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Re: [Request] Citizen Sleeper
Posted: Sat Mar 11, 2023 7:14 am
by bowka
Sorry to bump an old thread, but just to second what bedevil said, how might we edit AlexS' script to only affect one of the three things (Condition/Energy/Upgrade Points) at a time? I played around deleting some lines but assembly is all Greek to me. I was guessing each cis refers to one of the entries but there's five of them rather than 4 (Cryo being a separate entry).
Code: Select all
[ENABLE]
aobscan(cis_5,F3 0F 5A C0 48 8B 45 A8 48 8B C8)
alloc(cis_3,$1000,cis_5)
label(cis_7)
label(cis_4)
label(cis_2)
registersymbol(cis_4)
registersymbol(cis_2)
registersymbol(cis_5)
cis_3:
cvtss2sd xmm0,xmm0
mov rax,[rbp-58]
mov rcx,[rax+10]
cmp [edi+14],006C0050
jne @f
cmp [edi+24],00740069
jne @f
movsd xmm0,[cis_4]
jmp cis_7
@@:
cmp [ecx+14],00700055
jne @f
cmp [ecx+18],00720067
jne @f
cmp [ecx+24],006F0050
jne @f
movsd xmm0,[cis_2]
jmp cis_7
@@:
cmp [ecx+14],006C0050
jne cis_7
cmp [ecx+18],00790061
jne cis_7
cmp [ecx+1C],00720065
jne cis_7
movsd xmm0,[cis_2]
jmp cis_7
cis_4:
db 00 00 00 00 00 38 8F 40
cis_2:
db 00 00 00 00 00 C0 58 40
cis_5:
jmp cis_3
nop
nop
nop
cis_7:
[DISABLE]
cis_5:
db F3 0F 5A C0 48 8B 45 A8
unregistersymbol(cis_4)
unregistersymbol(cis_2)
unregistersymbol(cis_5)
dealloc(cis_3)
Great table by the way, really cool way to change the dice.
Re: [Request] Citizen Sleeper
Posted: Sat Nov 18, 2023 2:10 am
by Mudvayne2011
+1 for Game Pass version please. Thank you so much!
Re: [Request] Citizen Sleeper
Posted: Wed Jan 10, 2024 6:18 pm
by mkjak
Could someone please re-add this 1.0.11 trainer? I don't want to use the other paid option that's posted on this board (it's for 1.0.12).
I think Alex edited his post to remove the attachment.
Re: [Request] Citizen Sleeper
Posted: Thu Jan 11, 2024 1:14 am
by dragonhold24
mkjak wrote: ↑Wed Jan 10, 2024 6:18 pm
Could someone please re-add this 1.0.11 trainer? I don't want to use the other paid option
This is a reupload from AlexS' post
viewtopic.php?p=250091#p250091
Re: [Request] Citizen Sleeper
Posted: Thu Jan 11, 2024 9:09 pm
by mkjak
Thanks!
That's a neat way to get the dice to always six. If you're hacking nodes in the Cloud view you need to turn that cheat off.
I would love to figure out the address that controls the dice being used, so you could have "infinite" dice in a cycle.
Thanks again

Re: [Request] Citizen Sleeper
Posted: Mon Apr 29, 2024 1:23 pm
by luke1970
Can anybody update this for the GOG v1.4.6 version.
Only the dice script works.
There's also a mod called FreeCoffee for infinite energy, I would love to have infinite condition too.
Re: [Request] Citizen Sleeper
Posted: Fri Aug 02, 2024 8:04 pm
by Reaperwolf
+1
Re: [Request] Citizen Sleeper
Posted: Thu Aug 29, 2024 12:29 am
by Gaius_Regulus
So it looks like there are no available tables for this game anymore after AlexS deleted all of his posts.
Does anyone have any of the previous tables on a hard drive somewhere?
Currently, all I can really do it use the FreeCoffee mod on nexus which just sets energy to max. The author did leave some basic instructions on how to decompile, edit, and recompile the mod for other settings but it's a nightmare in its own right.
Re: [Request] Citizen Sleeper
Posted: Sat Aug 31, 2024 1:17 pm
by AlexS
(Google translation)
This table is long out of date... Over the past year, the table for this game has been updated several times, its capabilities have also been expanded, now it works with different versions of the game (including the latest version 1.4.9). The table has always been and will be free for all users, like all my other tables and updates for them. However, for a number of reasons, I had to suspend posting tables on this forum for an indefinite period. Now almost all of my tables (including this one) are posted on another Internet resource in the public domain. You can use the search on the network, but keep in mind that the resource is not in English...
P.S. Do not ask me for the address, I will not give links or even hints. The FRF administration does not allow links to third-party resources, and this is its right.
Re: [Request] Citizen Sleeper
Posted: Sat Dec 21, 2024 1:21 pm
by ChronosMrk1
So it seems like the table has been deleted. I tried searching online but I found either nothing or links that looked like scams. Can some make a new table or point me to some resources where I can learn to make my own? I've tried to hack Unity games before but I couldn't get anything to work. I also couldn't find the any variables in dnspy.
Re: [Request] Citizen Sleeper
Posted: Tue Dec 24, 2024 8:46 pm
by ayurai
Did alex deleted his table cause of the some kind of pressure from the paid version ? i'm curious.. seems strange to me.
AlexS wrote: ↑Sat Aug 31, 2024 1:17 pm
However, for a number of reasons, I had to suspend posting tables on this forum for an indefinite period.
I don't see how that explains why the old posts was deleted...
Furthermore the paid version looks inferior... with less options...
Anyway, i found it, and if anyone want the Alexss table , PM if you want
Re: [Request] Citizen Sleeper
Posted: Wed Dec 25, 2024 3:12 pm
by AlexS
(Google translation)
ayurai wrote: ↑Tue Dec 24, 2024 8:46 pm
Furthermore the paid version looks inferior... with less options...
I never host paid tables. If you see "my" paid table somewhere, then you see a scam. All my tables have always been and will always be free, they never contain ads, third-party links, requests for "support" and other garbage.
ayurai wrote: ↑Tue Dec 24, 2024 8:46 pm
Anyway, i found it, and if anyone want the Alexss table , PM if you want
Then I would advise you to first translate the table into English. As you could see, the latest table (the last table update is August 2024, after the release of game version 1.4.9) is not translated.
I think not everyone will like to use the table in my language.

Re: [Request] Citizen Sleeper
Posted: Thu Dec 26, 2024 11:23 pm
by ChronosMrk1
ayurai wrote: ↑Tue Dec 24, 2024 8:46 pm
Did alex deleted his table cause of the some kind of pressure from the paid version ? i'm curious.. seems strange to me.
AlexS wrote: ↑Sat Aug 31, 2024 1:17 pm
However, for a number of reasons, I had to suspend posting tables on this forum for an indefinite period.
I don't see how that explains why the old posts was deleted...
Furthermore the paid version looks inferior... with less options...
Anyway, i found it, and if anyone want the Alexss table , PM if you want
I sent you a PM
Re: [Request] Citizen Sleeper
Posted: Sat Dec 28, 2024 4:21 am
by ayurai
AlexS wrote: ↑Wed Dec 25, 2024 3:12 pm
(Google translation)
ayurai wrote: ↑Tue Dec 24, 2024 8:46 pm
Furthermore the paid version looks inferior... with less options...
I never host paid tables. If you see "my" paid table somewhere, then you see a scam. All my tables have always been and will always be free, they never contain ads, third-party links, requests for "support" and other garbage.
ayurai wrote: ↑Tue Dec 24, 2024 8:46 pm
Anyway, i found it, and if anyone want the Alexss table , PM if you want
Then I would advise you to first translate the table into English. As you could see, the latest table (the last table update is August 2024, after the release of game version 1.4.9) is not translated.
I think not everyone will like to use the table in my language.
i'm not sure if have the last version as the posts here as deleted so i couldn't compare (anyway is the version 3, and works well enough)
I think I expressed myself badly, i just want to know why you deleted. And if someone pressed you to deleted because of someone else's paid version.
Re: [Request] Citizen Sleeper
Posted: Thu Feb 06, 2025 3:18 pm
by Lostra
+1