[Requests] Disney Dreamlight Valley

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aweaponofchoice
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Re: [Requests] Disney Dreamlight Valley

Post by aweaponofchoice »

Rubyelf wrote:
Fri Nov 22, 2024 12:49 am
rihedson wrote:
Fri Nov 22, 2024 12:20 am
Do we have te codes for the new companions? After baby pegasus, like the horses in other colors and owls? We need the IDs for the flowers and other materials please.
Don't add default animals (non-premium) to your game using the CE, it breaks them for your collection tab. Just use critter feed 0.

As for the rest, I am working on it, it just takes me time. I've just finished furniture and I'm currently flagging the furniture pieces to what I know.
Doesnt critter to 0 still break the mail and quests in the game, or am I wrong?..because it's written in the cheat engine.

modifiedmisfit
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Re: [Requests] Disney Dreamlight Valley

Post by modifiedmisfit »

I play on my switch and pc (steam.) And I bought the DLC on steam. Am I able to play the DLC on my switch through cloud save or am I screwed out that until I buy it on my switch as well. Thank you in advance.

rihedson
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Re: [Requests] Disney Dreamlight Valley

Post by rihedson »

Rubyelf wrote:
Fri Nov 22, 2024 12:49 am
rihedson wrote:
Fri Nov 22, 2024 12:20 am
Do we have te codes for the new companions? After baby pegasus, like the horses in other colors and owls? We need the IDs for the flowers and other materials please.
Don't add default animals (non-premium) to your game using the CE, it breaks them for your collection tab. Just use critter feed 0.

As for the rest, I am working on it, it just takes me time. I've just finished furniture and I'm currently flagging the furniture pieces to what I know.
Thank you so much for your work, but how do i use critter feed 0 on CE? I never used haha

Rubyelf
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Re: [Requests] Disney Dreamlight Valley

Post by Rubyelf »

aweaponofchoice wrote:
Fri Nov 22, 2024 1:13 am
Rubyelf wrote:
Fri Nov 22, 2024 12:49 am
rihedson wrote:
Fri Nov 22, 2024 12:20 am
Do we have te codes for the new companions? After baby pegasus, like the horses in other colors and owls? We need the IDs for the flowers and other materials please.
Don't add default animals (non-premium) to your game using the CE, it breaks them for your collection tab. Just use critter feed 0.

As for the rest, I am working on it, it just takes me time. I've just finished furniture and I'm currently flagging the furniture pieces to what I know.
Doesnt critter to 0 still break the mail and quests in the game, or am I wrong?..because it's written in the cheat engine.
It doesn't appear to affect quests in game, that was the old one that I removed that broke those. Scrooge 0 is just a reset and yes it spams you with the mail if there is new mail etc, but that doesn't break anything.

Rubyelf
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Re: [Requests] Disney Dreamlight Valley

Post by Rubyelf »

rihedson wrote:
Fri Nov 22, 2024 2:51 am
Rubyelf wrote:
Fri Nov 22, 2024 12:49 am
rihedson wrote:
Fri Nov 22, 2024 12:20 am
Do we have te codes for the new companions? After baby pegasus, like the horses in other colors and owls? We need the IDs for the flowers and other materials please.
Don't add default animals (non-premium) to your game using the CE, it breaks them for your collection tab. Just use critter feed 0.

As for the rest, I am working on it, it just takes me time. I've just finished furniture and I'm currently flagging the furniture pieces to what I know.
Thank you so much for your work, but how do i use critter feed 0 on CE? I never used haha
It's basically self explanatory, it sets the critters feed state to 0, meaning you just keep feeding it's favourite food over and over and it will unlock depending on how many unlocks it takes. Eg if it takes 5 feeds to unlock, you feed it it's favourite food 5 times and it will unlock after that.

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ELY_M
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Re: [Requests] Disney Dreamlight Valley

Post by ELY_M »

the item id for White Bird Snippet is 31700149

aweaponofchoice
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Re: [Requests] Disney Dreamlight Valley

Post by aweaponofchoice »

Rubyelf wrote:
Fri Nov 22, 2024 3:06 am
aweaponofchoice wrote:
Fri Nov 22, 2024 1:13 am
Rubyelf wrote:
Fri Nov 22, 2024 12:49 am


Don't add default animals (non-premium) to your game using the CE, it breaks them for your collection tab. Just use critter feed 0.

As for the rest, I am working on it, it just takes me time. I've just finished furniture and I'm currently flagging the furniture pieces to what I know.
Doesnt critter to 0 still break the mail and quests in the game, or am I wrong?..because it's written in the cheat engine.
It doesn't appear to affect quests in game, that was the old one that I removed that broke those. Scrooge 0 is just a reset and yes it spams you with the mail if there is new mail etc, but that doesn't break anything.
thanks

welcomatt
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Re: [Requests] Disney Dreamlight Valley

Post by welcomatt »

Sekoria wrote:
Thu Nov 21, 2024 5:12 pm
Hello everyone,

Is there anyway to add a specific memory shard or something like that? Because even if we loot shards 100% of the time, it's very hard to get the last piece missing.
I was able to unlock all of the memories by editing the save file. I don't think there's any other way to do it. Took a little work to figure it out, but it was so nice seeing everything at "100%" on the Collection screen before the update lol

Rubyelf
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Re: [Requests] Disney Dreamlight Valley

Post by Rubyelf »

[Link]

Spreadsheet Refresher.

It's been updated with everything new added (if I missed anything lemme know).

Of course some items that are mission items etc haven't been added and can be found on KoSDDVs dump list.

I have added Motifs. Are there pictures? No. Why? I am too lazy to do that and it would take A LOT OF WORK. I have however flagged the ones which are from star path (both non premium and premium which they appear to have stopped with the premium motifs lol). I would flag which ones are from missions, but that takes a lot of work.

Maybe as I am bored and have time I'll slowly start to do that.

I have figured a way to add them, but it's ganna be a slow process...

toxicpuppy186
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Re: [Requests] Disney Dreamlight Valley

Post by toxicpuppy186 »

i may have missed it in my reading, but has anyone been able to get the storybook magic somehow? i get 'transaction error' when trying to use the magic i got from the autocomplete duties

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Re: [Requests] Disney Dreamlight Valley

Post by Rubyelf »

toxicpuppy186 wrote:
Fri Nov 22, 2024 5:11 am
i may have missed it in my reading, but has anyone been able to get the storybook magic somehow? i get 'transaction error' when trying to use the magic i got from the autocomplete duties
Autocomplete duties is bugged atm.

You can do it by searching value.

Say you have 500 of the storybook magic, search value 500, gain some more (do some tasks legit), say it gave you 100, change the value to 600 and then hit "next scan", it should remove a lot of them, gain some more (another 100 or whatever) change value to 700, hit next scan etc until you get 2 results left.

Once you have 2 results, drag them down into the bottom area and then change the value of BOTH to a large amount (eg I gave myself 5million), there you now have 5million and don't need more.

aweaponofchoice
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Re: [Requests] Disney Dreamlight Valley

Post by aweaponofchoice »

Rubyelf wrote:
Fri Nov 22, 2024 5:21 am
toxicpuppy186 wrote:
Fri Nov 22, 2024 5:11 am
i may have missed it in my reading, but has anyone been able to get the storybook magic somehow? i get 'transaction error' when trying to use the magic i got from the autocomplete duties
Autocomplete duties is bugged atm.

You can do it by searching value.

Say you have 500 of the storybook magic, search value 500, gain some more (do some tasks legit), say it gave you 100, change the value to 600 and then hit "next scan", it should remove a lot of them, gain some more (another 100 or whatever) change value to 700, hit next scan etc until you get 2 results left.

Once you have 2 results, drag them down into the bottom area and then change the value of BOTH to a large amount (eg I gave myself 5million), there you now have 5million and don't need more.
And for reference: the numbers you're looking for are 1F1CB03AC and 1F26AA42C in cheat engine just to verify, I just did what Ruby said. Cheers!

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Re: [Requests] Disney Dreamlight Valley

Post by aweaponofchoice »

welcomatt wrote:
Fri Nov 22, 2024 3:55 am
Sekoria wrote:
Thu Nov 21, 2024 5:12 pm
Hello everyone,

Is there anyway to add a specific memory shard or something like that? Because even if we loot shards 100% of the time, it's very hard to get the last piece missing.
I was able to unlock all of the memories by editing the save file. I don't think there's any other way to do it. Took a little work to figure it out, but it was so nice seeing everything at "100%" on the Collection screen before the update lol

I would love to pick your brain on how you did this and what to edit?

I'm getting absolutely no enjoyment out of trying to find ways to manipulate in game memroies and the grind is painful, almost as bad as finding those last items in the furniture collection and/or having that one error in my dreamlight valley crafting section (blew it on the crafting table as a noob) from all too long ago - that permamantly declares i have 100 percent the base game which i haven't. I would give anything for these three main problems to go away.

We were so close with that initial decrypt save that got abandoned all those moons ago.

DisTeal1
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Re: [Requests] Disney Dreamlight Valley

Post by DisTeal1 »

shelbystallion wrote:
Thu Nov 21, 2024 11:40 pm
skibidiwow wrote:
Thu Nov 21, 2024 9:42 pm
shelbystallion wrote:
Thu Nov 21, 2024 9:23 pm
Can anyone help and tell me where to put the codes in my save file for the goofy stall to add them in my game?
If you are talking about modifying your profile.json, here is what you need to do.

Standard Goofy Stall (2000xxxx)
1. In your profile.json file, do a search for: "CompatibleItemType": "ItemType_Building",
2. Add a comma ( , ) to the end of the closing bracket ( } ) above what you just searched.
3. Follow the same format as the other item IDs.

Goofy Stall Skin (1700xxxx)
Follow the same process above, only do a search for: "CompatibleItemType": "ItemType_Skin"

Hope this helps!
Hey Thanks! Yeah I wasn't sure how or where to put the codes for the goofy stalls I didn't think about skins :lol:
Why not just craft the stall skin?

Livaliz
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Re: [Requests] Disney Dreamlight Valley

Post by Livaliz »

Rubyelf wrote:
Wed Nov 20, 2024 9:16 pm
eryn853 wrote:
Wed Nov 20, 2024 7:55 pm
Hello guys! Today I bought a bundle from the shop with the moonstones of which I only had the house, I was missing the other objects because I hadn't added them with CE, a warning appeared saying that the house was only present in the local save but not on the cloud and that I had it illegally! what does this mean? will it cause me problems? which save should I use to keep my game clean? Will I lose the items?
Which bundle? Was it the Magical one on steam? It's currently bugged and not giving the rewards it's suppose to. What was the message? Did you not take a screenshot?
I backed up my save and tried replicating the error.

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