Code: Select all
bEngine.gameAttributes.h.FarmPlot[0]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[1]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[2]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[3]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[4]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[5]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[6]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[7]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[8]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[9]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[10]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[11]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[12]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[13]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[14]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[15]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[16]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[17]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[18]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[19]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[20]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[21]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[22]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[23]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[24]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[25]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[26]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[27]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[28]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[29]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[30]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[31]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[32]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[33]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[34]=[0,0,0,0,0,0,0,];
bEngine.gameAttributes.h.FarmPlot[35]=[0,0,0,0,0,0,0,];
for good measures as well.
Changing class won't work. The grimoire doesn't get deleted. It's account bound not character/class in any way.
And there are literally pages on info on how to change a array like Grimoire. You can search for sciomachist posts on grimoire and windwalker and he might have some examples.
If you are going to make changes to your account make sure you know how to revert them. If you don't want to put a little bit of effort into searching other posts, don't bother posting. Since 9/10 of your questions can be answered with using the search function and 5 minutes of reading.
Try and use the 'portal' command, which unlocks all portals, move to the next map then reuse the portal command and return to the previous map.