[COMPLETED] [REQUEST] Need For Speed Heat

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Empress_Ravenna
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Re: [COMPLETED] [REQUEST] Need For Speed Heat

Post by Empress_Ravenna » Tue Dec 03, 2019 9:39 am

those of you wondering, about Drift... ther Values are for when you have Origin in Offline mode, same goes for Money.. buy a few cars, sell in online.. for money.. for Drift, the values for that should result in 24+ but the real values are in the higher ones, like for me.. was the 5xxxxxxx and 7xxxxxxx series of code.. this may work online but i havent tested this. also VEH Debugger crashes the game in this method, so i had to use Windows Debugger with "try and hide" option on.. with Stealth Edit enabled (plugin) this may work without Stealth Edit, this isnt MHW..

anyhow, trying to look up how to keep Ana alive while i fuck up Shaw in the next campaign race..

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m01s33nk0
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Re: [COMPLETED] [REQUEST] Need For Speed Heat

Post by m01s33nk0 » Mon Dec 30, 2019 1:38 am

Empress_Ravenna wrote:
Tue Dec 03, 2019 9:39 am
those of you wondering, about Drift... ther Values are for when you have Origin in Offline mode, same goes for Money.. buy a few cars, sell in online.. for money.. for Drift, the values for that should result in 24+ but the real values are in the higher ones, like for me.. was the 5xxxxxxx and 7xxxxxxx series of code.. this may work online but i havent tested this. also VEH Debugger crashes the game in this method, so i had to use Windows Debugger with "try and hide" option on.. with Stealth Edit enabled (plugin) this may work without Stealth Edit, this isnt MHW..

anyhow, trying to look up how to keep Ana alive while i fuck up Shaw in the next campaign race..
I think, drift points in Trial, but returns 1 in Open World, may...Show
{ Game : NeedForSpeedHeat.exe
Version:
Date : 2019-12-30
Author : amoiseenko

This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat



aobscanmodule(INJECT,NeedForSpeedHeat.exe,8B 4A 10 89 4C 24 30 48 85 C0 74 14) // should be unique
alloc(newmem,$1000,"NeedForSpeedHeat.exe"+A482B1D)

label(code)
label(return)

newmem:
mov [rdx+10],f423f
code:
mov ecx,[rdx+10]
mov [rsp+30],ecx
jmp return

INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db 8B 4A 10 89 4C 24 30

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "NeedForSpeedHeat.exe"+A482B1D

"NeedForSpeedHeat.exe"+A482AFC: 8D 0F - lea ecx,[rdi]
"NeedForSpeedHeat.exe"+A482AFE: 1F - pop ds
"NeedForSpeedHeat.exe"+A482AFF: 00 40 53 - add [rax+53],al
"NeedForSpeedHeat.exe"+A482B02: 48 83 EC 20 - sub rsp,20
"NeedForSpeedHeat.exe"+A482B06: 80 7A 0C 00 - cmp byte ptr [rdx+0C],00
"NeedForSpeedHeat.exe"+A482B0A: 48 8B 59 F8 - mov rbx,[rcx-08]
"NeedForSpeedHeat.exe"+A482B0E: 74 7F - je NeedForSpeedHeat.exe+A482B8F
"NeedForSpeedHeat.exe"+A482B10: F6 42 04 02 - test byte ptr [rdx+04],02
"NeedForSpeedHeat.exe"+A482B14: 74 79 - je NeedForSpeedHeat.exe+A482B8F
"NeedForSpeedHeat.exe"+A482B16: 48 8B 83 C0 00 00 00 - mov rax,[rbx+000000C0]
// ---------- INJECTING HERE ----------
"NeedForSpeedHeat.exe"+A482B1D: 8B 4A 10 - mov ecx,[rdx+10]
"NeedForSpeedHeat.exe"+A482B20: 89 4C 24 30 - mov [rsp+30],ecx
// ---------- DONE INJECTING ----------
"NeedForSpeedHeat.exe"+A482B24: 48 85 C0 - test rax,rax
"NeedForSpeedHeat.exe"+A482B27: 74 14 - je NeedForSpeedHeat.exe+A482B3D
"NeedForSpeedHeat.exe"+A482B29: F6 40 1C 40 - test byte ptr [rax+1C],40
"NeedForSpeedHeat.exe"+A482B2D: 74 0E - je NeedForSpeedHeat.exe+A482B3D
"NeedForSpeedHeat.exe"+A482B2F: B8 01 00 00 00 - mov eax,00000001
"NeedForSpeedHeat.exe"+A482B34: EB 09 - jmp NeedForSpeedHeat.exe+A482B3F
"NeedForSpeedHeat.exe"+A482B36: 48 23 15 24 FA A2 FB - and rdx,[NeedForSpeedHeat.exe+5EB2561]
"NeedForSpeedHeat.exe"+A482B3D: 31 C0 - xor eax,eax
"NeedForSpeedHeat.exe"+A482B3F: 84 C0 - test al,al
"NeedForSpeedHeat.exe"+A482B41: 74 1B - je NeedForSpeedHeat.exe+A482B5E
}

StaticX13
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Re: [COMPLETED] [REQUEST] Need For Speed Heat

Post by StaticX13 » Thu Jan 02, 2020 6:46 pm

Where is download for this table ??

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Rysefox
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Re: [COMPLETED] [REQUEST] Need For Speed Heat

Post by Rysefox » Thu Jan 02, 2020 7:14 pm

StaticX13 wrote:
Thu Jan 02, 2020 6:46 pm
Where is download for this table ??
This is the table from the person above. so if something not working dont tell it me^^

but i download the game from igg and look what i can do. Then I can do a offline cheat table (maybe works for online too)
Attachments
NFS.CT
(2.66 KiB) Downloaded 819 times
Upon request, I update my outdated table, I respond to any games requests by private message

Creating my own table since June 2018
Assembly/Java Dev

Steam: Here

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Sitizyn
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Re: [COMPLETED] [REQUEST] Need For Speed Heat

Post by Sitizyn » Thu Jan 02, 2020 9:39 pm

I just made a video of a way to get money and not have it removed. No need to be offline to do it either, and it also syncs with EAs servers with no issues so far.

It's basically just editing the car prices at the dealership and then reselling the cars. Check it out if interested:


gare87
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Re: [COMPLETED] [REQUEST] Need For Speed Heat

Post by gare87 » Fri Jan 03, 2020 7:10 pm

Hello, i have a strange problem, money value is not showing up when i type in current value, i accidentally added 99 millions with trainer, so i was gonna "undo" that with removing all that money with cheat engine and adding normal amount i had. But value does not show up, i tried other value types, but still not getting current amount i have. Anybody know how can i find it !?

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