[COMPLETED] Noita [Early Access]

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beethy
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Re: [Request] Noita [Early Access]

Post by beethy »

Image

This is all I see. And yes I'm using the updated Steam version.

Edit: Got parts of it working now but God Mode and Infinite Health cannot be ticked.
Last edited by beethy on Wed Sep 25, 2019 7:37 pm, edited 1 time in total.

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cfemen
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Re: [Request] Noita [Early Access]

Post by cfemen »

beethy wrote:
Wed Sep 25, 2019 7:33 pm
Image

This is all I see. And yes I'm using the updated Steam version.
thats the debug/test area for me^^

click on Main, and if nothing happens -> right click and show me the error code.

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Re: [Request] Noita [Early Access]

Post by Flyingpiglet »

cfemen wrote:
Wed Sep 25, 2019 7:24 pm
B4dLuCk wrote:
Wed Sep 25, 2019 7:22 pm
cfemen wrote:
Wed Sep 25, 2019 7:07 pm


oh did you download the newest table? i updated it ~10 mins ago :)
maybe the ice lord does some kind of instant kill and ignores the health :/
i will look for it :D
Maybe you're right and i didn't use the newest version of your table. Sorry mate :oops:

I played the game now for some minutes and tried to kill myself in ways not even the gods have a name for and i'm still alive :lol:
thats nice to hear that, i did a new update ~5 mins ago, and fixed a little thing :)
you should use the newest :mrgreen:

edit : are you using the steam version?
did the game made an update on your machine?
Hey, I've got the latest update but the table isn't working. Am I doing something wrong?
Image
Last edited by Flyingpiglet on Wed Sep 25, 2019 7:41 pm, edited 1 time in total.

beethy
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Re: [Request] Noita [Early Access]

Post by beethy »

God Mode error Code:

Code: Select all

{ Game   : noita.exe
  Version: 
  Date   : 2019-09-25
  Author : cfe

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  push eax
  pushf
  mov eax,[pBase]
  cmp eax,esi
  jne @f
  popf
  pop eax
  mov [esi+30],(float)26
  //cmp eax,ebx // für den nächsten check jb
  jmp return
  @@:
  movss [esi+30],xmm0
  popf
  pop eax
  jmp return

aobGod:
  jmp newmem
return:
registersymbol(aobGod)

[DISABLE]

aobGod:
  db F3 0F 11 46 30

unregistersymbol(aobGod)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536

"noita.exe"+854512: F3 0F 10 01                       -  movss xmm0,[ecx]
"noita.exe"+854516: F3 0F 5C C1                       -  subss xmm0,xmm1
"noita.exe"+85451A: F3 0F 11 01                       -  movss [ecx],xmm0
"noita.exe"+85451E: F3 0F 10 46 34                    -  movss xmm0,[esi+34]
"noita.exe"+854523: 8D 46 34                          -  lea eax,[esi+34]
"noita.exe"+854526: 0F 2F 01                          -  comiss xmm0,[ecx]
"noita.exe"+854529: 0F 57 C9                          -  xorps xmm1,xmm1
"noita.exe"+85452C: 0F 47 C1                          -  cmova eax,ecx
"noita.exe"+85452F: F3 0F 10 00                       -  movss xmm0,[eax]
"noita.exe"+854533: 0F 2F C8                          -  comiss xmm1,xmm0
// ---------- INJECTING HERE ----------
"noita.exe"+854536: F3 0F 11 46 30                    -  movss [esi+30],xmm0
// ---------- DONE INJECTING  ----------
"noita.exe"+85453B: 0F 82 8D 00 00 00                 -  jb noita.exe+8545CE
"noita.exe"+854541: 57                                -  push edi
"noita.exe"+854542: 8D 8C 24 98 01 00 00              -  lea ecx,[esp+00000198]
"noita.exe"+854549: E8 31 55 7B FF                    -  call noita.exe+9A7F
"noita.exe"+85454E: C6 84 24 60 02 00 00 24           -  mov byte ptr [esp+00000260],24
"noita.exe"+854556: 83 7C 24 4C 00                    -  cmp dword ptr [esp+4C],00
"noita.exe"+85455B: 74 1E                             -  je noita.exe+85457B
"noita.exe"+85455D: 6A 38                             -  push 38
"noita.exe"+85455F: 68 20 FB 4A 01                    -  push noita.exe+10AFB20
"noita.exe"+854564: 8D 8C 24 FC 01 00 00              -  lea ecx,[esp+000001FC]
}

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cfemen
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Re: [Request] Noita [Early Access]

Post by cfemen »

beethy wrote:
Wed Sep 25, 2019 7:38 pm
God Mode error Code:

Code: Select all

{ Game   : noita.exe
  Version: 
  Date   : 2019-09-25
  Author : cfe

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  push eax
  pushf
  mov eax,[pBase]
  cmp eax,esi
  jne @f
  popf
  pop eax
  mov [esi+30],(float)26
  //cmp eax,ebx // für den nächsten check jb
  jmp return
  @@:
  movss [esi+30],xmm0
  popf
  pop eax
  jmp return

aobGod:
  jmp newmem
return:
registersymbol(aobGod)

[DISABLE]

aobGod:
  db F3 0F 11 46 30

unregistersymbol(aobGod)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536

"noita.exe"+854512: F3 0F 10 01                       -  movss xmm0,[ecx]
"noita.exe"+854516: F3 0F 5C C1                       -  subss xmm0,xmm1
"noita.exe"+85451A: F3 0F 11 01                       -  movss [ecx],xmm0
"noita.exe"+85451E: F3 0F 10 46 34                    -  movss xmm0,[esi+34]
"noita.exe"+854523: 8D 46 34                          -  lea eax,[esi+34]
"noita.exe"+854526: 0F 2F 01                          -  comiss xmm0,[ecx]
"noita.exe"+854529: 0F 57 C9                          -  xorps xmm1,xmm1
"noita.exe"+85452C: 0F 47 C1                          -  cmova eax,ecx
"noita.exe"+85452F: F3 0F 10 00                       -  movss xmm0,[eax]
"noita.exe"+854533: 0F 2F C8                          -  comiss xmm1,xmm0
// ---------- INJECTING HERE ----------
"noita.exe"+854536: F3 0F 11 46 30                    -  movss [esi+30],xmm0
// ---------- DONE INJECTING  ----------
"noita.exe"+85453B: 0F 82 8D 00 00 00                 -  jb noita.exe+8545CE
"noita.exe"+854541: 57                                -  push edi
"noita.exe"+854542: 8D 8C 24 98 01 00 00              -  lea ecx,[esp+00000198]
"noita.exe"+854549: E8 31 55 7B FF                    -  call noita.exe+9A7F
"noita.exe"+85454E: C6 84 24 60 02 00 00 24           -  mov byte ptr [esp+00000260],24
"noita.exe"+854556: 83 7C 24 4C 00                    -  cmp dword ptr [esp+4C],00
"noita.exe"+85455B: 74 1E                             -  je noita.exe+85457B
"noita.exe"+85455D: 6A 38                             -  push 38
"noita.exe"+85455F: 68 20 FB 4A 01                    -  push noita.exe+10AFB20
"noita.exe"+854564: 8D 8C 24 FC 01 00 00              -  lea ecx,[esp+000001FC]
}
thats just my script, i dont see the error code

@Flyingpiglet
what exactly is not working?

Flyingpiglet
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Re: [Request] Noita [Early Access]

Post by Flyingpiglet »

cfemen wrote:
Wed Sep 25, 2019 7:39 pm
beethy wrote:
Wed Sep 25, 2019 7:38 pm
God Mode error Code:

Code: Select all

{ Game   : noita.exe
  Version: 
  Date   : 2019-09-25
  Author : cfe

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  push eax
  pushf
  mov eax,[pBase]
  cmp eax,esi
  jne @f
  popf
  pop eax
  mov [esi+30],(float)26
  //cmp eax,ebx // für den nächsten check jb
  jmp return
  @@:
  movss [esi+30],xmm0
  popf
  pop eax
  jmp return

aobGod:
  jmp newmem
return:
registersymbol(aobGod)

[DISABLE]

aobGod:
  db F3 0F 11 46 30

unregistersymbol(aobGod)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536

"noita.exe"+854512: F3 0F 10 01                       -  movss xmm0,[ecx]
"noita.exe"+854516: F3 0F 5C C1                       -  subss xmm0,xmm1
"noita.exe"+85451A: F3 0F 11 01                       -  movss [ecx],xmm0
"noita.exe"+85451E: F3 0F 10 46 34                    -  movss xmm0,[esi+34]
"noita.exe"+854523: 8D 46 34                          -  lea eax,[esi+34]
"noita.exe"+854526: 0F 2F 01                          -  comiss xmm0,[ecx]
"noita.exe"+854529: 0F 57 C9                          -  xorps xmm1,xmm1
"noita.exe"+85452C: 0F 47 C1                          -  cmova eax,ecx
"noita.exe"+85452F: F3 0F 10 00                       -  movss xmm0,[eax]
"noita.exe"+854533: 0F 2F C8                          -  comiss xmm1,xmm0
// ---------- INJECTING HERE ----------
"noita.exe"+854536: F3 0F 11 46 30                    -  movss [esi+30],xmm0
// ---------- DONE INJECTING  ----------
"noita.exe"+85453B: 0F 82 8D 00 00 00                 -  jb noita.exe+8545CE
"noita.exe"+854541: 57                                -  push edi
"noita.exe"+854542: 8D 8C 24 98 01 00 00              -  lea ecx,[esp+00000198]
"noita.exe"+854549: E8 31 55 7B FF                    -  call noita.exe+9A7F
"noita.exe"+85454E: C6 84 24 60 02 00 00 24           -  mov byte ptr [esp+00000260],24
"noita.exe"+854556: 83 7C 24 4C 00                    -  cmp dword ptr [esp+4C],00
"noita.exe"+85455B: 74 1E                             -  je noita.exe+85457B
"noita.exe"+85455D: 6A 38                             -  push 38
"noita.exe"+85455F: 68 20 FB 4A 01                    -  push noita.exe+10AFB20
"noita.exe"+854564: 8D 8C 24 FC 01 00 00              -  lea ecx,[esp+000001FC]
}
thats just my script, i dont see the error code

@Flyingpiglet
what exactly is not working?
I'm having the same issues as the other guy, this is the screenshot you need, right?
Image

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cfemen
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Re: [Request] Noita [Early Access]

Post by cfemen »

Flyingpiglet wrote:
Wed Sep 25, 2019 7:42 pm
cfemen wrote:
Wed Sep 25, 2019 7:39 pm
beethy wrote:
Wed Sep 25, 2019 7:38 pm
God Mode error Code:

Code: Select all

{ Game   : noita.exe
  Version: 
  Date   : 2019-09-25
  Author : cfe

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  push eax
  pushf
  mov eax,[pBase]
  cmp eax,esi
  jne @f
  popf
  pop eax
  mov [esi+30],(float)26
  //cmp eax,ebx // für den nächsten check jb
  jmp return
  @@:
  movss [esi+30],xmm0
  popf
  pop eax
  jmp return

aobGod:
  jmp newmem
return:
registersymbol(aobGod)

[DISABLE]

aobGod:
  db F3 0F 11 46 30

unregistersymbol(aobGod)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536

"noita.exe"+854512: F3 0F 10 01                       -  movss xmm0,[ecx]
"noita.exe"+854516: F3 0F 5C C1                       -  subss xmm0,xmm1
"noita.exe"+85451A: F3 0F 11 01                       -  movss [ecx],xmm0
"noita.exe"+85451E: F3 0F 10 46 34                    -  movss xmm0,[esi+34]
"noita.exe"+854523: 8D 46 34                          -  lea eax,[esi+34]
"noita.exe"+854526: 0F 2F 01                          -  comiss xmm0,[ecx]
"noita.exe"+854529: 0F 57 C9                          -  xorps xmm1,xmm1
"noita.exe"+85452C: 0F 47 C1                          -  cmova eax,ecx
"noita.exe"+85452F: F3 0F 10 00                       -  movss xmm0,[eax]
"noita.exe"+854533: 0F 2F C8                          -  comiss xmm1,xmm0
// ---------- INJECTING HERE ----------
"noita.exe"+854536: F3 0F 11 46 30                    -  movss [esi+30],xmm0
// ---------- DONE INJECTING  ----------
"noita.exe"+85453B: 0F 82 8D 00 00 00                 -  jb noita.exe+8545CE
"noita.exe"+854541: 57                                -  push edi
"noita.exe"+854542: 8D 8C 24 98 01 00 00              -  lea ecx,[esp+00000198]
"noita.exe"+854549: E8 31 55 7B FF                    -  call noita.exe+9A7F
"noita.exe"+85454E: C6 84 24 60 02 00 00 24           -  mov byte ptr [esp+00000260],24
"noita.exe"+854556: 83 7C 24 4C 00                    -  cmp dword ptr [esp+4C],00
"noita.exe"+85455B: 74 1E                             -  je noita.exe+85457B
"noita.exe"+85455D: 6A 38                             -  push 38
"noita.exe"+85455F: 68 20 FB 4A 01                    -  push noita.exe+10AFB20
"noita.exe"+854564: 8D 8C 24 FC 01 00 00              -  lea ecx,[esp+000001FC]
}
thats just my script, i dont see the error code

@Flyingpiglet
what exactly is not working?
I'm having the same issues as the other guy, this is the screenshot you need, right?
Image
shit the update changed too much and the aobs cant be found :/

Flyingpiglet
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Re: [Request] Noita [Early Access]

Post by Flyingpiglet »

cfemen wrote:
Wed Sep 25, 2019 7:43 pm
Flyingpiglet wrote:
Wed Sep 25, 2019 7:42 pm
cfemen wrote:
Wed Sep 25, 2019 7:39 pm


thats just my script, i dont see the error code

@Flyingpiglet
what exactly is not working?
I'm having the same issues as the other guy, this is the screenshot you need, right?
Image
shit the update changed too much and the aobs cant be found :/
Shit, that's gonna probably happen after every update I presume? Does that mean you'd need to remake the cheat table?

beethy
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Re: [Request] Noita [Early Access]

Post by beethy »

I 'obtained' the other version and the script works now. I'll use this until there's an updated version :) cheers!

B4dLuCk
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Re: [Request] Noita [Early Access]

Post by B4dLuCk »

cfemen wrote:
Wed Sep 25, 2019 7:24 pm
B4dLuCk wrote:
Wed Sep 25, 2019 7:22 pm
cfemen wrote:
Wed Sep 25, 2019 7:07 pm


oh did you download the newest table? i updated it ~10 mins ago :)
maybe the ice lord does some kind of instant kill and ignores the health :/
i will look for it :D
Maybe you're right and i didn't use the newest version of your table. Sorry mate :oops:

I played the game now for some minutes and tried to kill myself in ways not even the gods have a name for and i'm still alive :lol:
thats nice to hear that, i did a new update ~5 mins ago, and fixed a little thing :)
you should use the newest :mrgreen:

edit : are you using the steam version?
did the game made an update on your machine?
After i went through hell and back i got killed by something looking like a gas bottle :lol:
Going to try your latest table now. Thank you again for your work, mate :)

I'm using an alternative version, but yes... there was a Steam patch just 2 hours ago, labeled as "Patch #1".
[Link]

beethy
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Re: [Request] Noita [Early Access]

Post by beethy »

The god mode / infinite life cheat KINDA works. I got insta killed by an ice monster though.

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cfemen
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Re: [Request] Noita [Early Access]

Post by cfemen »

Flyingpiglet wrote:
Wed Sep 25, 2019 7:46 pm
cfemen wrote:
Wed Sep 25, 2019 7:43 pm
Flyingpiglet wrote:
Wed Sep 25, 2019 7:42 pm


I'm having the same issues as the other guy, this is the screenshot you need, right?
Image
shit the update changed too much and the aobs cant be found :/
Shit, that's gonna probably happen after every update I presume? Does that mean you'd need to remake the cheat table?
yeah especially EA Games :/
B4dLuCk wrote:
Wed Sep 25, 2019 7:48 pm
...
thx for the feedback.
a gas bottle :shock:
this game is really crazy how much its try to force-kill the player :dry:

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cfemen
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Re: [Request] Noita [Early Access]

Post by cfemen »

Sept. 25 - Newest Steam Version Update:

Full Health
-Health will be at max, but you can die on too much damage simultaneously
---GodMode
--------You cant die! :mrgreen:

One Hit Kill

Inf Ammo

Inf Mana

Inf. Levitate

Instant Recharge

Remove Status Effects

Gold Pointer

if you are not using the Noita Sept.25 Version, then use my old table on page 2

_______________________________________________________________________________
This Table is Outdated!!!
Table for Sept. 26 Build -> viewtopic.php?f=2&t=10353&p=105128#p105128
Attachments
noita.CT
Update 5: Added Remove Status Effects
(649.49 KiB) Downloaded 76 times
noita.CT
Update 4: Added Instant Recharge
(768.48 KiB) Downloaded 40 times
noita.CT
Update 3: One Hit Kill Update
(647.93 KiB) Downloaded 41 times
noita.CT
Update 2 : Small Fix
(265.66 KiB) Downloaded 46 times
noita.CT
Update 1 : Improved GodMode
(265.67 KiB) Downloaded 44 times
noita.CT
(265.63 KiB) Downloaded 46 times
Last edited by cfemen on Fri Sep 27, 2019 12:24 am, edited 10 times in total.

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ijustwannawin
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Re: [Request] Noita [Early Access]

Post by ijustwannawin »

To the uninitiated, how does one go about installing/utilizing these scripts?

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cfemen
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Re: [Request] Noita [Early Access]

Post by cfemen »

ijustwannawin wrote:
Wed Sep 25, 2019 8:43 pm
To the uninitiated, how does one go about installing/utilizing these scripts?
viewtopic.php?f=21&t=831

----------------------------------------------------------------

i updated the table, GodMode should now really be godlike :mrgreen:

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