[REQUEST] Rise of the Ronin

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enusri
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Re: [REQUEST] Rise of the Ronin

Post by enusri »

exwhyzee wrote:
Wed Mar 26, 2025 10:42 pm
If you're looking to make your own gear, then edit existing items in your inventory. Injection is only useful for building the glamour library.
i am trying to get weapons and armor that i dont have but with their original/edited slots and cannot do it, still trying.

enusri
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Re: [REQUEST] Rise of the Ronin

Post by enusri »

enusri wrote:
Thu Mar 27, 2025 3:33 am
Captain President wrote:
Wed Mar 26, 2025 8:24 pm
Unless I am also doing something wrong which I usually am, I have the same issue. However, after adding the item and then selling/storing it and retrieving it again, you should be able to use the equipment editor to add the slots and modify them. Short of being able to add the item with the slots already on, anyhow.
will try to buyback and then add edit slots later and see if it works..

update: it is working but what are the levels in slotIDs ? whats the max and min of those ? i just put 4 for now.

izayoixx
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Re: [REQUEST] Rise of the Ronin

Post by izayoixx »

enusri wrote:
Thu Mar 27, 2025 3:48 am
enusri wrote:
Thu Mar 27, 2025 3:33 am
Captain President wrote:
Wed Mar 26, 2025 8:24 pm
Unless I am also doing something wrong which I usually am, I have the same issue. However, after adding the item and then selling/storing it and retrieving it again, you should be able to use the equipment editor to add the slots and modify them. Short of being able to add the item with the slots already on, anyhow.
will try to buyback and then add edit slots later and see if it works..

update: it is working but what are the levels in slotIDs ? whats the max and min of those ? i just put 4 for now.
Randomly generated. Higher numbers mean higher percentages. It is capped at around 80(?) and any more wont do anything. Unless you use my script where you can max it out to 255.

enusri
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Re: [REQUEST] Rise of the Ronin

Post by enusri »

enusri wrote:
Thu Mar 27, 2025 3:48 am
enusri wrote:
Thu Mar 27, 2025 3:33 am
Captain President wrote:
Wed Mar 26, 2025 8:24 pm
Unless I am also doing something wrong which I usually am, I have the same issue. However, after adding the item and then selling/storing it and retrieving it again, you should be able to use the equipment editor to add the slots and modify them. Short of being able to add the item with the slots already on, anyhow.
will try to buyback and then add edit slots later and see if it works..

update: it is working but what are the levels in slotIDs ? whats the max and min of those ? i just put 4 for now. And also when i am trying to equip it the slots dissapear and the weapon just multiplies and occupy more slots in inventory.

bnART684
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Re: [REQUEST] Rise of the Ronin

Post by bnART684 »

I'm trying to to increase the "caught cat" integer. I have neigh zero interest hunting these down.
I already took a look inside the shared itemId txt but didn't find anything related to it. So I went and found these addresses below which increase +1 per collected cat. Changing these values doesn't seem to change the ingame counter. Would be happy for any advice.

<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>0</ID>
<Description>"cats1"</Description>
<VariableType>Float</VariableType>
<Address>163BC8D3080</Address>
</CheatEntry>
<CheatEntry>
<ID>1</ID>
<Description>"cats2"</Description>
<VariableType>4 Bytes</VariableType>
<Address>164E351A034</Address>
</CheatEntry>
<CheatEntry>
<ID>2</ID>
<Description>"cats3"</Description>
<VariableType>4 Bytes</VariableType>
<Address>164F48DAD04</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>

jomoroon
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Re: [REQUEST] Rise of the Ronin

Post by jomoroon »

anyone figured out how to add transmog only items? scarves etc

enusri
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Re: [REQUEST] Rise of the Ronin

Post by enusri »

any idea how to change values for shrines visited ? i cannot seem to find the value and teleport is not working properly.

mamekoski
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Re: [REQUEST] Rise of the Ronin

Post by mamekoski »

izayoixx wrote:
Thu Mar 27, 2025 3:50 am
Randomly generated. Higher numbers mean higher percentages. It is capped at around 80(?) and any more wont do anything. Unless you use my script where you can max it out to 255.
cap 127, at max equipment lv 110. a bit weird indeed instead of 255 lol.

Zaphyrex
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Re: [REQUEST] Rise of the Ronin

Post by Zaphyrex »

I think the game puts a limit on how many Set Bonuses can take effect at a time (around 10) after that the bonuses from the set no longer take effect, does anyone know a way to get rid of this cap?

Pwt_nuk
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Re: [REQUEST] Rise of the Ronin

Post by Pwt_nuk »

jonaaa wrote:
Sun Mar 16, 2025 11:00 am
Cidrow wrote:
Sun Mar 16, 2025 9:20 am
-Add missed effects ID's
-Add compact mode to table

Thanks to Zaphyrex, jonaaa, exwhyzee for missed ID's. If someone find more ID's, please post them. I will addon them into list.
Great job, some Chinese guys put together a few Special Effects IDs, check if you're still missing something:

Code: Select all

00A5:Health Recovery (Counterspark) [Gold]
0135:Attack ↑ (Panicked Enemy) [Gold]
0190:Luck ↑ [Gold]
040D:Max. Health ↑
067B:Solo Attempt Attack ↑ [Gold]
0981:Trusted Leader
099C:Unarmed Combat Attack ↑ [Blue]
0ACD:Bolster Effect ↑ [Gold]
0C4C:Ki Recovery ↑ (Critical Hit) [Gold]
0E02:Ki Recovery ↑ (Critical Hit) [Green]
0E5C:Marvelous Sword Saint
0F59:Attack ↑ (Afflicted Enemy) [Gold]
11D0:Nullify Helmet (Arrow Headshot) [Green]
1592:Ferocious Tiger
1610:Health Recovery (Low Health Counterspark)
1C4C:Perfect Sharpshooter
2169:Ki Recovery ↑ (Blade Flash)
22A7:Ally Attack ↑ [Gold]
22DF:Ki Recovery ↑ (Blade Flash)
239A:Ranged Covering Effect ↑ (Assassination)
23DB:Drop Rate ↑ (Medicinal Pills) [Gold]
26CF:Negative Status Build-Up ↑
2885:Arrow + Gun Attack ↑ [Gold]
2901:Ki Recovery Rate ↑ [Gold]
2A5E:Arrow + Gun Damage Taken ↓ [Gold]
3274:Duration ↑ (During Affinities)
3310:Max. Health ↑
38AA:Eagle-Eyed Archer
3E82:Attack ↑ [Gold]
3EAA:Attack ↑ (Violent Gale) [Gold]
3FA6:Attack ↑ (Combos) [Gold]
4566:Ki Recovery ↑ (Critical Hit) [Blue]
45FD:Attack ↑ (Flash Attack) [Blue]
49C7:Attack ↑ (Nighttime) [Gold]
4BE2:Blood Gauge ↑ [Blue]
5184:Duration ↑ (During Affinities) [Gold]
53AE:Ki Recovery (Counterspark)
58EF:Enemy Panic Duration ↑ [Gold]
5AB8:Mighty Warrior
6182:Blade Max Ki Recovery ↑ (Max. Gauge)
6B32:Ki Blaze Duration ↑
6B9E:Attack ↑ (Critical Hits) [Blue]
6D08:Sub-Weapon Attack ↑
6E72:Attack ↑ (Unruly Area)
73D9:Martial Skill Consumption ↓
74F2:Enemy Panic Duration ↑
7776:Solo Attempt Defense ↑ [Gold]
77AF:Blood Gauge ↑ [Gold]
781E:Max. Ki Attack ↑
7A24:Ki Recovery ↑ (Blade Flash)
7C26:Clear-Headed Samurai
7CDE:Ki Blaze Gauge ↑ [Gold]
7E59:Fortune's Favorite
7F70:Ki Attack ↑
7FCA:Set Bonus Requirement ↓
8295:Duration ↑ (Adding Affinities)
8645:Nullify Helmet (Gun Headshot)
8654:Martial Skill Ki Attack ↑
881A:Ki Recovery Rate ↑
8893:Health Recovery (Counterspark)
8B1A:Blade Flash Ki Recovery ↑ (Max. Gauge) [Blue]
8B90:Ki Blaze Gauge ↑
8DB9:Ki Consumption ↓ (Guarding)
8E39:Ki Consumption ↓ (Counterspark)
8F34:Ki Recovery ↑ (Blade Flash)
92DA:Bolster Duration ↑ [Gold]
9483:Attack + Damage Taken ↑ [Blue]
94A4:Enemy Cower Duration ↑ [Gold]
956F:Commanding Chamption
95A1:Ki Consumption ↓ (Dodging)
95A8:Ki Consumption ↓ (Counterspark) [Blue]
995D:Enemy Cower Duration ↑ [Blue]
A0D2:Ki Recovery (Violent Gale) ↑ [Blue]
A2EB:Negative Status Build-Up ↑ [Gold]
A556:Master Strategist
A562:Attack ↑ (Counterspark) [Gold]
ADDE:Blood Gauge Reduction ↓ (Guarding)
AE30:Ki Recovery ↑ (Blade Flash)
AE41:Ki Attack ↑ (Counterspark) [Gold]
AF7A:Ki Recovery (Effective Counterspark)
B363:Ki Attack ↑ (Counterspark)
B437:Additional Item Drop (Collecting) [Gold]
B532:Ki Recovery (Flash Attack)
B574:Damage Taken ↓ [Gold]
B758:Ki Blaze Gauge ↑ [Blue]
BA4B:Additional Item Drops from Enemies [Gold]
BD81:Omnipresent Ninja
BD92:Prodigious Dragon
C348:Attack ↑ (Charged Attacks) [Gold]
C39A:Ki Recovery (Counterspark)
C537:Ki Attack ↑ [Gold]
C7F1:Damage Taken ↓
C92B:Attack ↑ (Ki Blaze) [Gold]
C9CD:Ki Recovery (Violent Gale) [Blue]
CAAC:Bolster Effect ↑ [Blue]
D025:Defense ↑ (Nighttime) [Gold]
D03D:Attack ↑ (Falling Health) [Gold]
D37F:Blood Gauge Reduction ↓ (Guarding)
D4B7:Âttack ↑ (Max. Health) [Gold]
D74B:Piercing Attack ↑ [Gold]
DAA6:Martial Skill Attack ↑ [Blue]
DB93:Matchless Master
E321:Blood Gauge ↑
E676:Bolster Duration ↑ [Blue]
E84E:Enemy Panic Duration ↑ [Blue]
E9CE:Ki Consumption ↓ (Guarding)
EAB3:Blood Gauge Reduction ↓ (Guarding)
F08F:Ki Recovery (Flash Attack) [Blue]
F184:High-Heat Spray Attack ↑ [Gold]
F23C:Health Recovery (Counterspark) [Blue]
F5A5:Handgun Perfectionist
F793:Finishing Attack ↑ [Gold]
F854:Attack ↑ (Assassination) [Gold]
FA5C:Negative Status Build-Up ↑ [Blue]
FAED:Defense ↑ (Ally Defeated) [Gold]
FE53:Wise Doctor
A few more [UPD 1]:

Code: Select all

011C:Ally Blessing Effect ↑ [Green]
26BA:Martial Skill Ki Attack ↑ [Gold]
613E:Bow Attack ↑ [Gold]
B621:Stealth (Nighttime) ↑ [Gold]
F455:Enemy Evasion ↑ [Gold]
not have id Attack ↑ (Critical Hit) [Gold]?

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