Request: Kabuto Park

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Firstlast2s100
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Request: Kabuto Park

Post by Firstlast2s100 »

Game Name: Kabuto Park
Game Engine: Unity Engine
Game Version: 1.0.3
Options Required: Infinite Money, Candy, Honey, Always Capture Bug, Bug Stats
Steam Website: [Link]
Other Info: [Link]
.
.
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I was only able to make Infinite Battle Energy(NEED TRIGGER)
.
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>1</ID>
      <Description>"NEED TRIGGER"</Description>
      <Color>0000FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>0</ID>
          <Description>"Infinite Battle Energy"</Description>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : KabutoPark.exe (paused)
  Version:
  Date   : 2025-06-03
  Author : DANGER DASH

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat



aobscan(BATTLE_ENERGY,89 46 58 F3 0F 10 46 5C) // should be unique
alloc(newmem,$1000,BATTLE_ENERGY)

label(code)
label(return)

newmem:

mov eax,#999

code:
  mov [rsi+58],eax
  movss xmm0,[rsi+5C]
  jmp return

BATTLE_ENERGY:
  jmp newmem
  nop 3
return:
registersymbol(BATTLE_ENERGY)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
BATTLE_ENERGY:
  db 89 46 58 F3 0F 10 46 5C

unregistersymbol(BATTLE_ENERGY)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2148D99F3EE

2148D99F3C4: F2 0F 5C C1                    - subsd xmm0,xmm1
2148D99F3C8: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
2148D99F3CC: F3 0F 11 6E 5C                 - movss [rsi+5C],xmm5
2148D99F3D1: F3 0F 10 46 5C                 - movss xmm0,[rsi+5C]
2148D99F3D6: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
2148D99F3DA: 66 0F 57 C9                    - xorpd xmm1,xmm1
2148D99F3DE: 66 0F 2F C8                    - comisd xmm1,xmm0
2148D99F3E2: 0F 86 53 00 00 00              - jbe 2148D99F43B
2148D99F3E8: 48 63 46 58                    - movsxd  rax,dword ptr [rsi+58]
2148D99F3EC: FF C0                          - inc eax
// ---------- INJECTING HERE ----------
2148D99F3EE: 89 46 58                       - mov [rsi+58],eax
// ---------- DONE INJECTING  ----------
2148D99F3F1: F3 0F 10 46 5C                 - movss xmm0,[rsi+5C]
2148D99F3F6: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
2148D99F3FA: F2 0F 11 45 F0                 - movsd [rbp-10],xmm0
2148D99F3FF: 48 8D AD 00 00 00 00           - lea rbp,[rbp+00000000]
2148D99F406: 49 BB A0 56 99 8D 14 02 00 00  - mov r11,000002148D9956A0
2148D99F410: 41 FF D3                       - call r11
2148D99F413: F3 0F 5A C8                    - cvtss2sd xmm1,xmm0
2148D99F417: F2 0F 10 45 F0                 - movsd xmm0,[rbp-10]
2148D99F41C: F2 0F 58 C1                    - addsd xmm0,xmm1
2148D99F420: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
}

</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>

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miabi
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Posts: 91
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Re: Request: Kabuto Park

Post by miabi »

would love something that increases the finding rare/shiny bug chance

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