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Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 1:57 am
by Lord Blade
Is there a way to add skill points?
I know you can add skills individually, I'd like to just get some points to spend.

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 2:07 am
by jonaaa
Lord Blade wrote:
Fri Sep 01, 2023 1:57 am
Is there a way to add skill points?
I know you can add skills individually, I'd like to just get some points to spend.

Code: Select all

CGF “Game.AddPerkPoints" <value>
Here's a few commands:

Health

Code: Select all

player.setav health <value>
Stamina (O2)

Code: Select all

player.setav oxygen <value>
Damage Multiplier

Code: Select all

player.setav AttackDamageMult <value>

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 2:19 am
by dreadpiro485
jonaaa wrote:
Fri Sep 01, 2023 2:07 am
Lord Blade wrote:
Fri Sep 01, 2023 1:57 am
Is there a way to add skill points?
I know you can add skills individually, I'd like to just get some points to spend.
CGF “Game.AddPerkPoints" <value>
Does anyone know if this disables achievements? Before I saw this, I saved, advanced level, found memory address (not the pointer, just the current value), loaded the old save and froze it so I could add skills as desired. Even though I reloaded an old save before I used player.setlevel, I still didn't get the achievements for going into space, etc.

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 2:23 am
by sergeantsilent
dreadpiro485 wrote:
Fri Sep 01, 2023 2:19 am
jonaaa wrote:
Fri Sep 01, 2023 2:07 am
Lord Blade wrote:
Fri Sep 01, 2023 1:57 am
Is there a way to add skill points?
I know you can add skills individually, I'd like to just get some points to spend.
CGF “Game.AddPerkPoints" <value>
Does anyone know if this disables achievements? Before I saw this, I saved, advanced level, found memory address (not the pointer, just the current value), loaded the old save and froze it so I could add skills as desired. Even though I reloaded an old save before I used player.setlevel, I still didn't get the achievements for going into space, etc.

seems to still work with achievements

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 2:48 am
by glyth
any way to add adoring fan trait?

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 2:52 am
by dreadpiro485
sergeantsilent wrote:
Fri Sep 01, 2023 2:23 am
dreadpiro485 wrote:
Fri Sep 01, 2023 2:19 am
jonaaa wrote:
Fri Sep 01, 2023 2:07 am


CGF “Game.AddPerkPoints" <value>
Does anyone know if this disables achievements? Before I saw this, I saved, advanced level, found memory address (not the pointer, just the current value), loaded the old save and froze it so I could add skills as desired. Even though I reloaded an old save before I used player.setlevel, I still didn't get the achievements for going into space, etc.

seems to still work with achievements
Hm, I saved, used it, quit, restarted, didn't get the "First Time In Space" achievement. Interestingly, when trying to Load, it only showed me files AFTER I used the AddPerkPoints command.

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 2:53 am
by dreadpiro485
glyth wrote:
Fri Sep 01, 2023 2:48 am
any way to add adoring fan trait?
player.addperk 00227FD9

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 2:56 am
by khuong
FYI

[Link]

[Link]

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 3:04 am
by jonaaa
Just so you know, when loading a save, if you use certain commands, it will show two different type of saves, one [with mods] and without, i only used the setav command and saved the game and my save is now considered "[with mods]", don't know if it will disable the achievements though.

Image

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 3:12 am
by honest_cow
Hoping for something to give god mode during spaceship battles in particular, as that part of the game doesn't interest me.

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 3:16 am
by bikeracer4487
Is there a way to check if achievements are disabled? All I've seen are two specific commands that disable achievements, does that mean the rest are safe?

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 3:20 am
by vonsilke
Correct me if Im wrong but from what I understand you have to reload a previous save file that doesnt have the [MODDED] tag after its name to re-enable Achievements

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 3:28 am
by Ashar
cant get the fov commands to work sadly e.g setcameraFOV from fallout 4, anychance someoen can make a table to change fov, ive seen stuff like that done for other games in the past.

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 4:06 am
by ComManDerBG
We need an FoV cheat.

Re: [REQUEST] Starfield

Posted: Fri Sep 01, 2023 4:32 am
by Zekahn
SunBeam wrote:
Fri Sep 01, 2023 1:06 am
I did not say ALL commands disable achievements. Just those 2 I listed in italics.
bikeracer4487 wrote:
Fri Sep 01, 2023 3:16 am
Is there a way to check if achievements are disabled? All I've seen are two specific commands that disable achievements, does that mean the rest are safe?
tgm (god mode) and movetoqt (teleporting to quest marker) and probably others also do. You can check which saves are considered "(Modded)" in the load screen's "Select Character" option.

You'll have to go back to the last save under your character's name without the "(Modded)" part to earn achievements.