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Re: Request Going Medieval

Posted: Mon Jun 07, 2021 6:30 pm
by Raider01
Andylicious wrote:
Mon Jun 07, 2021 4:54 pm
getting errors
you need to edit the methode not the class

Re: Request Going Medieval

Posted: Mon Jun 07, 2021 6:39 pm
by Raider01
activated Dev console for game v. 0.5.28.6
Assembly-CSharp.zip
PW: 123456
(1.11 MiB) Downloaded 136 times

Re: Request Going Medieval

Posted: Fri Jun 18, 2021 3:45 pm
by FhateForever


How to view and click the other items? (i had to drag the list to the left by mouse click and drag just to see this, and the moment i let go, it snaps back to original position, rendering me unable to spawn bows for instance).

Also there's a barebones cheat engine table from a guy named Zanzer in some other site i found but that's for 0.5.28.4... any chance someone can make an updated table for 0.5.28.6?

Would also be great if you can modify individual settlers' skill levels, backgrounds, pseudonyms, and all that for the potential to make a Super Settler of sorts.