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Re: [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 9:11 am
by Pyg0112
JIEKC3 wrote:
Fri Oct 25, 2019 7:45 am
Idlehands88 wrote:
Fri Oct 25, 2019 1:19 am
Another update

- Infinite Health
- Infinite Ammo
- Max/Infinite Reserve Ammo
- Infinite Durability
- Infinite Items
- Current XP (Open Character Menu)
- Highlighted Item Edit (Tinker Screen in Workshop)
- Max/Infinite Bits
- Weight
Adaptation for the EGS version
the XP is not working it just a question mark i open it in character menu, tried waiting for new XP by killing enemy still a question mark

Re: [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 9:23 am
by shunter6669
Pyg0112 wrote:
Fri Oct 25, 2019 9:11 am
JIEKC3 wrote:
Fri Oct 25, 2019 7:45 am
Idlehands88 wrote:
Fri Oct 25, 2019 1:19 am
Another update

- Infinite Health
- Infinite Ammo
- Max/Infinite Reserve Ammo
- Infinite Durability
- Infinite Items
- Current XP (Open Character Menu)
- Highlighted Item Edit (Tinker Screen in Workshop)
- Max/Infinite Bits
- Weight
Adaptation for the EGS version
the XP is not working it just a question mark i open it in character menu, tried waiting for new XP by killing enemy still a question mark

Click the details tab and then value will populate

Re: [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 9:29 am
by Vortox14
Using the "Current XP (Open Character Menu)" script.
Perk points is offset 314.
Skill points is next 4 bytes over from XP. (77C)

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 10:28 am
by NumberXer0
I put this request on the posted table, but I'll put it here too since its still active. It may be an impossible request, but could someone look into re-enabling some of the disabled features in Supernova difficulty? Mainly the saving and fast travel.

I want the survival aspects and harder difficulty, but losing an hour and a half of progress because you bumped into the wrong person while sneaking isn't difficult, its just plain stupid. I get the "limited" autosave stuff..but an hour and a half and it didn't save once? And disabling fast travel is just a time sink for me.

Edit: Wow, just took a look at the subreddit and if you simply search "Supernova" there are like 30 different threads complaining about the saving, sleeping and fast travel. Looks like nobody likes those changes. Really hoping its possible to change..

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 11:14 am
by FearLessWatcher
Any tips on how to edit perk points?

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 11:29 am
by Idlehands88
Another update

- Infinite Health
- Infinite Ammo
- Max/Infinite Reserve Ammo
- Infinite Durability
- Infinite Items
- Current XP/Skill Points/Perk Points (Open Character Menu) ***ᵁᴾᴰᴬᵀᴱᴰ***
- Highlighted Item Edit (Tinker Screen in Workshop)
- Max/Infinite Bits
- Weight
- Infinite TTD ***ᴺᴱᵂ***

Thanks to Vortox14 for pointing out the Skill/Perk Points

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 11:36 am
by sage3k
Idlehands88 wrote:
Fri Oct 25, 2019 11:29 am
Another update

- Infinite Health
- Infinite Ammo
- Max/Infinite Reserve Ammo
- Infinite Durability
- Infinite Items
- Current XP/Skill Points/Perk Points (Open Character Menu) ***ᵁᴾᴰᴬᵀᴱᴰ***
- Highlighted Item Edit (Tinker Screen in Workshop)
- Max/Infinite Bits
- Weight
- Infinite TTD ***ᴺᴱᵂ***

Thanks to Vortox14 for pointing out the Skill/Perk Points
Thank you for putting it all together and of course to the contributors to this forum. :wub:

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 12:12 pm
by Draco856
I can't seem to get the weight code to work. It is always ??? even after activating the script, even selling/dropping/picking up anything from my inventory, as well as going over every single stat I could in the character menu.

Edit: I don't know what changed from a few minutes ago to now, but it seems to be working now. But when I was playing earlier it wasn't, but I didn't post then. Guess a restart fixed it eventually.

Edit 2: And after having to reload my save, it was broken again.

Re: [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 12:13 pm
by rambo99jose
Alternate max weight script (grab/drop something to update)

Code: Select all

{ Game   : IndianaEpicGameStore-Win64-Shipping.exe
  Version: CDX
  Date   : 2019-10-25
  Author : rambo99jose

  Unlimited Max Weight
}

[ENABLE]

aobscanmodule(unlimited_max_weight,IndianaEpicGameStore-Win64-Shipping.exe,F3 0F 10 A0 30 03 00 00) // should be unique
alloc(newmem,$1000,"IndianaEpicGameStore-Win64-Shipping.exe"+881F37)

label(code)
label(return)

newmem:
  mov [rax+00000330],(float)90000000
  movss xmm4,[rax+00000330]
  jmp return

code:
  movss xmm4,[rax+00000330]
  jmp return

unlimited_max_weight:
  jmp newmem
  nop 3
return:
registersymbol(unlimited_max_weight)

[DISABLE]

unlimited_max_weight:
  db F3 0F 10 A0 30 03 00 00

unregistersymbol(unlimited_max_weight)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "IndianaEpicGameStore-Win64-Shipping.exe"+881F37

"IndianaEpicGameStore-Win64-Shipping.exe"+881F08: 0F 29 74 24 30           -  movaps [rsp+30],xmm6
"IndianaEpicGameStore-Win64-Shipping.exe"+881F0D: E8 2E E2 4D 00           -  call IndianaEpicGameStore-Win64-Shipping.exe+D60140
"IndianaEpicGameStore-Win64-Shipping.exe"+881F12: 48 8B C8                 -  mov rcx,rax
"IndianaEpicGameStore-Win64-Shipping.exe"+881F15: E8 A6 46 E2 FF           -  call IndianaEpicGameStore-Win64-Shipping.exe+6A65C0
"IndianaEpicGameStore-Win64-Shipping.exe"+881F1A: 48 8D 8B D8 02 00 00     -  lea rcx,[rbx+000002D8]
"IndianaEpicGameStore-Win64-Shipping.exe"+881F21: 0F 28 F0                 -  movaps xmm6,xmm0
"IndianaEpicGameStore-Win64-Shipping.exe"+881F24: E8 17 E2 4D 00           -  call IndianaEpicGameStore-Win64-Shipping.exe+D60140
"IndianaEpicGameStore-Win64-Shipping.exe"+881F29: 0F 28 EE                 -  movaps xmm5,xmm6
"IndianaEpicGameStore-Win64-Shipping.exe"+881F2C: 0F 57 C0                 -  xorps xmm0,xmm0
"IndianaEpicGameStore-Win64-Shipping.exe"+881F2F: F3 0F 59 2D 01 10 EA 01  -  mulss xmm5,[IndianaEpicGameStore-Win64-Shipping.exe+2722F38]
// ---------- INJECTING HERE ----------
"IndianaEpicGameStore-Win64-Shipping.exe"+881F37: F3 0F 10 A0 30 03 00 00  -  movss xmm4,[rax+00000330]
// ---------- DONE INJECTING  ----------
"IndianaEpicGameStore-Win64-Shipping.exe"+881F3F: F3 0F 58 A0 2C 03 00 00  -  addss xmm4,[rax+0000032C]
"IndianaEpicGameStore-Win64-Shipping.exe"+881F47: 0F 28 D5                 -  movaps xmm2,xmm5
"IndianaEpicGameStore-Win64-Shipping.exe"+881F4A: F3 0F 5C 15 12 A5 E5 01  -  subss xmm2,[IndianaEpicGameStore-Win64-Shipping.exe+26DC464]
"IndianaEpicGameStore-Win64-Shipping.exe"+881F52: 0F 28 CC                 -  movaps xmm1,xmm4
"IndianaEpicGameStore-Win64-Shipping.exe"+881F55: F3 0F 58 CC              -  addss xmm1,xmm4
"IndianaEpicGameStore-Win64-Shipping.exe"+881F59: F3 0F 2D C2              -  cvtss2si eax,xmm2
"IndianaEpicGameStore-Win64-Shipping.exe"+881F5D: F3 0F 5C 0D FF A4 E5 01  -  subss xmm1,[IndianaEpicGameStore-Win64-Shipping.exe+26DC464]
"IndianaEpicGameStore-Win64-Shipping.exe"+881F65: D1 F8                    -  sar eax,1
"IndianaEpicGameStore-Win64-Shipping.exe"+881F67: F3 44 0F 2D C1           -  cvtss2si r8d,xmm1
"IndianaEpicGameStore-Win64-Shipping.exe"+881F6C: 0F 57 C9                 -  xorps xmm1,xmm1
}

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 12:18 pm
by Ron Damon
Idlehands88 wrote:
Fri Oct 25, 2019 11:29 am
Another update

- Infinite Health
- Infinite Ammo
- Max/Infinite Reserve Ammo
- Infinite Durability
- Infinite Items
- Current XP/Skill Points/Perk Points (Open Character Menu) ***ᵁᴾᴰᴬᵀᴱᴰ***
- Highlighted Item Edit (Tinker Screen in Workshop)
- Max/Infinite Bits
- Weight
- Infinite TTD ***ᴺᴱᵂ***

Thanks to Vortox14 for pointing out the Skill/Perk Points
How the skill points/perk points work? Only in the creation menu or the normal game menu as well? Nothing happens with the latter here, the CE just refuses to let me edit the values.

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 12:25 pm
by shoops
Idlehands88 wrote:
Fri Oct 25, 2019 11:29 am
Another update

- Infinite Health
- Infinite Ammo
- Max/Infinite Reserve Ammo
- Infinite Durability
- Infinite Items
- Current XP/Skill Points/Perk Points (Open Character Menu) ***ᵁᴾᴰᴬᵀᴱᴰ***
- Highlighted Item Edit (Tinker Screen in Workshop)
- Max/Infinite Bits
- Weight
- Infinite TTD ***ᴺᴱᵂ***

Thanks to Vortox14 for pointing out the Skill/Perk Points
For Peoples play on Epic Game Store. I modified your cheat table for :) And all work fine with CE 7
(TY for your script ^^ )

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 12:28 pm
by thesupremepeppe
Is there any way to add a tool to edit item amounts into the script?

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 2:29 pm
by chrisreddot3
windows store here,skill/perks points not working here,and pls add companion's skills edit

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 2:32 pm
by Vortox14
You'll need to open the character sheet then move the UI over to details, it'll populate correctly from there.

Re: [COMPLETED] [REQ] The Outer Worlds

Posted: Fri Oct 25, 2019 7:10 pm
by STN
There are two cheat tables out now for this game.

The Outer Worlds (Epic Game Store)
The Outer Worlds (Microsoft Store)

Let's continue there