[PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

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Solstar
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by Solstar »

jinougaf wrote:
Fri May 23, 2025 9:09 am
eggs wrote:
Fri May 23, 2025 2:34 am
i didnt bother with battle stuff but basically
gp/tp of the current gundam adjusting Tp will allow you to fully max out any gundam
Possible to unlock thethe "Remove Upper\Lower Suit Tunning Limits"?
It is possible to do this in VITA by changing the Maxima Suits Tunning Limits point,not sure how it would work on PC version.
game allows you to do it, it's even written in the medal section on the top right

deathmoor1
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by deathmoor1 »

Rienfleche wrote:
Fri May 23, 2025 12:10 pm

- Max TP (Minus Point Bug? if you don't Mind)
Anyway to fix the Max TP of the unit?

It seems that after you decides to reduce one of the stats from max, it will cause the TP point to be way above the possible max amount and be stuck and cannot be minus anymore for the unit.
Image

kloze
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by kloze »

deathmoor1 wrote:
Sun May 25, 2025 6:42 pm
Rienfleche wrote:
Fri May 23, 2025 12:10 pm

- Max TP (Minus Point Bug? if you don't Mind)
Anyway to fix the Max TP of the unit?

It seems that after you decides to reduce one of the stats from max, it will cause the TP point to be way above the possible max amount and be stuck and cannot be minus anymore for the unit.
I fixed it with this pointer.

You can probably fix it by resetting the tune and setting "Total TP acquired" and "TP" to the same value.

*Click Select all and paste into the table.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>39953</ID>
      <Description>"Highlighted TP adjustments"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : SEED BATTLE DESTINY REMASTERED.exe
  Version: 
  Date   : 2025-05-24
  Author : kloze
}

[ENABLE]

aobscanmodule(tp,SEED BATTLE DESTINY REMASTERED.exe,8B 93 80 06 00 00 48) // should be unique
alloc(newmem,$1000,tp)
alloc(tpBase,8)
registersymbol(tpBase)
label(code)
label(return)

newmem:
  mov [tpBase], rbx
code:
  mov edx,[rbx+00000680]
  jmp return

tp:
  jmp newmem
  nop
return:
registersymbol(tp)

[DISABLE]

tp:
  db 8B 93 80 06 00 00

unregistersymbol(*)
dealloc(*)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>39956</ID>
          <Description>"*Note: Total TP acquired = TP + Used TP(No display)"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>39952</ID>
          <Description>"TP"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>tpBase</Address>
          <Offsets>
            <Offset>680</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>39951</ID>
              <Description>"Total TP acquired"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>+4</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>39950</ID>
              <Description>"Lower Tune Value"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>+8</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

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Rienfleche
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by Rienfleche »

squall23 wrote:
Sun May 25, 2025 8:15 am
Rienfleche wrote:
Fri May 23, 2025 12:10 pm
New Update:
- Max Global Point
- Max TP (Minus Point Bug? if you don't Mind)
- Infinite HP (Still Not Sure what the best cmp to use)
- Infinite SP
- Infinite Bullets
- Infinite Booster

Enemies should not affected now, need more testing and report

if someone can make pointer shield or PS Armor and Redeploy would be great
The infinite cheats start working for the enemies again once you switch factions.
update fixed hp script

nakint
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by nakint »

Pointers for Pilot Stats EXP Plz.

tatsuTG
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by tatsuTG »

I manage to find stats for the gundam

gundam stats are in 4 bytes

base stat cannot be change
upgrade stat can be change

max upgrade by default will be 99. so search 99 then decrease the tuning to update the scan
Some weapon max upgrade stat will show 1/50/20 maybe even 4, BUT it can be modified.

in this order => health, projectile defense, beam defense, thruster speed, thruster output, radar, balancer, turn speed, mobility

*I have been modified the thruster speed, the thrusters speed stays the same.

In this Photo the damage of the launcher 68.3k, so I one-shot everything :D :D :D
Image

izayoixx
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by izayoixx »

Pointer script for Tuning Upgrades. MS Stats are static, highlight weapons if you want to view their current upgrades.
Attachments
Suit_Upgrades.CT
(11.36 KiB) Downloaded 122 times

TeddyRiggs
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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by TeddyRiggs »

what about pilot stats?

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Re: [PAID REQUEST] MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

Post by zufield »

An option to be able to edit locked pilot traits would be nice (eg remove Biological CPU from your guy)

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