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[REQUEST] Rune II

Posted: Wed Nov 13, 2019 10:52 am
by Reaper1222
Game Name: Rune II
Game Engine: Unreal Engine 4
Game Version: 0.0.9L
Options Required: Infinite Health, Infinite Stamina, Xp Multiplier, Infinite Stackable Items, Infinite Weapon Durability, Infinite quick use items
Game/Steam Website: [Link],
Other Info: The steam website says Available 2020 but that's wrong the game came out yesterday.

Re: [REQUEST] Rune II

Posted: Wed Nov 13, 2019 11:33 am
by Aztec2012
+1

Re: [REQUEST] Rune II

Posted: Wed Nov 13, 2019 6:37 pm
by bloodaxis
Item quantities are stored in 4 byte, and if you change the quantity to 999 or whatever it'll stick even if you quit the game.

Edit: Exp is stored in 4 byte as well, health and stamina seems to be float. The path challenge things that award exp when you complete them are stored in 4 byte too and can be edited so you can complete them faster.

Re: [REQUEST] Rune II

Posted: Wed Nov 13, 2019 9:03 pm
by Ashar
hmm, my xp is stored as a float value. also if i find item quanitity as 4byte the change doesnt stick, it just resets.

Re: [REQUEST] Rune II

Posted: Wed Nov 13, 2019 9:06 pm
by bloodaxis
Ashar wrote:
Wed Nov 13, 2019 9:03 pm
hmm, my xp is stored as a float value. also if i find item quanitity as 4byte the change doesnt stick, it just resets.
Sometimes it's finnicky to get item quantity, sometimes you get like 10 addresses and sometimes only one, not really sure why it's like that, also I found the xp as float as well but I couldn't edit it, but the 4 byte xp value could be edited.

Re: [REQUEST] Rune II

Posted: Wed Nov 13, 2019 10:17 pm
by Azazellz
Anyone have any ideas how to freeze the main game timer (top-left corner of the screen)?

Re: [REQUEST] Rune II

Posted: Thu Nov 14, 2019 1:43 pm
by TroliusMaximus
- HIGHLIGHTED ITEM POINTER
- TURN OFF EDGE OF MAP WARNINGS/PENALTIES
- STOP LOKI TIME (if possible, without stopping day-night cycle)