[REQ] Vampire: The Masquerade - Coteries of New York
Posted: Fri Jan 10, 2020 5:56 pm
Thanks to all who have made and helped with Tables over the years!
If there is currently a Table or Trainer a link would be greatly appreciated.
Game Name: Vampire: The Masquerade - Coteries of New York
Game Engine: Unity
Game Version: v1.0.04 current at this posting.
Options Required: Blood Quantity lock and Night Time Usage Freeze (lack of a better name?).
Game/Steam Website:
[Link]
[Link]
[Link]
Other Info: This is a Visual Novel in the VtM universe. It would be nice to Freeze the Blood usage, which is an indicator of Health/Temperament. I.e. if you get damaged or use Disciplines/Spells the corners of the screen become bloody. Casting 1 Discipline would probably cause 1 corner to become bloody. While receiving an extremely damaging hit could cause three corners to become bloody.
The Night Time Usage Freeze would be helpful to completing more quests each night. Usually you can complete 1 to 2 quest each night before your forced to hit REST. If the night could be frozen then each quest could be completed, each night. It averages anywhere from 2 to 8 possible quest each night. So since the game is just the first chapter and ends after about 18 days there's no time to finish them all, not even close.
P.S. Sorry about my first attempt to post about this potential Table/Trainer, I didn't realize there was a Template. Please let me know if this is incorrect.
If there is currently a Table or Trainer a link would be greatly appreciated.
Game Name: Vampire: The Masquerade - Coteries of New York
Game Engine: Unity
Game Version: v1.0.04 current at this posting.
Options Required: Blood Quantity lock and Night Time Usage Freeze (lack of a better name?).
Game/Steam Website:
[Link]
[Link]
[Link]
Other Info: This is a Visual Novel in the VtM universe. It would be nice to Freeze the Blood usage, which is an indicator of Health/Temperament. I.e. if you get damaged or use Disciplines/Spells the corners of the screen become bloody. Casting 1 Discipline would probably cause 1 corner to become bloody. While receiving an extremely damaging hit could cause three corners to become bloody.
The Night Time Usage Freeze would be helpful to completing more quests each night. Usually you can complete 1 to 2 quest each night before your forced to hit REST. If the night could be frozen then each quest could be completed, each night. It averages anywhere from 2 to 8 possible quest each night. So since the game is just the first chapter and ends after about 18 days there's no time to finish them all, not even close.
P.S. Sorry about my first attempt to post about this potential Table/Trainer, I didn't realize there was a Template. Please let me know if this is incorrect.