Resident Evil Resistance cheats

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XRizerX
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Re: Resident Evil Resistance cheats

Post by XRizerX »

Survivor Table for inventory slots.

It's a bit wonky, don't change any values that are super high, like in the 8 digits, when the match finally loads otherwise it crashes the game, just change the values of items to 3 and lock them.

I don't understand why the table creator has doubles of the first 4 slots and he's missing slot 6 but it is what it is.

You can give yourself infinite throwable items, infinite ammo stack, infinite umbrella credits and infinite herbs depending on which slot they're in... also melee weapons will never break if you lock their value but you can get the same effect with a shotgun so melee is basically pointless, even for bio cores... just use the shotgun or L. Hawk magnum.

DO NOT LOCK YOUR WEAPON CLIP.

You can lock your ammo stack and reload your gun so it continues to do damage, if you lock your actual weapon clip after the first clip is expended it stops doing damage because of some kind of checksum on the MM's side which you can't manipulate unless you're the MM.

Credit goes to: roojw9 for the table. I didn't make this, just sharing it.

The best way to use this table is as follows:

Change your umbrella credits to 9999 at the start of the match, DO NOT LOCK THIS VALUE or the server will desync and you or other survivors will start crashing out and the game will lag.

Lock inventory slots 1, 2, 3 and 4. (Don't bother with the Slot 2 January Value, it's just a double instance of the same thing)

Place slot 1 at value 3.
Place slot 2 at value 50.
Place slot 3 at value 3.
Place slot 4 at value 3.

Discard your main weapon and buy a throwable item like a Hand Grenade or Molotov.
Slot 2 is taken up by your infinite ammo stack (do not discard)
Slot 3 is taken up by your herb (Infinite manual heals) (never discard)
Buy a blue herb for Slot 4 (infinite manual infection cures) (or if you want, by a melee weapon for infinite melee)
Buy a better weapon for Slot 5 (DO NOT LOCK THIS)
Now buy any super weapons or any other items you'd like and just use them normally.

Don't bother locking Slots 5, 7 and 8 because they're kind of a train wreck.

Slot 7 tends to point to some ridiculously high value that when altered crashes the game. He missed slot 6 and Slot 5 is normally your main weapon.

Slot 7 and 8 are usually taken up by map items or super weapons so it's cumbersome as hell mid-match to play around with this. You can't move items in your inventory around without dropping them to rearrange them so don't even bother.

Make sure on area 2 to buy a Lightning Hawk or a Shotgun to replace Matilda or your 6-Shooter Pistol you bought in area 1.

Buy any super weapons you want and just use them normally because you can't lock these values any way, otherwise they stop doing damage after their clip is expended.

Between the infinite healing, ammo, and hand grenades / molotovs you should easily be able to solo the entire map yourself.

If you set this all up on the first match you'll only ever have to type in 9999 in the Umbrella Credits slot at the start of a new game and leave every other value locked in place as long as you follow the exact same steps every round:

Dump your gun, buy a throwable item, buy a blue herb... then buy a new gun in that exact order and you can stay in game without ever having to alt + tab out until the next match starts.
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RE Resistance Survivor Table.CT
Survivor Table Only
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Last edited by XRizerX on Thu Apr 23, 2020 8:46 pm, edited 1 time in total.

Byrdave
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Re: Resident Evil Resistance cheats

Post by Byrdave »

It seems that grenades eventually stop dealing damage until the value is changed.

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XRizerX
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Re: Resident Evil Resistance cheats

Post by XRizerX »

Byrdave wrote:
Thu Apr 23, 2020 3:48 am
It seems that grenades eventually stop dealing damage until the value is changed.
Yeah Grenades are literally the worst throwing item to use with this table. You're better off buying a Molotov honestly because for some reason the Molly's always do damage no matter how much you spam them. It might have something to do with the damage over time fire effect that occurs when you hit enemies with them... I'm not sure really and I don't care much to look in to it.

I've tested all three throwing items and the Molotov's are the best ones hands down, they're instant and do damage over time and stick to the ground / enemies around them.

They have the exact same effect as hand grenades as well when you throw them at an enemy who is grabbing a player... which means that enemy will let go of the grabee.

As a bonus, you can one shot cameras with them, if your aim is good enough, so you don't even have to sit there stationary shooting cameras. You can just lob a Molotov and even if you're in the remote vicinity of the camera it will explode and deal a DOT. It's literally the fastest way to take out cameras.

So yeah, don't place Hand Grenades or Flash bombs in the infinite slots, just use them as normal and eventually a Molotov will show up in Area 2 or 3 if you didn't get lucky enough to get one in Area 1.

You'll always get Molotov's as your primary throwing item if you're up against Alex Wesker because it's her main weakness which makes going up against her even more of a joke.

IcyPurpose99
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Re: Resident Evil Resistance cheats

Post by IcyPurpose99 »

Looks like they encrypted RP, LOL CAPCOM, but didn't put an AC on it.

ldsdrive
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Re: Resident Evil Resistance cheats

Post by ldsdrive »

Looks like game just got an update and table doesn't work anymore.

Luvsic
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Re: Resident Evil Resistance cheats

Post by Luvsic »

Any updates for possible new RP value bypass? Not interested in anything else.

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Re: Resident Evil Resistance cheats

Post by jjcho849 »

Luvsic wrote:
Sat Apr 25, 2020 4:39 am
Any updates for possible new RP value bypass? Not interested in anything else.
my table has infinite RP

viewtopic.php?f=4&t=12181

Edit: nevermind its broke you were right lol

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XRizerX
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Re: Resident Evil Resistance cheats

Post by XRizerX »

Yeah all tables are now worthless, they've encrypted the RP and pretty sure most of the data so you can no longer edit your Umbrella Credits or inventory... but on the bright side if you already took advantage of modifying your RP to insane levels, like in the millions, you still get to keep it...

So any future DLC they add with cosmetics and what not, you'll be able to buy them outright the day the patch hits.... oh well, RIP any monetary gains for Capcom from the early adopters. ;)

omer
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Re: Resident Evil Resistance cheats

Post by omer »

but there is also survivors use infinite herb ammo motov etc after update there is should way to bypass encrypted data ?

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Re: Resident Evil Resistance cheats

Post by starsbh »

?

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Re: Resident Evil Resistance cheats

Post by starsbh »

Please update

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