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Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 8:37 am
by Rysefox
Kalas wrote:
Sat Apr 13, 2019 8:29 am
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>194</ID>
<Description>"Increase Max Vigilance"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,WOW.Police:PoliceVigilance:GetNormalizedValue+20)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

mov dword ptr [rax+24],#999999999

originalcode:
movsxd rax,dword ptr [rax+24]
cvtsi2sd xmm1,eax

exit:
jmp returnhere

WOW.Police:PoliceVigilance:GetNormalizedValue+20:
jmp newmem
nop
nop
nop
returnhere:




[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
WOW.Police:PoliceVigilance:GetNormalizedValue+20:
movsxd rax,dword ptr [rax+24]
cvtsi2sd xmm1,eax
//Alt: db 48 63 40 24 F2 0F 2A C8
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>


This works too.
For respect double rep lul

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 10:49 am
by CaesarCzech
Minor bug. You are constantly spammed with Officer notifications and game seems to bug out regarding pause.

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 10:53 am
by Cake-san
At first I thought this game is about mowing someone lawn the simulator...

But nevermind, here's very a simple table.

Table deleted go here

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 10:55 am
by CaesarCzech
Also only player hook works others dont work at all version 1.00

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 11:33 am
by Rysefox
CaesarCzech wrote:
Sat Apr 13, 2019 10:55 am
Also only player hook works others dont work at all version 1.00
My table is working for v1.0, I dont know if it working for v1.02 too

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 12:23 pm
by Kalas
Rysefox wrote:
Sat Apr 13, 2019 11:33 am
CaesarCzech wrote:
Sat Apr 13, 2019 10:55 am
Also only player hook works others dont work at all version 1.00
My table is working for v1.0, I dont know if it working for v1.02 too
My table was made on v1.0 and works fine on 1.02.

Which means offsets/modules should be the same.

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 7:19 pm
by choquito2770
Não sei se muda a cada novo game, mas o que eu consegui no meu save até agora foram esses.

Nitrogênio/Fósforo/Potássio/Temperatura ºC/Umidade %

Reggie 8/4/3/21/65
Super Lemn Haze 7/1/2/19/60
Space Queen 3/3/2/20/41
Northern Lights 9/3/8/21/56
Maui Wowie 2/8/10/21/57
Granddaddy Purple 5/4/5/24/64
Haze 7/4/10/22/64
True OG 10/1/2/19/52
Blue Dream 8/9/2/24/60
Super Skunk 7/10/9/22/53
Cream Space 6/3/6/25/64
Kush Cleaner 10/7/2/19/55
Benzin September 3/7/6/24/63
Cheesy Haze 10/4/8/19/60
Gas September 5/6/8/24/62
Mystery Rush 4/4/4/25/62
LA Bron James 9/10/8/26/53
Candy Orange 7/6/3/24/59
Mystery Pink 6/4/6/24/62
Sir Bronze 6/6/3/25/61
Leisure Fever 8/3/7/25/60
OG Purple 6/6/4/24/62
Ancient cheat engine 8/3/8/23/58
Flower Girl 5/5/7/25/61
Orange Dynamite 10/8/1/25/52
Island Dream 4/3/6/25/58
White Widow 4/2/6/25/62
Sunset Bliss 3/7/4/23/59
Candy Bliss 7/8/7/22/62
Forest cheat engine 4/6/3/24/61
Persephone Space 7/4/3/24/60
Tooth Sex 7/4/4/21/62

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 8:37 pm
by The Mogician
choquito2770 wrote:
Sat Apr 13, 2019 7:19 pm
Não sei se muda a cada novo game, mas o que eu consegui no meu save até agora foram esses.

Nitrogênio/Fósforo/Potássio/Temperatura ºC/Umidade %

Reggie 8/4/3/21/65
Super Lemn Haze 7/1/2/19/60
Space Queen 3/3/2/20/41
Northern Lights 9/3/8/21/56
Maui Wowie 2/8/10/21/57
Granddaddy Purple 5/4/5/24/64
Haze 7/4/10/22/64
True OG 10/1/2/19/52
Blue Dream 8/9/2/24/60
Super Skunk 7/10/9/22/53
Cream Space 6/3/6/25/64
Kush Cleaner 10/7/2/19/55
Benzin September 3/7/6/24/63
Cheesy Haze 10/4/8/19/60
Gas September 5/6/8/24/62
Mystery Rush 4/4/4/25/62
LA Bron James 9/10/8/26/53
Candy Orange 7/6/3/24/59
Mystery Pink 6/4/6/24/62
Sir Bronze 6/6/3/25/61
Leisure Fever 8/3/7/25/60
OG Purple 6/6/4/24/62
Ancient cheat engine 8/3/8/23/58
Flower Girl 5/5/7/25/61
Orange Dynamite 10/8/1/25/52
Island Dream 4/3/6/25/58
White Widow 4/2/6/25/62
Sunset Bliss 3/7/4/23/59
Candy Bliss 7/8/7/22/62
Forest cheat engine 4/6/3/24/61
Persephone Space 7/4/3/24/60
Tooth Sex 7/4/4/21/62
The stats are randomly generated in each runthrough.

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 10:26 pm
by gorsan
this game is extremely addicting

Re: Weedcraft Inc.

Posted: Sat Apr 13, 2019 11:02 pm
by Cake-san
So I played the game more and updated my table to include a few more scripts. Enjoy :roll:

Re: Weedcraft Inc.

Posted: Sun Apr 14, 2019 2:05 am
by The Mogician
Cake-san wrote:
Sat Apr 13, 2019 11:02 pm
So I played the game more and updated my table to include a few more scripts. Enjoy :roll:
What does debug mode do?

Re: Weedcraft Inc.

Posted: Sun Apr 14, 2019 5:06 am
by Kalas

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>225</ID>
      <Description>"CharacterEmployee Hook  ()-&gt;"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <Color>008000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,WOW.Character:CharacterUICharacter:RefreshEmployee+1ab) 
label(returnhere)
label(originalcode)
label(exit)

label(pCharacterEmployee)
registersymbol(pCharacterEmployee)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

mov [pCharacterEmployee],rcx

originalcode:
movsxd  r8,dword ptr [rcx+00000174]

exit:
jmp returnhere

pCharacterEmployee:
dq 0

WOW.Character:CharacterUICharacter:RefreshEmployee+1ab:
jmp newmem
nop
nop
returnhere:

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)

unregistersymbol(pCharacterEmployee)

WOW.Character:CharacterUICharacter:RefreshEmployee+1ab:
movsxd  r8,dword ptr [rcx+00000174]
//Alt: db 4C 63 81 74 01 00 00
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>226</ID>
          <Description>"CharacterEmployee Base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>8 Bytes</VariableType>
          <Address>pCharacterEmployee</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>231</ID>
          <Description>"CannabisAcceptance"</Description>
          <Color>008000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pCharacterEmployee</Address>
          <Offsets>
            <Offset>18</Offset>
            <Offset>A0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>227</ID>
          <Description>"Relationship"</Description>
          <Color>008000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pCharacterEmployee</Address>
          <Offsets>
            <Offset>18</Offset>
            <Offset>40</Offset>
            <Offset>A8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>229</ID>
          <Description>"Integrity"</Description>
          <Color>008000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pCharacterEmployee</Address>
          <Offsets>
            <Offset>18</Offset>
            <Offset>B0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>230</ID>
          <Description>"Professionalism"</Description>
          <Color>008000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pCharacterEmployee</Address>
          <Offsets>
            <Offset>18</Offset>
            <Offset>B8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>228</ID>
          <Description>"Motivation"</Description>
          <Color>008000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pCharacterEmployee</Address>
          <Offsets>
            <Offset>18</Offset>
            <Offset>40</Offset>
            <Offset>C0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Opcode accesses CharacterEmployee, pointers will refresh once you have double clicked an employee.
Values may decrease, so basically freeze the values at one employee and double click an employee again to "refresh" those values.

Re: Weedcraft Inc.

Posted: Sun Apr 14, 2019 11:58 am
by teslatrooper
Is there any way to change a weed batch rating so that the customer will prefer buying it more?

Re: Weedcraft Inc.

Posted: Mon Apr 15, 2019 5:21 pm
by geekyrob
@Cake-san for some reason my game crashes after 3 secs of activating everyones a friend and skillful employee

Re: Weedcraft Inc.

Posted: Tue Apr 16, 2019 12:37 pm
by dougvan
Same thing for me. Everything works until I activate that feature (even by itself). Then it crashes after a few seconds.
geekyrob wrote:
Mon Apr 15, 2019 5:21 pm
@Cake-san for some reason my game crashes after 3 secs of activating everyones a friend and skillful employee