Beyond: Two Souls (PC)
Posted: Wed Oct 30, 2019 4:01 am
A table that either gives infinite time for the game's quicktime events, or makes them automatically succeed would be an extreme savior of frustration.
There's nothing worse than completing an entire chapter then at the very end failing a quicktime event and dying and having to redo the whole dang thing. Or losing fights or performing horribly, just sheerly because the wonky controls and quicktime events.
Also yeah, Beyond: Two Souls was released on PC. Quantic Dreams is releasing all their previously console exclusive titles for PC.
There's nothing worse than completing an entire chapter then at the very end failing a quicktime event and dying and having to redo the whole dang thing. Or losing fights or performing horribly, just sheerly because the wonky controls and quicktime events.
Also yeah, Beyond: Two Souls was released on PC. Quantic Dreams is releasing all their previously console exclusive titles for PC.