ERR_CONNECTION_TIMED_OUT (region blocked?) is what i get when i try to download latest update
now thankfully i already have the update downloaded on day 1
open your config.js and replace the companions part of the code with this
works for meSnipox wrote: ↑Fri May 02, 2025 2:28 amI'm trying to buy the Eternal Hunter pack using this in console:
chng bEngine.getGameAttribute("BundlesReceived").h["bon_f"]=1
But it isn't working. The console returns "Uncaught SyntaxError: Unexpected identifier"
Is there a way to buy the Eternal Hunter pack, or do I need to wait for an update to the injector?
trySnipox wrote: ↑Fri May 02, 2025 2:28 amI'm trying to buy the Eternal Hunter pack using this in console:
chng bEngine.getGameAttribute("BundlesReceived").h["bon_f"]=1
But it isn't working. The console returns "Uncaught SyntaxError: Unexpected identifier"
Is there a way to buy the Eternal Hunter pack, or do I need to wait for an update to the injector?
drop Dust0 999999999
←space incorrectly left after value, as I was copy-pasting command), which broke the total amount of dust for character, erasing dust amount in compass and making both total amount and accuracy NanNan, causing 0% hit chance.chng bEngine.getGameAttribute("OptionsListAccount")[X]=Y
, where X is option line and Y is the new value to be set. After that I located recent post by sciomachist (viewtopic.php?p=403989#p403989) with new update OptionsListAccount entries and found required line for my case 357: Current amount of Stardust
, as my Stardust value got broken. After that, I took required line (357) and edited the command to look like that chng bEngine.getGameAttribute("OptionsListAccount")[357]=1
, which will force the value of Stardust on my account to be 1. I executed the command and just as expected, total amount of Stardusts on my WW equals 1, reappearing in the compass and fixing accuracy. Thanks a lot!)Lavalame69 wrote: ↑Sat May 03, 2025 10:33 amopen your config.js and replace the companions part of the code with this
companion: {
companions: [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27], // Set the companions you have unlocked (0=doot, down to 10=frog)
current: "27", //current companion - Deer
STINKOR wrote: ↑Sat May 03, 2025 4:25 pmThanks a lot!)Lavalame69 wrote: ↑Sat May 03, 2025 10:33 amopen your config.js and replace the companions part of the code with this
companion: {
companions: [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27], // Set the companions you have unlocked (0=doot, down to 10=frog)
current: "27", //current companion - Deer
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