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Re: [Request] Pine

Posted: Sun Oct 20, 2019 4:41 am
by shadowfang19
is the main table working on update 3

Re: [Request] Pine

Posted: Sun Oct 20, 2019 10:28 am
by cfemen
shadowfang19 wrote:
Sun Oct 20, 2019 4:41 am
is the main table working on update 3
oh another update?
i dont know, can you test it and report me?
if something is broken i will fix it :)

Re: [Request] Pine

Posted: Sun Oct 20, 2019 4:43 pm
by viteq
Everything i use works so far. Only way I found to increase orbs is to do memory search (not knowledgeable enough to pinpoint pointers and save them yet) every time you find one (they're pretty easy to find), change the value and update it by either spending the one you originally had or finding another one.

Re: [Request] Pine

Posted: Sun Oct 20, 2019 5:15 pm
by cfemen
viteq wrote:
Sun Oct 20, 2019 4:43 pm
Everything i use works so far. Only way I found to increase orbs is to do memory search (not knowledgeable enough to pinpoint pointers and save them yet) every time you find one (they're pretty easy to find), change the value and update it by either spending the one you originally had or finding another one.
Thx for the info.
You can craft orbs with the table from Cake-san, I dont understand why you search for the value ^^

Re: [Request] Pine

Posted: Sun Oct 20, 2019 7:36 pm
by viteq
Well, for some reason crafting with Cake-san table won't work for orbs (and some other stuff you can't craft "legally" in-game), hence (the noob method of) searching for memory cell with the value. :)

Re: [Request] Pine

Posted: Sun Oct 20, 2019 8:17 pm
by Cake-san
viteq wrote:
Sun Oct 20, 2019 7:36 pm
Well, for some reason crafting with Cake-san table won't work for orbs (and some other stuff you can't craft "legally" in-game), hence (the noob method of) searching for memory cell with the value. :)
You need previous cfemen's table for it to work... I had already mentioned it here (specificially, 358.49 KiB and below):
Cake-san wrote:
Wed Oct 16, 2019 2:00 am
Don't know if my table still work on latest build or not but if you have both cfemen's & my tables (Activate Ignore Craft Mats & Free Craft & set your item id & quantity -had to craft atleast one item after activation for pointers to populate), you're pretty much can craft any item that you want.
since cfemen already targeting IdeasPanel:CanCraft at that time,so I concluded that I won't update the script to included that line of code...

Re: [Request] Pine

Posted: Fri Oct 25, 2019 9:47 am
by Kanelakis
Pine Update v264e60db

Re: [Request] Pine

Posted: Fri Oct 25, 2019 11:41 am
by cfemen
Kanelakis wrote:
Fri Oct 25, 2019 9:47 am
Pine Update v264e60db
Everything works with v264e60db

Re: [Request] Pine

Posted: Sat Nov 16, 2019 6:28 pm
by pablo.vizzi
Hey cfemen,

I really dont want to disturb you, just would like to know if you had a change to see something about the "walk toggle" for this game, like was done for control, in the table they added some sort of cheat that enable a key to allow the player to toggle walk instead of be jogging all the time..

If you dont, would be nice if you can give me some directions on how can i do that by myself, i am programmer, but not very familiar with making this kind of stuff..

thanks for your time..
Pablo

Re: [Request] Pine

Posted: Sat Nov 16, 2019 7:02 pm
by cfemen
pablo.vizzi wrote:
Sat Nov 16, 2019 6:28 pm
Hey cfemen,

I really dont want to disturb you, just would like to know if you had a change to see something about the "walk toggle" for this game, like was done for control, in the table they added some sort of cheat that enable a key to allow the player to toggle walk instead of be jogging all the time..

If you dont, would be nice if you can give me some directions on how can i do that by myself, i am programmer, but not very familiar with making this kind of stuff..

thanks for your time..
Pablo
hey

yeah i looked for it and i found it, but changing did not work as expected and i was annoyed from this game structure...

at the moment iam not interested in digging deeper to the code in this game, sorry :/

if you want look for yourself : use dnSpy/ilSpy/.Net Reflector and search for walk/movement
or you can scan for the X/Y/Z position ( its an float) and then look what writes on it.

Re: [Request] Pine

Posted: Sun Nov 17, 2019 8:14 pm
by pablo.vizzi
Thanks cfemen, will do...

Thanks for the help too.. ;-)

Re: [Request] Pine

Posted: Thu Apr 02, 2020 12:28 pm
by Scoubi7
I don't know if I used the cheat to be allied with all factions too soon
But the krokers won't speak with me... ;-(
So I'm stuck after poisoning the village to fight the chef

Have you an idea to correct that ?

Re: [Request] Pine

Posted: Sun Apr 05, 2020 10:48 pm
by Scoubi7
A little help please @cfemen or @Cake-san or anybody

Re: [Request] Pine

Posted: Sun Sep 13, 2020 7:36 pm
by CCLink501st
Hate to bug anyone but how do you add items using iLSPy? Thanks in advanced.

Re: [Request] Pine

Posted: Sat Oct 03, 2020 10:45 am
by shinystars
any one can update table ?...