Re: The Wild Eight
Posted: Tue Oct 22, 2019 7:08 pm
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Code: Select all
debugui -- toggle debug ui
record enable <category/all> record disable <category/all> record show <uid> [<category>]
blizzard <OnOrOff> - changes current weather to Blizzard for 20 senconds
blueprints - add all blueprints
break <itemType> <percent> - break item in equipment by a specified amount in percent of max hp
build <id> - for buildings testing
camerabinding <me/off/[UID]> - changes camera binding target
cct - completes current quest task
chingiale volante <on/off> - fa decollare il maiale
clearAchievements - clear all Steam Achievements
creature <id> [count=1] - add [count] <id> creatures around the player creature <pathf> [value]
ct <dependecy> <id> - complete task <dependecy> <id>
days <count> - fast-forward <count> days
dd <UID\\all||Behaviours names (if needed)> - enable or disable debugging of NetBehaviours at UID or ALL new created objects. Register doesn't matter
debug [log|warning|assert|error|exception] - toggles logs of selected level in this console
dinfo <uid> - print debug info of object with <uid>
dmsct - Domesticate nearest creature (radius = + 10f + "m)
door - pass find key events to quest system
dsettings - displays or change debug settings
effect <add|finish> <id> - add or finish effect <id>
ending <1/2/3/4> - starts ending
experience <value> - add <value> to all experience
flush - flushes the create and destroy queue
fps - switch fps display on and off
help - display this text
hide - hides the player from creatures
hub <MaxDays> <value> - change <value>
item <id> - add item <id>
kill <all|id> - kill all or <id> creatures around the player
limit <destroy|create> <limit> - set the limit of current queue. Accept with no args to see current values
map [isColor=false] - open all tiles of the map and can fill by colors
mapping [action] - displays information about current controller mapping
master [info|log|parse] <uid> - display information about an object by uid
navMesh <OnOrOff> - turn LocalNavMeshBuilder on Player
near [radius] - display a list of objects near the player in radius
nett <UID|\"all\"> - enable or disable debugging of net transform at UID or ALL new created objects
newterminalstate <terminalUID> <terminalState> - changes terminal state
oldterminalstate <terminalUID> <terminalState> - changes terminal state
opentiles <radius> - open tiles in radius
pool [on|off] - displays the current status of the object pool, or changes it
questitem <id> - add quest item <id>
qvt <event> [<value>] - pass event to quest system
regen - restore Health, Cold, Hunger
remote - list all remote players
respawn - launch respawn on all tiles
resurrect <UID> - ressurect player with <UID>. If there is no UID - respawns local player
return - returns the player to the start tile
save [fail] - force autosave game. With 'fail' parameter switches on and off emulate fail more for all save operations
setpos <x> <y> <z> - move player to point (<x>, <y>, <z>)
show - shows the player to the creatures
sin - Sinokos's Utility //Читерные плюшки
skill <all|clear|id> - learn all skills or clear learned or learn skill <id>
slave [info|log] <uid> - display information about an object by uid
speech <text> - makes player say <text>
standing - repair tile command
stat <Health|Speed|Damage> <value> - add <value> to stat
state Normal - set Player to Normal state
tame <wolf|deer> - create and tame new creature current Type
teleport <di> <dj> - move the player to <di> <dj> tiles from current position
tgm - toggle God mode
tgraph - Toggle shownig AI navigation graph
think <text> - show mind with <text>
tile <id> - move the player to tile <id>
timescale - display or change current time scale
tinkering <on/off> - enable/disable tinkering animation
transform <on/off> - ebables/disables root trsnaform
ui <on/off> - hides/shows ui
w - all shit for wendigoQuest
woodstone - add 240 wood and 240 stone
Hey man, you're amazing. Thank you for your work!Jazo79 wrote: ↑Thu Oct 24, 2019 5:59 amHello everyone!
How to open Developer Console?
Download attachment, extract and replace dll here:
— "%\Steam\steamapps\common\The Wild Eight\wildeight_Data\Managed\"
— Pass archive: 123
Press "`" to open console
All console commands:Code: Select all
debugui -- toggle debug ui record enable <category/all> record disable <category/all> record show <uid> [<category>] blizzard <OnOrOff> - changes current weather to Blizzard for 20 senconds blueprints - add all blueprints break <itemType> <percent> - break item in equipment by a specified amount in percent of max hp build <id> - for buildings testing camerabinding <me/off/[UID]> - changes camera binding target cct - completes current quest task chingiale volante <on/off> - fa decollare il maiale clearAchievements - clear all Steam Achievements creature <id> [count=1] - add [count] <id> creatures around the player creature <pathf> [value] ct <dependecy> <id> - complete task <dependecy> <id> days <count> - fast-forward <count> days dd <UID\\all||Behaviours names (if needed)> - enable or disable debugging of NetBehaviours at UID or ALL new created objects. Register doesn't matter debug [log|warning|assert|error|exception] - toggles logs of selected level in this console dinfo <uid> - print debug info of object with <uid> dmsct - Domesticate nearest creature (radius = + 10f + "m) door - pass find key events to quest system dsettings - displays or change debug settings effect <add|finish> <id> - add or finish effect <id> ending <1/2/3/4> - starts ending experience <value> - add <value> to all experience flush - flushes the create and destroy queue fps - switch fps display on and off help - display this text hide - hides the player from creatures hub <MaxDays> <value> - change <value> item <id> - add item <id> kill <all|id> - kill all or <id> creatures around the player limit <destroy|create> <limit> - set the limit of current queue. Accept with no args to see current values map [isColor=false] - open all tiles of the map and can fill by colors mapping [action] - displays information about current controller mapping master [info|log|parse] <uid> - display information about an object by uid navMesh <OnOrOff> - turn LocalNavMeshBuilder on Player near [radius] - display a list of objects near the player in radius nett <UID|\"all\"> - enable or disable debugging of net transform at UID or ALL new created objects newterminalstate <terminalUID> <terminalState> - changes terminal state oldterminalstate <terminalUID> <terminalState> - changes terminal state opentiles <radius> - open tiles in radius pool [on|off] - displays the current status of the object pool, or changes it questitem <id> - add quest item <id> qvt <event> [<value>] - pass event to quest system regen - restore Health, Cold, Hunger remote - list all remote players respawn - launch respawn on all tiles resurrect <UID> - ressurect player with <UID>. If there is no UID - respawns local player return - returns the player to the start tile save [fail] - force autosave game. With 'fail' parameter switches on and off emulate fail more for all save operations setpos <x> <y> <z> - move player to point (<x>, <y>, <z>) show - shows the player to the creatures sin - Sinokos's Utility //Читерные плюшки skill <all|clear|id> - learn all skills or clear learned or learn skill <id> slave [info|log] <uid> - display information about an object by uid speech <text> - makes player say <text> standing - repair tile command stat <Health|Speed|Damage> <value> - add <value> to stat state Normal - set Player to Normal state tame <wolf|deer> - create and tame new creature current Type teleport <di> <dj> - move the player to <di> <dj> tiles from current position tgm - toggle God mode tgraph - Toggle shownig AI navigation graph think <text> - show mind with <text> tile <id> - move the player to tile <id> timescale - display or change current time scale tinkering <on/off> - enable/disable tinkering animation transform <on/off> - ebables/disables root trsnaform ui <on/off> - hides/shows ui w - all shit for wendigoQuest woodstone - add 240 wood and 240 stone
The current table has been re-uploaded - Please, give it a go.
Re-upload
The scripts use aobscanregion method now which should improve systems compatibility (in theory).
It works fine on the latest v1.0.13 64bit ONLY!!!
I updated mod for Console Commands
which class in the dll that prevent us to open the console? do you mind to tell me, i want to learnJazo79 wrote: ↑Thu Oct 24, 2019 5:59 amHello everyone!
How to open Developer Console?
Download attachment, extract and replace dll here:
— "%\Steam\steamapps\common\The Wild Eight\wildeight_Data\Managed\"
— Pass archive: 123
Press "`" to open console
All console commands:Code: Select all
debugui -- toggle debug ui record enable <category/all> record disable <category/all> record show <uid> [<category>] blizzard <OnOrOff> - changes current weather to Blizzard for 20 senconds blueprints - add all blueprints break <itemType> <percent> - break item in equipment by a specified amount in percent of max hp build <id> - for buildings testing camerabinding <me/off/[UID]> - changes camera binding target cct - completes current quest task chingiale volante <on/off> - fa decollare il maiale clearAchievements - clear all Steam Achievements creature <id> [count=1] - add [count] <id> creatures around the player creature <pathf> [value] ct <dependecy> <id> - complete task <dependecy> <id> days <count> - fast-forward <count> days dd <UID\\all||Behaviours names (if needed)> - enable or disable debugging of NetBehaviours at UID or ALL new created objects. Register doesn't matter debug [log|warning|assert|error|exception] - toggles logs of selected level in this console dinfo <uid> - print debug info of object with <uid> dmsct - Domesticate nearest creature (radius = + 10f + "m) door - pass find key events to quest system dsettings - displays or change debug settings effect <add|finish> <id> - add or finish effect <id> ending <1/2/3/4> - starts ending experience <value> - add <value> to all experience flush - flushes the create and destroy queue fps - switch fps display on and off help - display this text hide - hides the player from creatures hub <MaxDays> <value> - change <value> item <id> - add item <id> kill <all|id> - kill all or <id> creatures around the player limit <destroy|create> <limit> - set the limit of current queue. Accept with no args to see current values map [isColor=false] - open all tiles of the map and can fill by colors mapping [action] - displays information about current controller mapping master [info|log|parse] <uid> - display information about an object by uid navMesh <OnOrOff> - turn LocalNavMeshBuilder on Player near [radius] - display a list of objects near the player in radius nett <UID|\"all\"> - enable or disable debugging of net transform at UID or ALL new created objects newterminalstate <terminalUID> <terminalState> - changes terminal state oldterminalstate <terminalUID> <terminalState> - changes terminal state opentiles <radius> - open tiles in radius pool [on|off] - displays the current status of the object pool, or changes it questitem <id> - add quest item <id> qvt <event> [<value>] - pass event to quest system regen - restore Health, Cold, Hunger remote - list all remote players respawn - launch respawn on all tiles resurrect <UID> - ressurect player with <UID>. If there is no UID - respawns local player return - returns the player to the start tile save [fail] - force autosave game. With 'fail' parameter switches on and off emulate fail more for all save operations setpos <x> <y> <z> - move player to point (<x>, <y>, <z>) show - shows the player to the creatures sin - Sinokos's Utility //Читерные плюшки skill <all|clear|id> - learn all skills or clear learned or learn skill <id> slave [info|log] <uid> - display information about an object by uid speech <text> - makes player say <text> standing - repair tile command stat <Health|Speed|Damage> <value> - add <value> to stat state Normal - set Player to Normal state tame <wolf|deer> - create and tame new creature current Type teleport <di> <dj> - move the player to <di> <dj> tiles from current position tgm - toggle God mode tgraph - Toggle shownig AI navigation graph think <text> - show mind with <text> tile <id> - move the player to tile <id> timescale - display or change current time scale tinkering <on/off> - enable/disable tinkering animation transform <on/off> - ebables/disables root trsnaform ui <on/off> - hides/shows ui w - all shit for wendigoQuest woodstone - add 240 wood and 240 stone