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Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Fri Mar 29, 2019 3:49 pm
by Yooffette
Hello would it be possible to have unlimited objects and factions? thank you very much the rest works well ! ;)

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sat Mar 30, 2019 4:48 am
by Striker
Is there a chance you could update this? The current version is showing 1.1.1.1 now and the table is no longer working. Thanks for all the work in putting this together! :D

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sun Mar 31, 2019 12:17 am
by ifed32
Update Please!!!!

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sun Mar 31, 2019 12:48 pm
by GreenHouse
Updated to the 1.1.1.1 version.
viewtopic.php?p=83886#p83886
Yooffette wrote:
Fri Mar 29, 2019 3:49 pm
Hello would it be possible to have unlimited objects and factions? thank you very much the rest works well ! ;)
Added an Infinite Objects option.

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sun Mar 31, 2019 1:18 pm
by ndbl1992
GreenHouse wrote:
Sun Mar 31, 2019 12:48 pm
Updated to the 1.1.1.1 version.
viewtopic.php?p=83886#p83886
Does your table work with CODEX version ? I tried many times but every time I enable the cheat table the game will crash :(

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sun Mar 31, 2019 1:29 pm
by GreenHouse
ndbl1992 wrote:
Sun Mar 31, 2019 1:18 pm
Does your table work with CODEX version ? I tried many times but every time I enable the cheat table the game will crash :(
Yes. As the table description says, it's made in the CDX version. Make sure it's the 1.1.1.1.

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sun Mar 31, 2019 1:55 pm
by Izzigoin
Hello there, would it be possible to add attack/cast/movement speed multipliers?

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sun Mar 31, 2019 4:39 pm
by krmit
@GreenHouse,
can you modify your table for GOG release (1.1.1.1.hf2)? At least, godmode and invisibility scripts.

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Sun Mar 31, 2019 5:25 pm
by GreenHouse
krmit wrote:
Sun Mar 31, 2019 4:39 pm
@GreenHouse,
can you modify your table for GOG release (1.1.1.1.hf2)? At least, godmode and invisibility scripts.
I don't have that version. So, I can't.

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Mon Apr 01, 2019 12:01 am
by mkaiser
Thank you very much! Kudos!
GreenHouse wrote:
Thu Mar 28, 2019 9:27 pm
Here's the table:

- God Mode:
You won't die, no matter how many times you're hit.

- Invisible Player:
Enemies will ignore you.

- Enable Masteries:
Enables masteries If you don't have them enabled already.

- Infinite Objects:
You'll always have 99 of each object in your inventory.

- Player Stats:
Change the next values:
- Level
- Money
- Skill Points
- Devotion Points

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Mon Apr 01, 2019 1:25 am
by Striker
GreenHouse wrote:
Sun Mar 31, 2019 12:48 pm
Updated to the 1.1.1.1 version.
viewtopic.php?p=83886#p83886
Yooffette wrote:
Fri Mar 29, 2019 3:49 pm
Hello would it be possible to have unlimited objects and factions? thank you very much the rest works well ! ;)
Added an Infinite Objects option.
Thanks so much GreenHouse! 8-)

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Mon Apr 01, 2019 9:41 pm
by omrictu
all it does it crash my game. first one doesn't work, second does but crashes it >_< right after hitting enable.

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Mon Apr 01, 2019 9:51 pm
by GreenHouse
omrictu wrote:
Mon Apr 01, 2019 9:41 pm
all it does it crash my game. first one doesn't work, second does but crashes it >_< right after hitting enable.
Probably the wrong version. I see that there's a hotfix that changes player stuff. So that might be the problem.

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Tue Apr 02, 2019 4:16 am
by Striker
God Mode and Invisible Player stay labeled as 'DISABLED' even when you X the checkbox. All other options are working just fine. Using the retail Steam 1.1.1.1 version.

Re: [REQUEST] Grim Dawn Forgotten Gods

Posted: Wed Apr 03, 2019 8:39 pm
by bloodsucker
thank you it work on Grim Dawn Forgotten Gods v1.1.1

can you do attribute point as well ?