ScubaSteve345 wrote: ↑Sun May 25, 2025 5:02 am
Are you able to find fixed values when truck is empty vs full? Would be very easy to find that way. I was able to get unlimited sand once but haven't been able to replicate
Unfortunately not, half the values are constantly changing, and even those which not, are having inconsistent values when empty or full.
There are also 4-byte values but also float values for all the multiple sand piles in the truck bed, but all do visually the same when freezed as example.
As 'BlindleadingBlind' wrote right above, the physics of the sand are coming into play, means whenever the truck stands at an angle as example,
then the whole sand is moving(clearly visible when not full) and all those little sand piles inside the truck are changing their values (probably also for weight differences).
And yes, the more of the sand pile values are in freeze state, the more the truck is leaking, sometimes with really big leaks.
Thats why i tried to use as less as possible.
Btw. I found over 56 sand piles values for one single dump truck, and i even missed some in CE(through bad filtering).
I will test tomorrow if there is a chance when its standing in the harbor with perfectly straight ground, but i doubt it tbh.
And yes, it would be better if we could find a different/cleaner method
- like increasing a quarry area over the whole map
- or like a trigger to fill dump trucks everywhere
but all of that costs time when refilling, and we also cant unload while its getting refilled - so its the slower way, if its possible