Ultimate Admiral: Dreadnoughts

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Kinda
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Re: Ultimate Admiral: Dreadnoughts

Post by Kinda »

TheSublimeGoose wrote:
Thu Dec 16, 2021 5:12 am
save_0.json isn't encrypted/compressed as of 1.0 v99, at least for me... I think you may be looking at the wrong file?
I just meant it works for now.

superqboi
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Re: Ultimate Admiral: Dreadnoughts

Post by superqboi »

How did you change the currency you have to spend in the campaign? I searched the exact value as a float and returned no results.

Tymerecall
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Re: Ultimate Admiral: Dreadnoughts

Post by Tymerecall »

superqboi wrote:
Tue Dec 21, 2021 6:07 pm
How did you change the currency you have to spend in the campaign? I searched the exact value as a float and returned no results.
If you open the save file json with NotePad++, you can edit your campaign funds available. If you use CE and change the float value, it's superficial and won't actually change the amount, just appear as though you've changed it. Hope that helps, I'm waiting for someone smarter than me to make a table so I can make unlimited weight vessels.

myrsnipe
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Re: Ultimate Admiral: Dreadnoughts

Post by myrsnipe »

As of 1.0 v99, the following instructions seems to affect weight and cost:

Code: Select all

weight:
7FFDA354D400 - GameAssembly.dll+22D400 - F3 0F11 86 D0030000   - movss [rsi+000003D0],xmm0

cash:
7FFDA354D513 - GameAssembly.dll+22D513 - F3 41 0F11 84 24 D4030000  - movss [r12+000003D4],xmm0 
This will affect both you and the AI. To circumvent it you can in custom battles disable it when the game is creating the AI ships after yours, the game will pause when you alt tab so its easy to disable during their turn as the algorithm to build seems to take far longer with it enabled.

As for the campaign, its the same story there. The money check will affect your monthly upkeep so you cant really disable it, but the AI will then have free ships. An alternative is to keep the money cheat enabled, but toggle the weight at will as once the ships are built you are only limited by port size. The AI will be unable to capitalize on their free money that easily if they cant max weight their designs.

Currently testing this, so take it all with a spoon of grain or salt or however the saying goes

pluto12
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Re: Ultimate Admiral: Dreadnoughts

Post by pluto12 »

still no weight cheat??

myrsnipe
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Re: Ultimate Admiral: Dreadnoughts

Post by myrsnipe »

My above post shows the address to ignore weights, just replace them with a nop

Filipinosj
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Re: Ultimate Admiral: Dreadnoughts

Post by Filipinosj »

myrsnipe wrote:
Wed Dec 22, 2021 1:33 am
As of 1.0 v99, the following instructions seems to affect weight and cost:

Code: Select all

weight:
7FFDA354D400 - GameAssembly.dll+22D400 - F3 0F11 86 D0030000   - movss [rsi+000003D0],xmm0

cash:
7FFDA354D513 - GameAssembly.dll+22D513 - F3 41 0F11 84 24 D4030000  - movss [r12+000003D4],xmm0 
This will affect both you and the AI. To circumvent it you can in custom battles disable it when the game is creating the AI ships after yours, the game will pause when you alt tab so its easy to disable during their turn as the algorithm to build seems to take far longer with it enabled.

As for the campaign, its the same story there. The money check will affect your monthly upkeep so you cant really disable it, but the AI will then have free ships. An alternative is to keep the money cheat enabled, but toggle the weight at will as once the ships are built you are only limited by port size. The AI will be unable to capitalize on their free money that easily if they cant max weight their designs.

Currently testing this, so take it all with a spoon of grain or salt or however the saying goes
Can you explain pls becouse i dont undestend anything

UncleAi
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Re: Ultimate Admiral: Dreadnoughts

Post by UncleAi »

Filipinosj wrote:
Sat Dec 25, 2021 3:18 pm
myrsnipe wrote:
Wed Dec 22, 2021 1:33 am
As of 1.0 v99, the following instructions seems to affect weight and cost:

Code: Select all

weight:
7FFDA354D400 - GameAssembly.dll+22D400 - F3 0F11 86 D0030000   - movss [rsi+000003D0],xmm0

cash:
7FFDA354D513 - GameAssembly.dll+22D513 - F3 41 0F11 84 24 D4030000  - movss [r12+000003D4],xmm0 
This will affect both you and the AI. To circumvent it you can in custom battles disable it when the game is creating the AI ships after yours, the game will pause when you alt tab so its easy to disable during their turn as the algorithm to build seems to take far longer with it enabled.

As for the campaign, its the same story there. The money check will affect your monthly upkeep so you cant really disable it, but the AI will then have free ships. An alternative is to keep the money cheat enabled, but toggle the weight at will as once the ships are built you are only limited by port size. The AI will be unable to capitalize on their free money that easily if they cant max weight their designs.

Currently testing this, so take it all with a spoon of grain or salt or however the saying goes
Can you explain pls becouse i dont undestend anything
I successed! Combine DisassemblyCode 's post with myrsnipe 's post. auto assemble-AOB template

CapitaoTriunfo
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Re: Ultimate Admiral: Dreadnoughts

Post by CapitaoTriunfo »

UncleAi wrote:
Sun Dec 26, 2021 8:45 am
Filipinosj wrote:
Sat Dec 25, 2021 3:18 pm
myrsnipe wrote:
Wed Dec 22, 2021 1:33 am
As of 1.0 v99, the following instructions seems to affect weight and cost:

Code: Select all

weight:
7FFDA354D400 - GameAssembly.dll+22D400 - F3 0F11 86 D0030000   - movss [rsi+000003D0],xmm0

cash:
7FFDA354D513 - GameAssembly.dll+22D513 - F3 41 0F11 84 24 D4030000  - movss [r12+000003D4],xmm0 
This will affect both you and the AI. To circumvent it you can in custom battles disable it when the game is creating the AI ships after yours, the game will pause when you alt tab so its easy to disable during their turn as the algorithm to build seems to take far longer with it enabled.

As for the campaign, its the same story there. The money check will affect your monthly upkeep so you cant really disable it, but the AI will then have free ships. An alternative is to keep the money cheat enabled, but toggle the weight at will as once the ships are built you are only limited by port size. The AI will be unable to capitalize on their free money that easily if they cant max weight their designs.

Currently testing this, so take it all with a spoon of grain or salt or however the saying goes
Can you explain pls becouse i dont undestend anything
I successed! Combine DisassemblyCode 's post with myrsnipe 's post. auto assemble-AOB template
can you please upload a usable table then, as a x-mas gift for me and ' Filipinosj ', maybe? :P i tried following the steps but alas i'm too much of a klutz with CE...

UncleAi
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Re: Ultimate Admiral: Dreadnoughts

Post by UncleAi »

This table has been updated for V1.04. Please check last post.

Table For V99
Function:
Set weight to 1000
Set cost to 1000

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Update V99a

Changed the cheat weight to 100 for TB and DD mission
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Step by step:
1、Design your ship
2、Enable weight and cost
3、Change your design a little (for example 0.1 inch of armor or a casement gun) to make table affect
4、Launch
5、Press Alt+Tab to pause the game
6、Disable weight and cost so it will not affect AI
7、Enjoy your 30 BB

Warning: You must Disable weight and cost at correct time. If you disable too late, you need to face some 38kn 40inch armor enemy BB. If you disable before launch, game will be in forever loading.

This table has been updated for V1.04. Please check last post.
Attachments
UAD V99a.CT
(5.44 KiB) Downloaded 404 times
UAD V99.CT
(5.44 KiB) Downloaded 170 times
Last edited by UncleAi on Thu Mar 10, 2022 12:09 am, edited 3 times in total.

UncleAi
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Re: Ultimate Admiral: Dreadnoughts

Post by UncleAi »

CapitaoTriunfo wrote:
Sun Dec 26, 2021 9:10 am
UncleAi wrote:
Sun Dec 26, 2021 8:45 am
Filipinosj wrote:
Sat Dec 25, 2021 3:18 pm


Can you explain pls becouse i dont undestend anything
I successed! Combine DisassemblyCode 's post with myrsnipe 's post. auto assemble-AOB template
can you please upload a usable table then, as a x-mas gift for me and ' Filipinosj ', maybe? :P i tried following the steps but alas i'm too much of a klutz with CE...
Merry Christmas Admiral :P

CapitaoTriunfo
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Re: Ultimate Admiral: Dreadnoughts

Post by CapitaoTriunfo »

UncleAi wrote:
Sun Dec 26, 2021 10:35 am
CapitaoTriunfo wrote:
Sun Dec 26, 2021 9:10 am
UncleAi wrote:
Sun Dec 26, 2021 8:45 am


I successed! Combine DisassemblyCode 's post with myrsnipe 's post. auto assemble-AOB template
can you please upload a usable table then, as a x-mas gift for me and ' Filipinosj ', maybe? :P i tried following the steps but alas i'm too much of a klutz with CE...
Merry Christmas Admiral :P
Bless you!! Now the great steel behemoths can blast through the surf :D

a522986719
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Re: Ultimate Admiral: Dreadnoughts

Post by a522986719 »

UncleAi wrote:
Sun Dec 26, 2021 10:34 am
Table For V99
Function:
Set weight to 1000
Set cost to 1000

Step by step:
1、Design your ship
2、Enable weight and cost
3、Change your design a little (for example 0.1 inch of armor or a casement gun) to make table affect
4、Launch
5、Press Alt+Tab to pause the game
6、Disable weight and cost so it will not affect AI
7、Enjoy your 30 BB

Warning: You must Disable weight and cost at correct time. If you disable too late, you need to face some 38kn 40inch armor enemy BB. If you disable before launch, game will be in forever loading.
Merry Christmas :D

a522986719
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Re: Ultimate Admiral: Dreadnoughts

Post by a522986719 »

UncleAi wrote:
Sun Dec 26, 2021 10:34 am
Table For V99
Function:
Set weight to 1000
Set cost to 1000

Step by step:
1、Design your ship
2、Enable weight and cost
3、Change your design a little (for example 0.1 inch of armor or a casement gun) to make table affect
4、Launch
5、Press Alt+Tab to pause the game
6、Disable weight and cost so it will not affect AI
7、Enjoy your 30 BB

Warning: You must Disable weight and cost at correct time. If you disable too late, you need to face some 38kn 40inch armor enemy BB. If you disable before launch, game will be in forever loading.
Challenge the DD tonnage limit of the level and try 500T. The cheating tonnage is 1000T, which exceeds the DD tonnage limit. You may need to modify it.

Antemann
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Re: Ultimate Admiral: Dreadnoughts

Post by Antemann »

Great, UncleAi, thanks a lot.
It is really cool to create freely without a weightwatcher hanging over your shoulder in the designroom.
A happy new year to you :D

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