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DOOM 2016 Request for Runes limit removal
Posted: Thu Apr 16, 2020 2:24 pm
by dreamcactus
so ive been thinking , why compromise , why not be able to select ALL Runes instead of only 3 , yeah a Runes limit remover would be epic, thanks
Re: DOOM 2016 Request for Runes limit removal
Posted: Sat May 02, 2020 5:27 pm
by dreamcactus
would be cool , if anyone could take this one up
DOOM 2016 Request for Runes limit removal
Posted: Thu May 21, 2020 7:48 pm
by dreamcactus
and a bump for this one as well , would be killer if someone could come up with a hack
DOOM 2016 Request for Runes limit removal
Posted: Fri May 22, 2020 2:33 am
by krul
I did try but couldn't do it.
I also wanted to spawn quad damage and speed orb but runes and quad damage are hard coded.
Only if ID releases a patch to unlock this part of code.
DOOM 2016 Request for Runes limit removal
Posted: Wed May 27, 2020 3:44 pm
by dreamcactus
ok , well got another issue id LOVE to have a Table for and following is the issue>
[SIZE=24px][FONT=Whitney][COLOR=rgb(255, 255, 255)] what wed need is a Table that autodetects when a level gets reloaded or switched aka as soon as one leaves said level , to then autoreapply a list of console commands once a level is loaded, i really need this, mainly for commands that only work while in an actual level and gets reset as soon as one exits said level, its annoying as fuck , would really help me out , actually would love this for both 2016 and eternal[/COLOR][/FONT][/SIZE]
DOOM 2016 Request for Runes limit removal
Posted: Wed May 27, 2020 3:52 pm
by Rhark
Why not just create a hotkey for each console command you want to re-activate? saves you from re-typing it every time.
DOOM 2016 Request for Runes limit removal
Posted: Wed May 27, 2020 6:51 pm
by dreamcactus
umm.. issue with that is in 2016 ..atleast with my version using legacymod with devmode , and in general i recon , ID engine kicks out all custom binds on level exit or reload, hence said issue and request for a CT, oh btw if possible directly injecting into game without the console being visibly being brought down
DOOM 2016 Request for Runes limit removal
Posted: Thu May 28, 2020 2:04 pm
by SunBeam
[QUOTE="dreamcactus, post: 137143, member: 30840"]
[SIZE=24px][FONT=Whitney][COLOR=rgb(255, 255, 255)]what wed need[/COLOR][/FONT][/SIZE]
[/QUOTE]
WE don't need anything. You do. I'd advise reviewing your language and the way you post that text, as whoever reads it thinks they owe you something. And they don't. Then those 2 PMs you sent me.. you act in there as if I am some modder or game developer, asking me basically to re-write the game to accommodate your needs. Like I said.. check your attitude and maybe someone will do something for you for once.
DOOM 2016 Request for Runes limit removal
Posted: Thu May 28, 2020 3:51 pm
by dreamcactus
attitude? lols i just put up a request ...nobody owes me shit , yeah ...facts , this is the request section and as such a request not an obligation , jesus , some people nowadays, anyhow if anybody is willing to take up said request would be appreciated for sure , one more thing ive thought about if its possible to disable invisible borders , that would be appreciated as well , peace
p.s what wed need is in regards to other gamers that would appreciate said request as well , since i recon im not alone on this
Re: DOOM 2016 Request for Runes limit removal
Posted: Fri Aug 21, 2020 11:57 am
by dreamcactus
ok can be closed request has been solved