw attention to this game because its amazing and I didn't see any other threads about it!
Griftlands
Posted: Wed Jun 17, 2020 9:04 am
by MBRKiNG
[QUOTE="maynard, post: 139786, member: 30656"]
[MEDIA=steamstore]601840[/MEDIA]
Another deck-building rogue-lite, but made by Klei (Don't Starve, Oxygen Not Included, etc). Early access game but there's a lotttt of content already, and this one seems extremely high quality and fun.
Requests:
Shills (gold, money): this is very easy to find just searching 4 bytes, no problems whatsoever
A card editor or any type of in-battle cheats would be really cool
A reputation editor for each npc would be cool (if you max a relationship they give you a permanent passive buff for that run; if they hate you you get a permanent passive debuff)
Mostly just trying to draw attention to this game because its amazing and I didn't see any other threads about it!
[/QUOTE]
there is everything u need, quicksave, quickload, cash, auto win, auto battle, unlock all cards and much more
this is working with the released EA and Demo Version.
1.go to your game install folder
2.open data.zip with winrar
3.open scripts folder and extract main.lua
4.open main.lua with notepad search this line "DEBUG = false," and replace it with "DEBUG = true,"
5. save and exit, insert the file into the zip file, override the original, save and enjoy the dev menu
6. press F3 ingame to open the debug menu
[IMG]https://steamuserimages-a.akamaihd.net/ugc/1187209805475265852/B40B96F9E161478454667312270E3052346E2ACC/[/IMG]
Griftlands
Posted: Wed Jun 17, 2020 6:04 pm
by maynard
[QUOTE="MBRKiNG, post: 139787, member: 13227"]
there is everything u need, quicksave, quickload, cash, auto win, auto battle, unlock all cards and much more
this is working with the released EA and Demo Version.
1.go to your game install folder
2.open data.zip with winrar
3.open scripts folder and extract main.lua
4.open main.lua with notepad search this line "DEBUG = false," and replace it with "DEBUG = true,"
5. save and exit, insert the file into the zip file, override the original, save and enjoy the dev menu
6. press F3 ingame to open the debug menu
[IMG]https://steamuserimages-a.akamaihd.net/ugc/1187209805475265852/B40B96F9E161478454667312270E3052346E2ACC/[/IMG]
[/QUOTE]
dude this is amazing lmao. thanks a lot
Griftlands
Posted: Thu Jun 18, 2020 3:01 am
by danielyee
hi sir any chance a table sir
Griftlands
Posted: Mon Jun 22, 2020 2:00 am
by Lord Blade
While the debug menu is kind of nice for some things, it doesn't help actually experiencing the game. There doesn't seem to be options for infinite actions, or restoring health/resolve.
So, options that would be nice for a table:
Health/Resolve
Actions (make unlimited if possible or set to massive)
Griftlands
Posted: Fri Jun 26, 2020 11:32 am
by The Mogician
I'll see if I can cook something up for the game.
Griftlands
Posted: Fri Jun 26, 2020 7:44 pm
by Lord Blade
[QUOTE="The Mogician, post: 140790, member: 533"]
I'll see if I can cook something up for the game.
[/QUOTE]
Awesome.
So, here's the key points.
Your character has two "health" bars. Health (combat) and Resolve (negotiation).
In both combat and negotiation you have a number of Action Points each turn. Being able to lock that at say 10 or so would let you play as many cards as you want each turn.
In combat you have multiple characters on each side. Being able to say right click on someone (which brings up their info) and hit a button to either heal or hurt them would be handy.
Characters have a "panic" level, when their health hits that, they'll surrender or run away. Being able to set someone to say 1 health, would let you kill them with an attack and prevent escape.
You have Money, used to buy cards and services or bribe people.
Beyond that there's a Boon/Bane thing with NPC's. You can make people like you or hate you by your actions, and when you max out either way you unlock their buff or debuff (as long as that character stays alive).
Re: Griftlands
Posted: Mon Jun 29, 2020 3:28 am
by dharmang1910
Here is the table for this game..
viewtopic.php?f=4&t=12942
Yesterday site acts weird and not let me to edit post or do other things so I have posted new thread and If you have any problems then post that there.
Re: Griftlands
Posted: Thu Jul 02, 2020 2:40 pm
by dharmang1910
Updated the table to +7, check the post.
viewtopic.php?f=4&t=12942
Re: Griftlands
Posted: Sat Dec 19, 2020 11:31 pm
by JustJinxed
Figured I'd pop in, and clear up some things about the debug mode, so if anyone else runs upon this, they can play to their hearts content. I KNOW this isn't CE related, but since someone mentioned the debug panel, figure hey. Here's some dumb extra info.
You don't need to edit the contents of the zip, you just need to add --debug to your starting parameters. You can do this in steam by opening the properties (right-click Griftlands and select properties and then click on "Set Launch Options") in here place --debug and click ok/close
Start up Griftlands then open or start a run and go about your business
Ctrl-M to get 1k gold
Press tilde during a fight to edit different aspects like your actions, enemy resolve, enemy hp, etc.
Enjoy-- plur