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Re: Marvel's Avengers

Posted: Mon Dec 28, 2020 3:42 am
by negnoodles
kitt18 wrote:
Sun Dec 20, 2020 9:33 am
If anyone want to reach me message my steam thekitt1
Thanks for your contributions

I tried adding you on steam but can't find you. Are you sure that's your actual profile name or just the display name?

Re: Marvel's Avengers

Posted: Mon Dec 28, 2020 8:00 am
by Captain America
negnoodles wrote:
Mon Dec 28, 2020 3:42 am
Dm Kitt for a friend code or direct link to there profile

Re: Marvel's Avengers

Posted: Mon Dec 28, 2020 9:47 am
by kitt18
negnoodles wrote:
Mon Dec 28, 2020 3:42 am
kitt18 wrote:
Sun Dec 20, 2020 9:33 am
If anyone want to reach me message my steam thekitt1
Thanks for your contributions

I tried adding you on steam but can't find you. Are you sure that's your actual profile name or just the display name?
[Link]

Re: Marvel's Avengers

Posted: Tue Dec 29, 2020 2:10 pm
by keravlor
anyone know the code of perk
Rapid Reloader increased rate of fire for aimed rocket attacks ?

Re: Marvel's Avengers

Posted: Wed Dec 30, 2020 2:41 am
by Featherine
How do I obtain, for example, Leeching Pounce perk for Oktober's Grasp exotic for Black Widow? It's not on the table sadly.

(And for any matter all the specific perks that only show up on those items, like Agent's Instinct perk for Tsarina's Fury as well)

Re: Marvel's Avengers

Posted: Wed Dec 30, 2020 8:21 pm
by kitt18
Mate suggested to add this for if anyone feel like helping out

[Link]

Re: Marvel's Avengers

Posted: Thu Jan 14, 2021 8:39 am
by XxJaSoNxX
is the faction xp cheat evailable ?

Re: Marvel's Avengers

Posted: Sat Jan 16, 2021 9:59 pm
by SunBeam
I've managed to play through all of the next-gen Tomb Raider games (2013, ROTTR, SOTTR) and now am back to Marvel's Avengers. The little trip taught me a lot of things about Foundation Engine and can easily walk through it now. There is a Local Player, there is a Local Player Instance and many other goodies that link back to the TR games ;) Why am I saying this?.. Because:

Image

I've mapped a lot of functions in Avengers based on the debug symbols for Rise of the Tomb Raider ;)

Re: Marvel's Avengers

Posted: Sun Jan 17, 2021 8:44 am
by kitt18
SunBeam wrote:
Sat Jan 16, 2021 9:59 pm
I've managed to play through all of the next-gen Tomb Raider games (2013, ROTTR, SOTTR) and now am back to Marvel's Avengers. The little trip taught me a lot of things about Foundation Engine and can easily walk through it now. There is a Local Player, there is a Local Player Instance and many other goodies that link back to the TR games ;) Why am I saying this?.. Because:

Image

I've mapped a lot of functions in Avengers based on the debug symbols for Rise of the Tomb Raider ;)
Good to see you back

Re: Marvel's Avengers

Posted: Thu Jan 28, 2021 1:28 pm
by kitt18
Been so long with out bug patch or update of any type any still play

Re: Marvel's Avengers

Posted: Thu Jan 28, 2021 1:51 pm
by SunBeam
I am playing still :) Haven't finished main quest, let alone start the new one :) But it's fun with my table.

Image

Most of the stuff is derived from the new Tomb Raider games, as they've used the same engine, adjusted here and there to meet their needs. But the core stuff is there :P Was able to instantly get to level 50, skip dealt damage, give myself inventory items (not gear.. yet) and other shit. It's fun.

Re: Marvel's Avengers

Posted: Thu Jan 28, 2021 2:29 pm
by kitt18
SunBeam wrote:
Thu Jan 28, 2021 1:51 pm
I am playing still :) Haven't finished main quest, let alone start the new one :) But it's fun with my table.

Image

Most of the stuff is derived from the new Tomb Raider games, as they've used the same engine, adjusted here and there to meet their needs. But the core stuff is there :P Was able to instantly get to level 50, skip dealt damage, give myself inventory items (not gear.. yet) and other shit. It's fun.
Camra option u got screen shot

Re: Marvel's Avengers

Posted: Thu Jan 28, 2021 2:30 pm
by SunBeam
It will distance the camera from the player quite a lot and enable no collisions (you can walk through some objects.. or fall off the map).

Re: Marvel's Avengers

Posted: Thu Jan 28, 2021 2:32 pm
by kitt18
SunBeam wrote:
Thu Jan 28, 2021 2:30 pm
It will distance the camera from the player quite a lot and enable no collisions (you can walk through some objects.. or fall off the map).

Nice i couldent figure out walk though walls

Re: Marvel's Avengers

Posted: Thu Jan 28, 2021 2:44 pm
by kitt18
Am thinking when they do update it or if i go on it before seeing if i can change rarity drop