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[Paid Request] Deco online

Posted: Mon Apr 06, 2020 4:45 pm
by Kinmo
Game Name: Deco online
Game Engine: ??
Game Version: 0.26.4
Options Required: Cheat Table with:
  • Quests Freeze (You get rewards but the quest doesn't go away after)
  • HP/Mana CD Freeze
  • Crafting Freeze (When you fail a craft the items doesn't disappear)
  • Speed hack
  • God Mode
  • Invisible
Game/Steam Website:
Other Info:
  • The things i requested is client-sided
  • The game was developed around 2002~2003
  • The game has a very weak/outdated hackshield
  • I know eactly how to help you finish the table asap
  • The client size is just 900mb

Re: [Paid Request] Deco online

Posted: Tue Apr 07, 2020 2:50 pm
by Kinmo
Up.

Re: [Paid Request] Deco online

Posted: Thu Apr 09, 2020 12:39 am
by Kinmo
Up.

Re: [Paid Request] Deco online

Posted: Fri Apr 10, 2020 7:49 am
by GamerCare
lol... nobody will sell you online cheat with CE table. I would rather code it in c++ and create cheat launcher with HWID lock then sell it to you / month :P

if it's open world game, it's impossible those options you mentioned are always client sided (except speedhack, teleport, & skill CD if you're lucky), even another old games like rose online and silkroad everything is server side.

Re: [Paid Request] Deco online

Posted: Fri Apr 10, 2020 8:11 am
by Cheater69
How desperate are some people. Is laughable... But in a sad way.

Re: [Paid Request] Deco online

Posted: Tue Apr 14, 2020 2:24 pm
by Dread_Pony_Roberts
Multiplayer cheats just plain sadden me, unless they are agreed upon by everyone in the game. An example is that cheating is heavily frowned upon in most multiplayer Minecraft servers, however, the 2b2t server actually allows cheating of all sorts, so it is accepted by the people who play on it as an expansion to the server.

My personal experience is with Team Fortress 2. Every few matches a bot would join the game which, using the Sniper class, can instantly kill anyone at any range so long as it is in line of sight. There even was a recent exploit where the bots could crash a whole server, thankfully it was fixed but it cost many matches for many players. I do admire the technicality of making fully automated bots that can navigate the geometry, though I wish it was made for a single player game where it could be used and appreciated without causing harm to other people's enjoyment.

But that's just my two cents thrown in the mix.