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[Request] Starcom: Nexus
Posted: Sun Apr 26, 2020 8:30 pm
by terabyte151
Game Name: Starcom: Nexus
Game Engine: Unity ?
Game Version: 1.0.10
Options Required: Cheat Table with:
- Infinite Hull
- Infinite Energy
Game/Steam Website:
Other Info: [Link]
Re: [Request] Starcom: Nexus
Posted: Mon Apr 27, 2020 8:51 am
by notpikachu
One of the game that caught my interest while I'm browsing space-related games.
Here's some values that I got, nothing fancy.
- Tested on 1.0.5, 1.0.10, 1.0.11c
Re: [Request] Starcom: Nexus
Posted: Mon Aug 24, 2020 12:59 am
by HakariTenrai
notpikachu wrote: ↑Mon Apr 27, 2020 8:51 am
One of the game that caught my interest while I'm browsing space-related games.
Here's some values that I got, nothing fancy.
- Tested on 1.0.5, 1.0.10, 1.0.11c
Is there anyway to change or lock the float values? Every time I try, they change back, whether I click the "x" or change the value.
Just as an example - I cannot get the health value to stay "locked" so that I do not take damage - changing the value does nothing, and locking it makes it look locked, but the ship still takes damage. Also, I tried playing with the hopper, to get it to go farther, but was only successful in "keeping the engine running".
Re: [Request] Starcom: Nexus
Posted: Mon Aug 24, 2020 1:10 am
by BabyGroot
notpikachu wrote: ↑Mon Apr 27, 2020 8:51 am
One of the game that caught my interest while I'm browsing space-related games.
Here's some values that I got, nothing fancy.
- Tested on 1.0.5, 1.0.10, 1.0.11c
(v1.0.12) bro?
Re: [Request] Starcom: Nexus
Posted: Tue Feb 23, 2021 10:40 pm
by Anklava
Is it possible to increase the detection radius of planets in space using a table?
P.S.
Works in version 1.0.13c