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Fantasy General II

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porcalete
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Re: Fantasy General II

Post by porcalete » Sat Sep 07, 2019 5:08 pm

what is killing me are skill points and friggin liquid mana(i know is 4 bytes but is so scarce during campaign that i dont have the chance to get the value....

danielyee
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Re: Fantasy General II

Post by danielyee » Sat Sep 07, 2019 5:23 pm

Hi sir..mana ..god mode will do sir

adamapple
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Re: Fantasy General II

Post by adamapple » Sat Sep 07, 2019 8:34 pm

Image
posting in case anyone might it useful, making the changes in the pic will allow you to upgrade non-hero units with no resources and the costs are added instead of being removed. tested only in the campaign.
i never understood how to use the mono collector so i can't turn it into a script

danielyee
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Re: Fantasy General II

Post by danielyee » Sat Sep 07, 2019 9:12 pm

Sir hi any chance of the unit become god mode..Tq sir..if anything can't.. god mode is ok..like wise..if table made to god mode..or resource wil be ok..in a table..Tq appreciated

Cake-san
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Re: Fantasy General II

Post by Cake-san » Sat Sep 07, 2019 10:23 pm

Here's my contribution:

-Inf Actions - Infinite actions for both attack & movement for your team
-No Wounds - Godmode ? for your team
-Set Hero skill points to 20
-Free Upgrade Unit (Thanks to adamapple)

Update 1
- Added a few pointers inside GameworldInstance script.
Image

Enjoy ;)
Attachments
FG2_cake.CT
Update 1
(16.54 KiB) Downloaded 468 times
Last edited by Cake-san on Sun Sep 08, 2019 1:46 pm, edited 1 time in total.

yurez77
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Re: Fantasy General II

Post by yurez77 » Sat Sep 07, 2019 11:43 pm

Cake-san wrote:
Sat Sep 07, 2019 10:23 pm
Here's my contribution:

-Inf Actions - Infinite actions for both attack & movement for your team
-No Wounds - Godmode ? for your team
-Set Hero skill points to 20
-Free Upgrade Unit (Thanks to adamapple)

Enjoy ;)
Sooo... how does it work? Tried both in-battle and on the campaign map - it just goes like this:

Imagehttps://ibb.co/GFjTFC4

danielyee
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Re: Fantasy General II

Post by danielyee » Sun Sep 08, 2019 12:01 am

Hi sir may I ask is it under the steam .

Cake-san
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Re: Fantasy General II

Post by Cake-san » Sun Sep 08, 2019 1:54 am

yurez77 wrote:
Sat Sep 07, 2019 11:43 pm
Cake-san wrote:
Sat Sep 07, 2019 10:23 pm
Here's my contribution:

-Inf Actions - Infinite actions for both attack & movement for your team
-No Wounds - Godmode ? for your team
-Set Hero skill points to 20
-Free Upgrade Unit (Thanks to adamapple)

Enjoy ;)
Sooo... how does it work? Tried both in-battle and on the campaign map - it just goes like this:

Image
Image

danielyee
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Re: Fantasy General II

Post by danielyee » Sun Sep 08, 2019 6:04 am

Hi sir..is it working..this table

porcalete
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Re: Fantasy General II

Post by porcalete » Sun Sep 08, 2019 6:50 am

Cake-san wrote:
Sat Sep 07, 2019 10:23 pm
Here's my contribution:

-Inf Actions - Infinite actions for both attack & movement for your team
-No Wounds - Godmode ? for your team
-Set Hero skill points to 20
-Free Upgrade Unit (Thanks to adamapple)

Enjoy ;)
THIS IS WORKING ! Thank you very much Cake-san ! All options are GO!

CaesarCzech
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Re: Fantasy General II

Post by CaesarCzech » Sun Sep 08, 2019 8:40 am

Cake-san wrote:
Sat Sep 07, 2019 10:23 pm
Here's my contribution:

-Inf Actions - Infinite actions for both attack & movement for your team
-No Wounds - Godmode ? for your team
-Set Hero skill points to 20
-Free Upgrade Unit (Thanks to adamapple)

Enjoy ;)
Excelent work Cake, can you please add mana ? its 4 byte i can send you save where i managed to get around 60 mana and have wolf mother for mana skills so you can experiment with that if you want.

anyway can you add supply as well ? The previous table doesnt work. gold can be hacked only once no need fo rable for that and region wealth is easy,

danielyee
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Re: Fantasy General II

Post by danielyee » Sun Sep 08, 2019 10:15 am

Ya yeah sir cake San.. arigato.. haaai..you have done awesome..keep it up..we are getting a great reputation..haaai..more ppl respect us..as the great table maker..nonetheless the administration of fearlessrevolution..we are the best of the best..appreciated..I wil spread the words to China.. n hongkong pc players
.

CaesarCzech
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Re: Fantasy General II

Post by CaesarCzech » Sun Sep 08, 2019 10:50 am

CaesarCzech wrote:
Sun Sep 08, 2019 8:40 am
Cake-san wrote:
Sat Sep 07, 2019 10:23 pm
Here's my contribution:

-Inf Actions - Infinite actions for both attack & movement for your team
-No Wounds - Godmode ? for your team
-Set Hero skill points to 20
-Free Upgrade Unit (Thanks to adamapple)

Enjoy ;)
Excelent work Cake, can you please add XP ? i cant figure it out, and you managed to figure godmode and infinite actions.
anyway can you add supply as well ? The previous table doesnt work.

And thanks massively for the table

Ashar
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Re: Fantasy General II

Post by Ashar » Sun Sep 08, 2019 11:10 am

its fine, i found teh values manually, supply values were even the first values to pop up in the list.

CaesarCzech
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Re: Fantasy General II

Post by CaesarCzech » Sun Sep 08, 2019 11:53 am

adamapple wrote:
Sat Sep 07, 2019 8:34 pm
Image
posting in case anyone might it useful, making the changes in the pic will allow you to upgrade non-hero units with no resources and the costs are added instead of being removed. tested only in the campaign.
i never understood how to use the mono collector so i can't turn it into a script

Whats the tool you used ?

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